Kim Kulling
ada2950525
Merge pull request #2191 from haroonq/glt2anim
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Add support for importing GLTF2 animations.
2018-11-02 16:28:41 +01:00
haroonq
d1af9526b1
Update glTF2Importer.cpp
2018-11-01 10:52:39 -07:00
haroonq
e205399052
Update glTF2Importer.cpp
2018-11-01 09:01:19 -07:00
haroonq
69abac59d2
Update glTF2Exporter.cpp
2018-11-01 08:49:06 -07:00
Kim Kulling
b33054e05a
Merge branch 'master' into glt2anim
2018-10-30 15:51:08 +01:00
Kim Kulling
8c15a35609
Merge pull request #2194 from daef/master
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Added DropFaceNormals process
2018-10-30 15:11:15 +01:00
Kim Kulling
b8e1207b13
Merge branch 'master' into master
2018-10-30 12:43:15 +01:00
Kim Kulling
0714e544b7
Merge pull request #2197 from assimp/ihmc3jn09hk-patch-1
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Ihmc3jn09hk patch 1
2018-10-30 12:42:42 +01:00
kkulling
182bc8a759
Merge branch 'ihmc3jn09hk-patch-1'
2018-10-30 10:45:01 +01:00
kkulling
dc591f5c07
Merge branch 'patch-1' of https://github.com/ihmc3jn09hk/assimp into ihmc3jn09hk-patch-1
2018-10-30 10:44:40 +01:00
haroonq
04c6d8347b
Update glTF2Exporter.cpp
2018-10-29 15:23:26 -07:00
haroonq
bc80652ae9
Update glTF2Exporter.cpp
2018-10-29 15:04:48 -07:00
haroonq
e5eb00d8d3
Update glTF2Importer.cpp
2018-10-29 14:53:33 -07:00
haroonq
7b9f4a66de
Update glTF2Exporter.cpp
2018-10-29 14:52:41 -07:00
Haroon Qureshi
bfe1dc2914
Merge branch 'glt2anim' of https://github.com/haroonq/assimp into glt2anim
2018-10-29 14:46:52 -07:00
Haroon Qureshi
acad9a06e9
Add support for importing GLTF2 animations.
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Refactors the glTF2 internal classes to more closely reflect the structure
of the actual GLTF2 file format. Adds implementations for reading skins
and animations from GLTF2 files into those structures.
Also provides implementations for converting skins and animations from GLTF
into assimp data structures. Special handling is required for bone weights
since assimp stores vertex-weights-per-bone whereas GLTF2 stores
bone-weights-per-vertex. Only supports keyframed LINEAR animation data;
STEP and CUBICSPLINE is not currently supported.
2018-10-29 14:44:29 -07:00
Kim Kulling
c465040738
Update DropFaceNormalsProcess.cpp
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Fix typo.
2018-10-29 16:58:02 +01:00
d
6d1dee606a
integrated DropFaceNormals process (cmake, poststepregistry)
2018-10-29 16:26:50 +01:00
d
95c0deaaff
added DropFaceNormals process
2018-10-29 16:23:11 +01:00
Haroon Qureshi
57d3d71b6e
Add support for importing GLTF2 animations.
...
Refactors the glTF2 internal classes to more closely reflect the structure
of the actual GLTF2 file format. Adds implementations for reading skins
and animations from GLTF2 files into those structures.
Also provides implementations for converting skins and animations from GLTF
into assimp data structures. Special handling is required for bone weights
since assimp stores vertex-weights-per-bone whereas GLTF2 stores
bone-weights-per-vertex. Only supports keyframed LINEAR animation data;
STEP and CUBICSPLINE is not currently supported.
2018-10-26 15:39:28 -07:00
Kim Kulling
19844d0cec
Merge pull request #2189 from gongminmin/FixTwoSided
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Fix the wrong results when calling aiGetMaterialInteger on bool type properties, such as AI_MATKEY_TWOSIDED
2018-10-22 21:48:07 +02:00
ihmc3jn09hk
9a86714265
Merge branch 'master' into patch-1
2018-10-21 14:18:02 +08:00
Minmin Gong
df1669d07e
Fix the wrong results when calling aiGetMaterialInteger on bool type properties, such as AI_MATKEY_TWOSIDED.
2018-10-20 17:00:27 -07:00
Marco Di Benedetto
27b331eb0c
disabled static zlib build
2018-10-18 18:46:02 +02:00
Kim Kulling
4d3ce0fed2
Merge pull request #2185 from gongminmin/FixShininess
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Make gltf2's roughnessAsShininess matches between importer and exporter.
2018-10-17 20:17:44 +02:00
Minmin Gong
248f6c3aa1
Make gltf2's roughnessAsShininess matches between importer and exporter.
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In glTF2Exporter, roughnessFactor = 1 - normalizedShininess = 1 - someFunc(sqrt(shininess / 1000)). But in gltf2Importer, roughnessAsShininess = (1 - roughnessFactor) * 1000. No sqr there. So if save a shininess to a gltf2 and load it back, the value changed. This fix add a square to importer to make sure the consistency.
2018-10-16 21:17:35 -07:00
ihmc3jn09hk
05b5930b29
Amended the "Key" for the database ReadField
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Amended the key "flags" -> "flag". The field key("flags") was not matching the key("flag") in the BlendDNA. It was annoying during debug mode since the exception prompt for the mismatching and.
2018-10-16 00:25:44 +08:00
Kim Kulling
12629b3f3b
Merge pull request #2175 from assimp/step-import
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Step import
2018-10-09 19:18:39 +02:00
Kim Kulling
b340c5f2e8
Merge branch 'master' into step-import
2018-10-09 17:35:44 +02:00
Kim Kulling
f26019aa8a
Update utglTF2ImportExport.cpp
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disable unused test.
2018-10-09 16:27:48 +02:00
Kim Kulling
c3e6a01397
Merge pull request #2148 from arkeon7/Manage_PCloud_in_Filters
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Allow findDegenerate and SplitLargeMesh to pass point clouds models.
2018-10-09 16:14:58 +02:00
Kim Kulling
ed43c48e93
Update SplitLargeMeshes.cpp
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Fix double-parthesis.
2018-10-09 15:34:44 +02:00
Kim Kulling
d166e1fd73
Merge branch 'master' into Manage_PCloud_in_Filters
2018-10-09 11:56:39 +02:00
Kim Kulling
27c9461aad
Update SplitLargeMeshes.cpp
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Fix typo.
2018-10-09 11:56:30 +02:00
Kim Kulling
f6f36a1ccf
Update utglTF2ImportExport.cpp
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Disable test until bug is fixed.
2018-10-09 11:55:37 +02:00
Kim Kulling
4cca83f733
fix unittest.
2018-10-08 21:07:40 +02:00
Kim Kulling
1c672f4c9d
Update SplitLargeMeshes.cpp
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Fix clang compile error ( unneeded enum parhesis ) and fix some minor findings.
2018-10-08 21:06:48 +02:00
Kim Kulling
01921ee81f
Retrigger unittest
2018-10-08 20:40:01 +02:00
Kim Kulling
f8d8a43a35
Merge pull request #2172 from matt77hias/C4267
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Fix: C4267 conversion warning
2018-10-08 20:33:17 +02:00
Kim Kulling
e1247e81e1
Update utglTF2ImportExport.cpp
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Check scene pointer against nullptr.
2018-10-08 14:53:33 +02:00
Kim Kulling
871e1524e4
Update IFCLoader.cpp
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Remove dead code.
2018-10-08 14:51:50 +02:00
Kim Kulling
931ef2cd0b
StepFile: fix conversion from ulong to uint.
2018-10-07 21:15:09 +02:00
Kim Kulling
2e443dc669
Merge branch 'master' into C4267
2018-10-07 20:31:41 +02:00
Kim Kulling
65c07613ea
Merge pull request #2174 from Wasabi375/patch-1
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ReadFieldPtrVector should return true when successful
2018-10-07 20:31:10 +02:00
Kim Kulling
92f69affd9
StepFile: Working parser.
2018-10-07 19:22:13 +02:00
Burkhard Mittelbach
afbdb043b0
ReadFieldPtrVector should return true when successful
2018-10-07 19:11:34 +02:00
Kim Kulling
4c5c172ee2
Merge branch 'master' into C4267
2018-10-07 18:16:44 +02:00
Kim Kulling
3ac4494393
Merge pull request #2173 from Gargaj/patch-1
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Fix Blender FOV loading (fixes #1854 )
2018-10-07 18:16:16 +02:00
Kim Kulling
e84ccaea15
Merge branch 'master' into step-import
2018-10-07 16:22:32 +02:00
Gargaj
16bdac5c9e
Merge branch 'master' into patch-1
2018-10-07 16:04:11 +02:00