Commit Graph

5388 Commits (33a85e280f60a06dae536f8d70448004ef1a8fd4)

Author SHA1 Message Date
Kim Kulling 33a85e280f
Merge branch 'master' into optimize_3mf_strings 2021-05-04 11:47:11 +02:00
kkulling 55fd820ed7 use const chars 2021-05-04 10:57:30 +02:00
Kim Kulling 39522178aa
Merge branch 'master' into fix-scale-msg 2021-05-04 08:13:12 +02:00
Kim Kulling f29828f657
Merge branch 'master' into fix-file-detection 2021-05-02 19:41:33 +02:00
Kim Kulling e278673fe7
Merge branch 'master' into 3ds-namespace 2021-05-02 15:08:11 +02:00
Krishty e73a2ed5e0 style fix: namespace instead of class with public static members 2021-05-01 23:20:37 +02:00
Kim Kulling 78132d666f
Merge branch 'master' into fix-3ds-matrix 2021-05-01 11:34:33 +02:00
Kim Kulling 7843b24e03
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-05-01 09:16:06 +02:00
Kim Kulling 2feda5b4b2
Merge branch 'master' into md2-mdc-const 2021-04-30 20:10:45 +02:00
Kim Kulling 57091d761e
Merge branch 'master' into md2-mdc-const 2021-04-30 00:56:50 +02:00
Kim Kulling 0b92abe9b4
Merge branch 'master' into empty-string-style 2021-04-30 00:54:57 +02:00
Scott Baldric f523b1e0d7
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-04-29 08:52:51 -05:00
Kim Kulling 41e5acf060
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-28 20:26:38 +02:00
Kim Kulling 9a0b703db1
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-28 20:25:10 +02:00
Kim Kulling 6abdd0cd3e
Fix crash when reading 0 bytes
- This is a valid option so crash shall not happen
2021-04-28 16:38:22 +02:00
Scott Baldric 8e3fe6b30b
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-04-28 09:16:02 -05:00
Krishty 260cc6bd26 reverted regression in 3DS transformation (issue #3802)
The regression was introduced to align 3DS export and import, but in fact it broke the transformation matrices on import. This commit reverts the relevant lines. Furthermore, matrix layout was double-checked with two other 3DS importers. Export was not considered.
2021-04-28 01:02:24 +02:00
Jason C 3acd42c22e
Remove newline from name of Blender importer.
Addresses #3797.

Re-submitting this as a quick fix to the immediate issue while I think about the website field.
2021-04-26 20:27:28 -04:00
Max Vollmer (Microsoft Havok) e1d6e1f377
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-26 14:53:32 +01:00
Krishty afe947d5db fixed malformatted message 2021-04-24 12:38:31 +02:00
Krishty 9dc66b0003 removed dead code
BaseImporter::GetExtensionList() is not a virtual function; overriding it is useless. This probably stemmed from a misunderstanding.
2021-04-23 15:15:21 +02:00
Krishty 196deea7ce added missing file extensions to aiImporterDesc::mFileExtensions 2021-04-23 15:05:09 +02:00
Scott Baldric 4b47b7a552
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-04-23 07:42:32 -05:00
Scott Baldric aae3788247 Fix: Removing double delete of texture items.
Textures were being double deleted after a merge scene because the
texture array wasn't being properly deleted at the end of merging.
Furthermore, the texture array was being sized to the number of
materials instead of the number of textures.
2021-04-22 08:49:47 -05:00
Kim Kulling 8881e65d62
Merge branch 'master' into strip-useless-gltf-write 2021-04-22 09:55:00 +02:00
Max Vollmer (Microsoft Havok) 44dc08f128 Remove GLTF tag, postprocessing is format independent 2021-04-21 16:20:58 +01:00
Max Vollmer (Microsoft Havok) 746d5cf964 * Throw instead of assert on invalid file input
* Check JSON object type before accessing members
* Ensure samplers input and output references are set before accessing them
2021-04-21 16:17:03 +01:00
Kim Kulling 873c6ffabe
Merge branch 'master' into fix-import-export-confusion 2021-04-19 21:08:52 +02:00
Krishty 55dd5faafb fixed export exceptions on import
Ogre and 3MF imports threw DeadlyExportErrors under some circumstances. Bad for people who assumed that they only needed to catch DeadlyImportErrors. Changed them to DeadlyImportErrors.
2021-04-19 19:33:41 +02:00
Krishty 3fead344ad updated version string (if anyone cares) 2021-04-19 07:37:12 +02:00
Krishty a19299d501 moved MD2/MDC tables from BSS to const data
Visual C++ is unable to identify them as constant data during optimization, so explicitly declare them const.
2021-04-17 00:32:04 +02:00
Krishty f761dc72f4 style fix - initializing and assigning empty std::string properly
std::string s(""); s = ""; calls the copy constructor, which in turn calls strlen(), … assigning a default-constructed string generates fewer instructions and is therefore preferred.

With C++11 uniform initialization, you’d simply write s = { } instead.
2021-04-16 23:43:56 +02:00
Krishty 6cbeca5518 fixed glTF export stuff being pulled into the EXE even if building with ASSIMP_BUILD_NO_EXPORT
“LazyDictBase::WriteObjects()” in the two glTF implementations is only used for export. Since it’s a virtual method, and many compilers have trouble removing unreferenced virtual methods, glTF export stuff is pulled into the binary even if compiling without exports.

This commit removes said virtual function if only compiling for import.

This removes 75 KiB of useless code when compiled with Visual Studio for x64.
2021-04-16 20:44:40 +02:00
Kim Kulling 21b56b0058
Merge branch 'master' into tr1 2021-04-14 12:46:59 +02:00
Kim Kulling 0b61a8875a
Merge branch 'master' into patch-1 2021-04-14 10:22:42 +02:00
Hill Ma 4aa52b3af8 Flip the check on _MSC_VER for using TR1 containers. 2021-04-13 11:15:52 -07:00
Kim Kulling 263d450300
Merge branch 'master' into master 2021-04-12 09:35:03 +02:00
Kim Kulling a3ee377af7
Merge branch 'master' into ms3d-fixes 2021-04-11 19:12:06 +02:00
Kim Kulling cf4ef04a80
Merge branch 'master' into master 2021-04-07 20:58:40 +02:00
Clement JACOB e66232d8c3
Merge branch 'master' into feature/gltf_fb_ngon_encoding 2021-04-07 13:54:31 +02:00
Patrick Walton a44ba41413 Fix incorrect indices in the MilkShape 3D loader 2021-04-05 19:14:48 -07:00
Kim Kulling 7fee914776
Fix direct leak
closes https://github.com/assimp/assimp/issues/3747
2021-04-05 21:24:54 +02:00
Garux 437d7bf8b8
Fix MDC loader
placement new was clearing input buffer by constructor, which was nothing to do with adequate parsing
changes are not analyzed in depth, but at least test model and models of Wolf:ET are loading and not crashing
2021-04-05 16:39:41 +03:00
Kim Kulling 22413d85ad
Merge branch 'master' into MalcolmTyrrell/tangentCheck 2021-04-03 17:42:44 +02:00
Kim Kulling 80fc8538be
Update AMFImporter_Material.cpp 2021-04-03 10:29:16 +02:00
Kim Kulling d62c89557b
Remove dead code 2021-04-03 10:28:19 +02:00
Kim Kulling 46e49d0b83
Update AMFImporter_Geometry.cpp 2021-04-03 10:27:54 +02:00
Kim Kulling cdb6a62cdb
Merge branch 'master' into issue_3678 2021-04-03 10:27:07 +02:00
Kim Kulling da0543972b Fix parsing for AMF-Files. 2021-04-03 10:25:03 +02:00
Kim Kulling 89a8f87dae AMF: Remove unused macros 2021-04-02 13:10:24 +02:00