Kim Kulling
108e3192a2
Update FBXBinaryTokenizer.cpp
...
- closes https://github.com/assimp/assimp/issues/5072
2023-11-05 17:57:29 +01:00
Kim Kulling
f844c3397d
Fix add checks for indices
2023-11-03 12:40:08 +01:00
Pavel Lukandiy
a7cfa3264a
Fix: Implicit Conversion Error
2023-11-02 16:19:42 +01:00
Kim Kulling
25aee03f66
Fix: Add missing transformation for normalized normals.
2023-10-29 10:05:25 +01:00
Sébastien Loriot
c44e3427aa
use size in order to be compatible with float and double
2023-10-24 14:02:38 +01:00
julianknodt
1169d3bc8c
Fix spelling error
2023-10-24 09:34:36 +01:00
Kim Kulling
2a347014f3
Update ImproveCacheLocality.cpp
2023-10-08 18:35:08 +00:00
Kim Kulling
a531c72f7f
Update ImproveCacheLocality.cpp
...
- closes https://github.com/assimp/assimp/issues/5262
2023-10-08 18:35:08 +00:00
Kawashima Satoshi
666ecd3f1f
Bug Fix:
...
Failed to get floating values (e.g. opacity) from scene material when ASSIMP_DOUBLE_PRECISION is defined, so they are not reflected to output fbx file.
2023-10-08 15:21:26 +00:00
fvbj
8fcc65a8af
Extension of data export to GLB/GLTF format
...
Allows to export unlimited (more than 4) bones per vertex
Use JOINTS_1,2,.. and WEIGHTS_1,2,...
Added AI_CONFIG_EXPORT_GLTF_UNLIMITED_SKINNING_BONES_PER_VERTEX flag
2023-10-08 14:43:53 +00:00
Kim Kulling
5b8cfa920b
Replace an assert by a error log.
2023-10-02 11:31:18 +02:00
Kim Kulling
d7cde43367
Fix: Add check for invalid input argument
2023-10-02 10:41:50 +02:00
ockeymm
7b6bf139cf
include memory.h to fix compile error
2023-10-01 16:11:20 +02:00
ockeymm
b2bfe6d253
Use unique_ptr to release old vertices data.
2023-10-01 16:11:20 +02:00
ockeymm
7a4d8ec412
Reduce memory consumption in JoinVerticesProcess::ProcessMesh() significantly
2023-10-01 16:11:20 +02:00
Kim Kulling
e5e3e07b84
Fix copyrights.
2023-09-23 18:35:48 +02:00
Kim Kulling
59b1234496
Update GenVertexNormalsProcess.cpp ( #5228 )
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- closes https://github.com/assimp/assimp/issues/5074
2023-09-14 00:37:13 +02:00
Kim Kulling
aa1996e143
Mosfet80 clipper update ( #5220 )
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* remove deprecated sprinf
* Update clipper
Updated Clipper to V6.4.2
* Fix the build
* Fix the build
* Disable hunter build
* Fix: Fix hided var.
* Fix invalid use of hunter enabled macro.
* Fix misconfig for hunter
* Disable removing contrib folder
* Update BlenderTessellator.h
* Remove Hunter-based includes
* Refactorings
* Remove final
* Update IFCCurve.cpp
* Update IFCCurve.cpp
---------
Co-authored-by: andrea <realeandrea@yahoo.it>
Co-authored-by: Kim Kulling <kim.kullingk@draeger.com>
2023-09-09 19:29:15 +02:00
OGAWA KenIchi
8d8a0a5af7
DXF: Support negative index in VERTEX
2023-09-01 18:26:53 +09:00
Kim Kulling
e41fe74b2a
Merge branch 'master' into semi-desert-master
2023-08-30 21:17:25 +02:00
Kim Kulling
8c8f974ea3
Merge branch 'master' of https://github.com/semi-desert/assimp into semi-desert-master
2023-08-30 21:16:21 +02:00
Kim Kulling
e79d105957
Merge branch 'master' into vulcano/export_gltf2_with_roughness_texture
2023-08-29 15:13:43 +02:00
Kim Kulling
cc2c5d3ae3
Merge branch 'master' into collada-ignore-unit-size-property
2023-08-29 14:01:40 +02:00
Kim Kulling
60b6d80936
Merge branch 'master' into xin-issue_5211
2023-08-24 21:03:57 +02:00
AnyOldName3
e50233b2c1
Use correct PDB paths
...
The previously-specified paths were only correct for a static library
build.
I therefore fenced off that code to be specific to static library
builds.
For shared library builds, I added a generator-expression-based
alternative.
Annoyingly, this won't work with static library builds, so we don't get
the concise, reliable version in all circumstances.
I've avoided modifying any of the paths anything ends up at to avoid
breaking changes.
Resolves https://github.com/assimp/assimp/issues/4269
2023-08-23 17:19:01 +01:00
tangxin
4389c3d80c
The texture strength attribute in aiMaterial set when importing and exporting gltf files is inconsistent
2023-08-23 14:54:40 +08:00
zhucan
d07934bf25
adjust comment
2023-08-18 01:03:49 +08:00
zhucan
554fa8f5e2
code format
2023-08-18 01:03:49 +08:00
zhucan
2b4606c082
add fallback strategy for metallicRoughnessTexture
2023-08-18 01:03:49 +08:00
朱灿
3a03fe31b1
gltf2 export diffuse roughness
2023-08-18 01:03:49 +08:00
zhucan
32716002ac
Add DIFFUSE_ROUGHNESS_TEXTURE for gltf2 exporter
2023-08-18 01:03:49 +08:00
Alex
5c45cdc0ad
Fix Invalid-free in Assimp::FBX::Scope::Scope
2023-08-16 07:45:23 +00:00
Kim Kulling
d77903423f
Merge branch 'master' into floatwarn
2023-08-15 12:55:37 +02:00
Aaron
0bfc588c39
Update Triangulate Process [more another case]
2023-08-15 18:01:16 +08:00
Kim Kulling
e5d9339c21
Merge branch 'master' into 5513536726761472
2023-08-12 08:05:27 +02:00
Kim Kulling
1c5dc86afb
Merge branch 'master' into fix_magic
2023-08-12 07:39:40 +02:00
Martin Weber
d8a7399a04
Merge branch 'assimp:master' into collada-ignore-unit-size-property
2023-08-10 08:10:18 +02:00
Alex
b9460dd959
Fix UNKNOWN READ in std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<ch
2023-08-08 16:01:00 +00:00
Gargaj
49ed0711d1
Fix another warning
2023-08-05 15:43:31 +02:00
Gargaj
8312b31d27
fix warning-as-error
2023-08-05 15:39:47 +02:00
Martin Weber
bb1873dd22
Collada: added import property to disable unit size scaling
2023-08-04 09:54:55 +02:00
Alex
f7e7f82b9d
Add const
2023-08-03 17:10:17 +00:00
Alex
d7dc88e0d0
Fix UNKNOWN READ in Assimp::MDLImporter::InternReadFile_Quake1
2023-08-01 13:04:16 +00:00
Kim Kulling
439b3369c1
Merge branch 'master' into fix_magic
2023-07-23 21:21:29 +02:00
sfjohnston
dd40b0ccee
Changed #define FBX_FOV_UNKNOWN to const float kFovUnknown
2023-07-23 12:05:01 -07:00
sfjohnston
3ec8a36764
Merge branch 'assimp:master' into sfjohnston_mods
2023-07-23 08:37:47 -07:00
Marco Feuerstein
37a1366fb7
Add missing rapidjson headers.
2023-07-21 11:33:06 +02:00
Marco Feuerstein
52e5c3f39e
Fix violation of strict aliasing rule.
2023-07-21 09:48:45 +02:00
Kim Kulling
64e0ba2625
Merge branch 'master' into sfjohnston_mods
2023-07-20 09:21:13 +00:00
Kim Kulling
16021ef9ac
Merge branch 'master' into cloud_storage_version
2023-07-14 11:47:24 +02:00