Commit Graph

10382 Commits (kimkulling-issue_3790)

Author SHA1 Message Date
aramis_acg 897a7f7ae3 - Adding a collada test file with two UV channels.
- Fixing ColladaLoader's error message if an UV set is invalid.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@401 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-23 18:46:25 +00:00
aramis_acg d6aacefa1e - BUGFIX: ColladaLoader handles multiple UVs/VColors correctly now. Thanks to Ingrater to point it out.
- ScenePreprocessor will now detect 3D UV channels with all-empty third component.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@400 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-23 14:13:20 +00:00
aramis_acg e8386dc837 Fixing a minor issue in FileSystemFilter which prevented some external files from being loaded. Thanks to Jonathan Klein to point it out.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@399 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-22 11:58:25 +00:00
aramis_acg bd196ea318 - Changing LWO loader's VMAP selection strategy. Unassigned VMAPs (UVs and VColors) are now kept, if possible. Referenced VMAPs have higher priority so everything should be backward compatible.
- assimp_cmd writes vertex colors in 'Colors' elements now.
- assimp_cmd writes 'set=' attribute for UVs and vertex colors.
- Adding test files for the awesome new LWO capabilities.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@396 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-20 16:49:46 +00:00
aramis_acg 0d53ac5ad5 Fixing build errors.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@395 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-19 10:36:36 +00:00
kimmi 85a14fa265 Bugfix: Memory leak fixed.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@394 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-18 23:41:50 +00:00
kimmi 7ed81a7273 Bugfix: Add resources to cmake enviroment.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@393 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-18 22:21:14 +00:00
kimmi 9dfe7764b2 - Fix a compiler warning ( double to float ).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@392 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-18 18:03:54 +00:00
kimmi ea085bddd1 - Remove crt- and secure-warnings for VC8.0 in cmake enviroment.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@391 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-18 11:24:00 +00:00
kimmi 0ec4348188 - Add first prototype for CMake enviroment.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@390 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-18 00:10:16 +00:00
aramis_acg 00729f83f7 FIX: multiple LWO layers referencing a single texture won't anymore cause all layers except the first to have no proper uv coordinates.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@389 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-15 16:24:58 +00:00
aramis_acg acdbf77c6e Fixing a rare bug when parsing floating-point numbers in exponent form. Thanks to zhao lei to point it out.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@388 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-15 14:16:11 +00:00
aramis_acg f0ca5b8a56 assimp_cmd: makefile.mingw now embeds icon and version into the executable.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@387 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-11 14:46:54 +00:00
aramis_acg 07b7814da9 assimp_cmd: makefile.mingw now embeds icon and version into the executable.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@386 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-11 14:46:12 +00:00
aramis_acg fcc6455447 Removing stdint.h dependency from the public API to avoid conflicts with other libraries.
Cleaned up aiTexture.h, AssimpPCH.h and MaterialSystem.h.
Updated child apps & makefiles to reflect these changes.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@385 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-11 14:31:57 +00:00
aramis_acg 56ead5dd7e Fixing minor issues with RunUnitTestSuite.bat.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@384 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-11 12:28:05 +00:00
aramis_acg 0c762117b8 ColladaLoader does now load transparency. hacky, but it could work.
Cleaned up Collada material importing. No changes to other loader parts.
Adding missing FileSystemFilter.h to vc8 build config.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@383 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-10 22:51:12 +00:00
aramis_acg f3324da6ea ColladaLoader does now utilize SkeletonMeshBuilder to build animated meshes for animation skeletons.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@382 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-10 22:10:11 +00:00
aramis_acg a3b32f306c Adding a file system filter layer to correct invalid paths automatically.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@381 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-10 21:59:22 +00:00
aramis_acg fb33a6bfc4 ASE rejects ASC files completely now.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@380 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-09 23:31:13 +00:00
aramis_acg bcfbc37301 MD5 parser will now reject files with version!=10.
3DS Loader -> improved light and camera handling.
DXF -> minor fixes, refactoring.
Updating DLL revision number.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@379 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-09 21:37:49 +00:00
aramis_acg 825118b970 Adding bob.md5, a great skinned character made by Ken Beyer of http://www.katsbits.com.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@378 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-09 21:25:04 +00:00
ulfjorensen 87ee56efd3 - Bugfix: BikeFromXSI.dae loads again.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@377 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-06 22:57:43 +00:00
aramis_acg 4b6da4fd6e FIX: strange 3DS look-at vectors are auto-corrected now
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@376 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-06 17:09:32 +00:00
ulfjorensen e471b966c5 - Collada loader now supports node animations
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@375 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-06 17:00:03 +00:00
aramis_acg 29c33760e4 Triangulation:
- FEATURE: Concave polygons are now triangulated correctly.
 - internal face order is ccw now, flipwinding part of converttolh flag
 - added test files for the various formats supporting such polygons

FindDegenerates: 
 - improved behaviour when processing polygons, more tolerant.

Obj: 
 - material files are now properly read using the given IOSystem 
 - redirecting some std::cerr calls to our logger 
 - spaces and tabs are now allowed at the beginning of a line 

Viewer: 
 - max smoothing angle for normals is set to 90 deg now

vc9-workspace 
 - added assimp_cmd, renamed some virtual folders to be sexier.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@374 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-02 15:16:01 +00:00
ulfjorensen c89944b2af - Collada loader now loads bones
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@370 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-27 20:43:22 +00:00
aramis_acg 48d768f15f LWO
- added workaround for LWOB's with ill-formed SURF chunks 
 - layer hierarchy is now correct
 - fixed & simplified transparency handling

FindDegenerates 
 - fixed seldom crashes with RemoveDegenerates=1. 


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@369 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-26 22:05:56 +00:00
ulfjorensen 74204086ae - Collada loader now also loads skinned meshes, although still as static meshes. Preparation step, more to come.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@368 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-25 21:10:28 +00:00
aramis_acg 93ab7383da General
- cleaned up doc, made section on face winding clearer 

MD3 
 - fixed coordinate system 
 - changed default face order for .shader files 

MD2 
 - fixed coordinate system 
 - fixed face order 



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@367 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-18 22:01:11 +00:00
aramis_acg c2d8881549 General
- changing Assimp's coordinate system from RH z-up to RH y-up
 - fixing coordinate system for LWO, 3DS, ASE, MD5, MDL, B3D, IRR, IRRMESH 
 - converttolh moved to three separate steps -> flipuv, flipwinding, makelh

LWO 
 - fixing texture coordinate generation -> mapping axis is correct now 
 - fixing z-fighting bug

ASE 
 - fixing crash due to invalid normal setup 
 - fixing parenting bug 
 - code cleanup

IRR 
 - code cleanup
 - fixing placement of externally loaded meshes 

MDL 
 - fixing texture coordinate space

PLY 
 - cleanup 
 - two-sided maat property is now set 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@366 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-15 00:40:30 +00:00
ulfjorensen 68d7e43056 Bugfix: Collada loader now reads scenes with translucent materials correctly again.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@365 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-12 14:15:57 +00:00
aramis_acg de50bb915b MD5
- added some extra validations to prevent unwanted crashes
  - fixed stand-alone loading of MD5ANIM files 
  - MD5CAMERA working very well now ...

JoinIdenticalVertices
  - an exception case where multiple vertices with the same position are assigned to different bones is handled now -> no crash anymore

SkeletonMeshBuilder
  - proper material naming
  - two-sided flag is set for material
  - enforcing 'rahd' per-face normal vectors for better visual appearance

ValidateDataStructure
  - code cleanup

MaterialSystem
  - code cleanup

LimitBoneWeights
  - code cleanup

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@364 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-11 22:56:16 +00:00
ulfjorensen ddbb8ab856 Bugfix: XFiles exported from kwxPort with vertex colors load correctly now.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@363 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-10 20:47:55 +00:00
ulfjorensen f57ef267bd Bugfix: Collada loader now produces correct UP direction again.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@362 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-10 18:57:54 +00:00
aramis_acg b06fc2e5f5 MD5
- fixing some minor issues
 - cleaned up parsing code a bit
 - experimental MD5CAMERA support

General
 - RemoveComments does now correctly skip over quotes

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@361 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-08 20:12:43 +00:00
aramis_acg 0023010840 [ 2672224 ] Patch To get gcc to compile assimp under Linux
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@360 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-08 16:27:36 +00:00
aramis_acg 7080ba231c General
- added Conjugate() and Rotate() to aiQuaternion
 - SkeletonMeshBuilder can now start hierarchy construction at a given node
 
MD5
 - MD5MESH and MD5 anim now working.
 - MD5ANIM files can be loaded without corresponding MD5MESHES
 - Config option to prevent automatic loading of MD5ANIMs 
 - WIP version of MD5CAMERA support.
 - added test files. No anim test file yet.

BHV
 - fixing formatting 

LimitBoneWeights
 - prints now statistics to the logging system 

Viewer
 - does now specify the LBW post-processing step.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@359 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-08 15:29:34 +00:00
ulfjorensen 04d0a859a5 - cleaned up the BVH loading a bit
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@358 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-07 18:57:04 +00:00
aramis_acg 84e2c82877 [ 2666245 ] Remove unused vars
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@357 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-06 12:37:08 +00:00
aramis_acg 4bbc03332b General
- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
aramis_acg caaf02b0e4 BUGFIX: invalid explicit qualification of aiMatrix3x3
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@355 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 18:03:00 +00:00
ulfjorensen 5c0a259a63 - added proper inversion of 3x3 matrices
- Bugfix: aiMatrix4x4::IsIdentity() had a classical Copy&Paste error. Thanks to Michael Schifferling for pointing it out.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@354 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 14:27:06 +00:00
aramis_acg c42611ea5e [ 2659155 ] Missing initializations
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@353 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-04 19:46:18 +00:00
aramis_acg dfdca556fd [ 2659135 ] Xcode project update [for rev. 351]
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@352 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-04 14:29:53 +00:00
ulfjorensen 732884e2f4 - Bugfix: ColladaParser now properly tunnels XML reading through the Assimp IO System
- Bugfix: IrrXML-IOWrapper now properly inherits the irr interface
- moved some "using namespace" directives out of the header

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@351 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-03 15:43:26 +00:00
aramis_acg fd2faf92d3 Added LWO subdivision test case.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@350 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-16 15:22:17 +00:00
aramis_acg abe2d4834e MD3
- shaders are now processed
 - multi-part player models are handled correctly

Material system
 - added flags for 'usealpha' or 'ignorealpha' setting of textures

LWO
 - fixed texture assignment bug due to invalid tag list

3DS
 - improved handling of dummy nodes

Viewer:
 - lines&points are now displayed
 - improved animation control via slider (still some stuff missing)
 - skeleton is now displayed
 - some other minor fixes

Validator:
 - some material issues are warnings now (no errors anymore)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@349 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-15 20:29:07 +00:00
aramis_acg ca337852bf Test suite
- regression file for LWO 
 - Additional shaders for Q3 MD3 files

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@348 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-15 20:26:01 +00:00
aramis_acg 2b9461fbf7 MD3
- finished support for multi-part player models
 - skin files are now read 
 - shaders are parsed, but not yet processed yet

DefaultIOSystem
 - file size is now cached over multiple calls to FileSize()

MaterialSystem
 - added AI_MATKEY_BLEND_FUNC property and the aiBlendMode enum to allow MD3 and Collada to pass transparency information correctly.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@346 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-13 22:03:57 +00:00