Commit Graph

7846 Commits (42fa22f85e20822fb5779fc8338bf7f0d86f4da2)

Author SHA1 Message Date
Kim Kulling d672ae21d0
Merge pull request #2640 from RevoluPowered/feature/implement-PBR-materials-fbx
FBX Implemented basic PBR material textures
2019-09-09 22:36:22 +02:00
RumbleballTheReal a16645f3f7
Update BUILDBINARIES_EXAMPLE.bat 2019-09-09 21:20:44 +02:00
RumbleballTheReal c19bd3d1d1
Merge branch 'master' into master 2019-09-09 21:17:22 +02:00
Kim Kulling b4fdc009e2
Merge branch 'master' into feature/implement-PBR-materials-fbx 2019-09-09 20:51:20 +02:00
Kim Kulling 66e5765387 Merge branch 'master' of https://github.com/assimp/assimp 2019-09-09 20:22:48 +02:00
RumbleballTheReal a0fb50146a
Update BUILDBINARIES_EXAMPLE.bat 2019-09-09 15:56:21 +02:00
RumbleballTheReal 621a7a1abd
Create BUILDBINARIES_EXAMPLE.bat 2019-09-09 15:50:57 +02:00
escherstair db55ba4908
possible inefficient checking for 'tlist' emptiness 2019-09-09 15:00:28 +02:00
escherstair 027ee6ee00
Merge pull request #5 from escherstair/master
Merge master into fix-codacy-issues
2019-09-09 14:58:27 +02:00
escherstair 03514a9237
Merge pull request #4 from assimp/master
Sync with upstream repo
2019-09-09 14:20:15 +02:00
Kim Kulling c519a91233
Merge pull request #2644 from FabienPean/patch-1
Fix Sample_SimpleOpenGL.c
2019-09-08 23:06:57 +02:00
Kim Kulling 602b0cf0c2
Update Sample_SimpleOpenGL.c
Introduce C_STRUCT  for c-compatibility mode.
2019-09-08 21:03:08 +02:00
RevoluPowered ddc26e1c46 Added maya stingray support for textures 2019-09-08 19:15:27 +01:00
RevoluPowered da97f1be79 Implemented basic PBR materials into assimp.
This adds the following texture types:
- BASE_COLOR
- NORMAL_CAMERA
- EMISSION_COLOR
- METALNESS
- DIFFUSE_ROUGHNESS

This is the first small change required.
We only support maya right now.
2019-09-08 19:15:27 +01:00
Fabien Péan 1b86de9d14
Fix Sample_SimpleOpenGL.c
Extra `struct` causing problems
2019-09-08 19:15:57 +02:00
Kim Kulling 3801b84ef9
Merge pull request #2639 from escherstair/fix-codacy-issues
Fix codacy issues - part #3
2019-09-08 16:04:00 +02:00
Kim Kulling ad2dd2dc18
Merge branch 'master' into fix-codacy-issues 2019-09-08 12:08:01 +02:00
Kim Kulling a835afeb2b
Merge pull request #2638 from RumbleballTheReal/master
Added VertexColor to FBX exporter (one channel)
2019-09-07 21:00:28 +02:00
Kim Kulling 5d8482dae6
Merge branch 'master' into master 2019-09-07 18:53:26 +02:00
Kim Kulling 86886cb2e4
Merge pull request #2643 from assimp/thomasbiang-fix_issue_joinIdenticalVertices_notNeeded
Thomasbiang fix issue join identical vertices not needed
2019-09-07 18:43:52 +02:00
Kim Kulling f8bcd7cb40
Merge branch 'master' into thomasbiang-fix_issue_joinIdenticalVertices_notNeeded 2019-09-07 10:02:20 +02:00
Kim Kulling 945af4397b Merge branch 'thomasbiang-fix_issue_joinIdenticalVertices_notNeeded' 2019-09-07 09:59:47 +02:00
Kim Kulling 336ae0e55a Merge branch 'fix_issue_joinIdenticalVertices_notNeeded' of https://github.com/thomasbiang/assimp into thomasbiang-fix_issue_joinIdenticalVertices_notNeeded 2019-09-07 09:58:07 +02:00
Kim Kulling c1d4549d19
Merge pull request #2626 from muxanickms/crash_in_ai_mesh_desctuctor
A crash in the aiMesh destructor
2019-09-07 09:31:47 +02:00
Kim Kulling 3546403284
Merge branch 'master' into crash_in_ai_mesh_desctuctor 2019-09-06 20:45:16 +02:00
escherstair 570b3838c9
Merge branch 'master' into fix-codacy-issues 2019-09-06 13:20:00 +02:00
escherstair 1503608aaa
prefer prefix ++/-- operators for non-primitive types 2019-09-06 11:31:07 +02:00
escherstair 91706a1f6e
prefer prefix ++/-- operators for non-primitive types 2019-09-06 11:29:52 +02:00
Kim Kulling 1a8375f925
Merge pull request #2633 from rmccampbell/unicode_fix
Unicode fix
2019-09-06 11:28:57 +02:00
escherstair d177c722b1
prefer prefix ++/-- operators for non-primitive types 2019-09-06 11:28:38 +02:00
escherstair eb8479a95e
possible inefficient checking for 'tlist' emptiness 2019-09-06 11:19:27 +02:00
Kim Kulling 6661e7047a
Merge branch 'master' into unicode_fix 2019-09-06 08:59:21 +02:00
RumbleballTheReal 8fc625513e
Merge pull request #1 from RumbleballTheReal/patch-1
Added VertexColors to FBX exporter (one channel)
2019-09-05 23:53:21 +02:00
RumbleballTheReal 22bd047db5
Added VertexColors to FBX exporter (one channel)
Works properly with Blender (custom importer) and UnrealEngine (Official SDK)
2019-09-05 23:44:54 +02:00
Kim Kulling 9b897a8e8d
Merge pull request #2634 from escherstair/fix-codacy-issues
Fix codacy issues - part #2
2019-09-05 21:11:32 +02:00
Kim Kulling af26c090db
Merge branch 'master' into fix-codacy-issues 2019-09-05 19:50:31 +02:00
Mike Samsonov b271091c64 fix division by zero 2019-09-05 11:44:02 +01:00
Mike Samsonov 4029fe5e46 alloc-dealloc-mismatch 2019-09-05 11:44:02 +01:00
Mike Samsonov 9adc4e87fa alloc-dealloc-mismatch 2019-09-05 11:44:02 +01:00
Mike Samsonov 0324643cd5 Missing model files 2019-09-05 11:44:02 +01:00
Mike Samsonov 873a358ce4 A crash in the aiMesh descructor 2019-09-05 11:44:02 +01:00
Kim Kulling 8ca9d2ed40
Merge branch 'master' into unicode_fix 2019-09-04 17:47:45 +02:00
Kim Kulling 893a0177ff
Merge pull request #2624 from congard/master
Fix #2618
2019-09-04 16:31:01 +02:00
Ryan McCampbell eb762e654e Removed WindowsStore checks 2019-09-03 23:13:44 -04:00
Ryan McCampbell a16906686f Fixed type conversion warnings 2019-09-03 21:06:48 -04:00
Kim Kulling 50820e48b9
Merge branch 'master' into fix-codacy-issues 2019-09-03 21:54:59 +02:00
Ryan McCampbell a8822a2b29 Cleaned up formatting in DefaultIOSystem.cpp 2019-09-03 11:18:01 -04:00
Ryan McCampbell 0685e415ad removed extra null character in Utf8ToWide and WideToUtf8 2019-09-03 11:18:01 -04:00
Ryan McCampbell 6c65b5b549 Cleaned up unicode code and removed fixed-size buffers 2019-09-03 11:18:01 -04:00
Ryan McCampbell 727cf0c49f Fixed unicode on windows 2019-09-03 11:18:01 -04:00