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3ac4494393
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@ -1206,7 +1206,7 @@ aiCamera* BlenderImporter::ConvertCamera(const Scene& /*in*/, const Object* obj,
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out->mUp = aiVector3D(0.f, 1.f, 0.f);
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out->mLookAt = aiVector3D(0.f, 0.f, -1.f);
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if (cam->sensor_x && cam->lens) {
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out->mHorizontalFOV = std::atan2(cam->sensor_x, 2.f * cam->lens);
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out->mHorizontalFOV = 2.f * std::atan2(cam->sensor_x, 2.f * cam->lens);
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}
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out->mClipPlaneNear = cam->clipsta;
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out->mClipPlaneFar = cam->clipend;
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