Commit Graph

40 Commits (19af3f0d31088caf0157c804c81fe289e1a1bf1c)

Author SHA1 Message Date
Kim Kulling c6131ce38a scenecombiner: fix leak. 2020-04-29 20:43:23 +02:00
kimkulling 4de4c34fb2 ry to fix 2013-specific warnings in mesh.h 2020-03-19 15:10:46 +01:00
kimkulling 255758e6ff fix read for precision-depending data. 2020-03-14 11:16:44 +01:00
Marc-Antoine Lortie 4e7e47bd43 Updated copyright dates.
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, assimp team".

Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, ASSIMP Development Team".

Changed copyright end year to 2020 in LICENCE.rtf.

Changed copyright end year in CMakeFiles.txt files and any other places referencing Assimp with a copyright start and end year.
2020-01-20 08:53:12 -05:00
RevoluPowered 9c8d835704 Explicitly use nullptr 2019-10-27 14:16:39 +00:00
RevoluPowered 514257f587 Added unit tests for ArmaturePopulate when used (added huestos model to tests)
Added clear documentation for this too to explain, you need to enable it to make it available

Signed-off-by: RevoluPowered <gordon@gordonite.tech>
2019-10-27 14:16:39 +00:00
RevoluPowered 93efe4197a Removed redundant rest matrix and fixed assert compile error 2019-10-27 14:16:39 +00:00
RevoluPowered 168ae22ad4 Implemented easy armature lookup
This lets you directly retrieve the node a bone links to and informs you of the armature directly

This also fixes a bug with bone name being made unique which causes them to become not 1:1 what the modeller has imported.
2019-10-27 14:16:39 +00:00
kimkulling 33af183bb8 Cleanup the public headers. 2019-10-11 13:27:36 +02:00
Kim Kulling 26bd54ae0b PostProcesswing: add gen-aabb process to postprocessing. 2019-06-23 20:24:32 +02:00
Kim Kulling 206004c7d6 introduce simple skin-test +some findings. 2019-02-25 22:06:24 +01:00
kimkulling a06133ab52 Update copyrights. 2019-01-30 09:41:39 +01:00
rickomax 35a044bda3 Various additions/fixes (FBX blend-shapes support added)
Added animMesh name assignment at ColladaLoader
Fixed animMesh post-processing on ConvertToLhProcess (blend-shapes weren't being affected by post-processing)
Added WindowsStore define. This is used to change some incompatible WinRT methods
Added FBX blend-shapes and blend-shapes animations support
Added Maya FBX specific texture slots parsing
Added extra FBX metadata parsing
Added GLTF2 vertex color parsing
Fixed IFC-Loader zip-buffer reading rountine
Fixed OBJ file parsing line-breaker bug
Fixed IOStreamBuffer cache over-read bug
Added mName field to aiAnimMesh
Reverted EmissiveFactor, TransparencyFactor and SpecularFactor assignment on FBXConverter. Really, the commit #817 breaks a lot of old code.
2019-01-06 16:37:30 -02:00
kimkulling f75bf6d99c MAke noexcept compiler-specific. 2018-09-21 16:25:27 +02:00
kimkulling f818a909e5 Fix static-code-analysis findings. 2018-09-21 16:07:09 +02:00
Tommy 24d452e27c Fix aiBone->mOffsetMatrix documentation, which was incorrect.
Also elaborated a bit on what mOffsetMatrix is, and what it is for.
2018-02-19 11:34:26 +01:00
Kim Kulling 78173177e8 closes https://github.com/assimp/assimp/issues/1564: remove copy constructor. 2018-02-12 21:45:47 +01:00
Turo Lamminen b0b125dfe6 Initialize all members of aiVertexWeight in constructor 2018-02-03 16:34:40 +02:00
Turo Lamminen 82980c8a9c Add missing assignment operator to aiBone 2018-02-03 16:24:45 +02:00
Kim Kulling b049933d2f update license dates. 2018-01-28 19:42:05 +01:00
Kim Kulling d02a4c36a9 Mesh: fix coverity finding. 2017-05-06 11:08:57 +02:00
Kim Kulling c1b56715fe Mesh: fix coverity bug. 2017-05-06 11:04:40 +02:00
Andy Maloney b64882f4c7 Fix spelling 2017-04-11 16:33:13 -04:00
Antti Määttä 9621dff027 Morph animation support for collada 2017-01-12 13:41:32 +02:00
Kim Kulling 9678da72c9 Public includes: add pragma statement and formalize include guard schema. 2016-07-11 20:56:38 +02:00
Eric Engestrom 87e7cf00a2 Fix spelling mistakes 2016-04-03 01:38:00 +01:00
Kim Kulling 430b614a69 coverity scan: make place of false positive more understandable. 2016-01-08 16:18:32 +01:00
Kim Kulling b6673c3fca Update license info in public headers 2016-01-01 21:08:28 +01:00
rmitton 957426ed72 Tiny misc fixes for documentation 2015-12-13 22:12:25 -08:00
Richard 54a2d0808c Refactor: Expand tabs to 4 spaces 2015-06-28 16:08:06 -06:00
Richard 6da45599c0 Refactor: Strip trailing whitespace 2015-06-28 16:08:06 -06:00
Richard 5dbd676c01 Refactor: Use LF line endings 2015-06-28 16:08:06 -06:00
Kim Kulling 2bfc353fde License info: update year info. 2015-06-28 21:48:25 +02:00
mbp566 7bab42f55f Fixed many doxygen errors 2015-02-18 17:02:30 +09:00
Léo Terziman bbfd56046b Fixed constructor of aiMesh for improved lisibility 2014-01-17 10:33:54 +01:00
Andy Maloney 1da281c1f8 Make sure members are initialized properly
Prefer initialization lists
Assignment operator should not return a const ref
2013-06-21 10:56:11 -04:00
Andy Maloney 0e54b87b1e Prefer init list and add missing initializations 2013-06-12 08:59:47 -04:00
Dennis Schridde a65a69fdc9 Fixes a bunch of errors with -pedantic -std=c99 and GCC 4.7.2: ISO C restricts enumerator values to range of ‘int’ 2013-05-16 13:08:05 +02:00
Alexander Gessler c016198191 aiMesh: fix copy constructor so issue [3572335] (and any further instances of the same pattern in creating face arrays) is resolved. 2013-03-21 20:17:09 +01:00
aramis_acg 6fa251c2f2 - unify naming of all header files. Obviously, this is a breaking change that affects all users.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1150 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-03 17:04:06 +00:00