Commit Graph

8928 Commits (28b65c84b0ca2dcd2e6c38d3fac209c3890f9207)

Author SHA1 Message Date
Marc-Antoine Lortie 4d27fccd0b Fixed memory leaks in SimpleTexturedOpenGL sample.
- Added function "cleanup" to centralize release of resources.
- Added function "freeTextureIds" to free textureIds memory.
- Added call to freeTextureIds in LoadGLTextures to free memory before it is allocated again.
- Made several changes in KillGLWindow to prevent certain Win32 handle/resources
 from being released more than once.
2020-02-19 13:17:45 -05:00
Adrian Iusca 93de396373
Merge branch 'master' into master 2020-02-19 16:03:33 +02:00
Kim Kulling 8639bbabc7
Merge pull request #3020 from assimp/kimkulling-clangformat
Keep post-processor intentions
2020-02-19 12:35:09 +01:00
Kim Kulling 8d6d8e2e38
Update .clang-format
Update clang.format to keep formatting of hashes in include file to optimize readabilaty.
2020-02-19 10:42:30 +01:00
iamAdrianIusca 4de0237167 small fix 2020-02-18 21:55:35 +02:00
iamAdrianIusca a5524ffcd9 more changes 2020-02-18 19:02:14 +02:00
iamAdrianIusca ad52c5c5f6 .clear in destructor is redundant 2020-02-18 18:56:09 +02:00
iamAdrianIusca bf85fc1386 small changes 2020-02-18 18:50:48 +02:00
iamAdrianIusca 016c0a8665 small changes 2020-02-18 18:42:59 +02:00
iamAdrianIusca 76908002c6 Merge remote-tracking branch 'origin/master' 2020-02-18 18:25:17 +02:00
iamAdrianIusca d0922230a9 fixed the = default on the destructor 2020-02-18 18:24:52 +02:00
Justin Carpentier ba925e8860
Merge branch 'master' into master 2020-02-18 17:23:02 +01:00
Adrian Iusca 0811a69dab
Merge branch 'master' into master 2020-02-18 18:02:25 +02:00
iamAdrianIusca 485e474a0c Merge remote-tracking branch 'origin/master' 2020-02-18 18:02:03 +02:00
iamAdrianIusca a65bac27e9 fixed the make_unique 2020-02-18 18:01:53 +02:00
Kim Kulling fb3c3048a5 Merge branch 'master' into enable_vs_warning_all 2020-02-18 14:47:38 +01:00
Kim Kulling 6e13381bdb next warnings. 2020-02-18 14:41:19 +01:00
Kim Kulling 10c84c9226
Merge pull request #3015 from malortie/fix-simpletexturedopengl-sample
Fixed SimpleTexturedOpenGL sample.
2020-02-18 14:24:26 +01:00
Kim Kulling 51ebe1abfb
Merge branch 'master' into fix-simpletexturedopengl-sample 2020-02-17 23:22:06 +01:00
Kim Kulling 221e56769f
Merge branch 'master' into kimkulling_dev 2020-02-16 19:56:26 +01:00
Kim Kulling 92da00329f
Update irrArray.h
fix init ordering.
2020-02-16 18:10:52 +01:00
Kim Kulling 22118dff1d Merge branch 'master' into enable_vs_warning_all 2020-02-16 15:37:48 +01:00
Kim Kulling c2bfbdacf4 fix more warnings. 2020-02-16 15:37:20 +01:00
Kim Kulling 919da48cdc
Merge pull request #3016 from assimp/kimkulling-patch-1-1
Update .clang-format
2020-02-16 15:36:58 +01:00
Kim Kulling d75f46280d
Update irrString.h
fiix ordering of initializiation
2020-02-16 15:32:29 +01:00
Kim Kulling ec3a5620d0
Update AssxmlExporter.cpp
Fix the build.
2020-02-16 15:04:18 +01:00
Kim Kulling ada4f51d5b
Merge branch 'master' into kimkulling_dev 2020-02-16 13:10:41 +01:00
Kim Kulling b3d894ee73
Update CMakeLists.txt
temporary disable iiXml test until xml-parser migration is ready.
2020-02-16 13:06:38 +01:00
Kim Kulling eb8abfa02c
Update .clang-format
Disable tabs.
2020-02-16 12:37:46 +01:00
Marc-Antoine Lortie d9042e4609 Fixed SimpleTexturedOpenGL sample.
Several places in the sample's code were calling Unicode versions of Win32 functions with "multibyte" strings. A few changes were required to fix it.

I added a class "UTFConverter", which handles calls to unicode/multibyte string conversions. This should help minimize the impacts on code change in case C++'s codecvt_utf8 ever changes.

In addition, seveal memory leaks have been found, but these fixes will come in another PR because it goes beyond the scope of this PR.

DevIL.lib was removed in CMakeFiles.txt, as it is unused in the sample.

Here is a list of the changes:

- Fixed MB string calls to Unicode functions.
- Added class UTFConverter to handle string conversions.
- Removed reference to DevIL.lib.
- Fixed compile warnings.
2020-02-15 18:02:12 -05:00
Adrian Iusca 4f44b4d25f
Merge branch 'master' into master 2020-02-15 23:32:40 +02:00
iamAdrianIusca 024b5e60bc Merge remote-tracking branch 'origin/master' 2020-02-15 23:29:26 +02:00
iamAdrianIusca 5c99d6a864 very small changes
- FIND_PACKAGE(DirectX) is already used in the samples and assimp tool cmake files - so is not needed in the main cmake fil
- other small changes
2020-02-15 23:29:04 +02:00
Marc-Antoine Lortie be4fe131d5 Made changes to write compiled binaries to a common directory.
The following changes were tested with the following projects:

- assimp DLL
- unit tests
- tools/assimp_cmd
- tools/assimp viewer
- samples/SimpleOpenGL
- samples/SimpleTexturedDirectx11
- samples/SimpleTexturedOpenGL

For each program listed above, the results were tested when (CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR) is true and false.

Also, the "lib" in SET (CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/lib") was changed to "bin" to allow DLLs to be written to executables/launchables programs directory.
2020-02-15 13:10:11 -05:00
Kim Kulling 4a3ecbea14 disable arning for irrXml. 2020-02-15 11:43:35 +01:00
Kim Kulling b072614fad disable warnings for zib. 2020-02-15 11:40:26 +01:00
Kim Kulling a0000e5be4
Merge pull request #3003 from iamAdrianIusca/master
minor code improvements for the obj code
2020-02-15 10:55:26 +01:00
Kim Kulling 00a104efde
Merge branch 'master' into master 2020-02-14 20:58:13 +01:00
Kim Kulling 693aa5c1d6 Enable all warnings for Visual Studio. 2020-02-14 20:50:17 +01:00
Kim Kulling 82beb35b78
Merge pull request #3000 from malortie/search-invalid-textures-missing-texture-types
Added missing texture types when searching for invalid textures.
2020-02-14 20:05:58 +01:00
Kim Kulling bdd5e52176
Merge branch 'master' into search-invalid-textures-missing-texture-types 2020-02-14 18:04:30 +01:00
Justin Carpentier 1e828cb8bb
pkg-config: fix include path 2020-02-14 15:57:06 +01:00
Kim Kulling 1473c6616b
Merge branch 'master' into master 2020-02-14 12:56:14 +01:00
Kim Kulling f7abd61cca
Merge pull request #2986 from bubba/gltf-camera-pos
Use the translation matrix in gltf2 cameras for aiCamera.mPosition
2020-02-14 12:55:36 +01:00
Adrian Iusca d662b25b17
Merge branch 'master' into master 2020-02-14 13:40:15 +02:00
Inho Lee d04df3e7c5 A bug when importing multiple gltf files
meshOffsets are not cleared when importing multiple gltf files
2020-02-14 08:41:55 +01:00
Kim Kulling 523e6c9f73
Merge branch 'master' into gltf-camera-pos 2020-02-14 08:21:54 +01:00
Kim Kulling d5b7ecd2ec
Merge pull request #2995 from runforu/master
Fix: GLTF animation works on RTS not matrix; fix matrix related bug; …
2020-02-14 08:21:29 +01:00
Hui.Du b62bd38c71 Fix: GLTF animation works on RTS not matrix; fix matrix related bug. 2020-02-14 02:11:12 +00:00
Adrian Iusca 56a71f22e1
Merge branch 'master' into master 2020-02-14 01:04:46 +02:00