Dominik Madarász
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c34cde2102
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gfx: centralise model shading init
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2024-04-15 10:07:28 +02:00 |
Dominik Madarász
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8649efc974
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gfx: disable uniform caching + perf tweaks
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2024-04-15 09:30:36 +02:00 |
Dominik Madarász
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115fff8ae0
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gfx: shader instance caching
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2024-04-15 07:21:15 +02:00 |
Dominik Madarász
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14a234f3ed
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tools: luaffi
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2024-04-12 21:19:31 +02:00 |
Dominik Madarász
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05f23f2ca6
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add luaffi
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2024-04-12 21:17:01 +02:00 |
Dominik Madarász
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0cf879297e
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sync depot
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2024-04-12 20:18:02 +02:00 |
Dominik Madarász
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e189e4defe
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sync depot
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2024-04-12 20:17:43 +02:00 |
Dominik Madarász
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b01ac27fca
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gfx: scene_render cleanup
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2024-04-12 19:53:46 +02:00 |
Dominik Madarász
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fd6b9ef639
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gfx: model render pass switch + lmap fix
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2024-04-12 00:22:52 +02:00 |
Dominik Madarász
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d05c92a9b7
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gfx: more cull face coverage
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2024-04-11 10:04:52 +02:00 |
Dominik Madarász
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2277b42619
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gfx: figure out face culling defaults
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2024-04-11 09:43:10 +02:00 |
Dominik Madarász
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50cc35db90
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additional improvements
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2024-04-11 01:23:21 +02:00 |
Dominik Madarász
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7b67f29611
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gfx: drop viewport and scissor_box
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2024-04-11 01:13:35 +02:00 |
Dominik Madarász
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66a2d1ff6d
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sync depot
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2024-04-11 01:06:46 +02:00 |
Dominik Madarász
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90a7319eaf
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gfx: postfx_end use rs
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2024-04-11 00:59:32 +02:00 |
Dominik Madarász
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40783980c0
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drop lightmap hack
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2024-04-11 00:55:14 +02:00 |
Dominik Madarász
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b4d410212f
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demos: fix lmap and lod demo
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2024-04-11 00:51:47 +02:00 |
Dominik Madarász
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99111665ba
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snake_case renderstate_t
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2024-04-11 00:42:53 +02:00 |
Dominik Madarász
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1c19c44400
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wip: renderstate impl
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2024-04-11 00:19:08 +02:00 |
Dominik Madarász
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87c37ae3ad
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update tools
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2024-04-03 14:40:29 +02:00 |
Dominik Madarász
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83a101097b
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add build_tools.bat
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2024-04-03 14:38:31 +02:00 |
Dominik Madarász
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c4947bf868
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add build_tools.bat
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2024-04-03 14:36:43 +02:00 |
Dominik Madarász
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5820191ffa
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add build_tools.bat
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2024-04-03 14:36:26 +02:00 |
Dominik Madarász
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1bf57e8e12
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add build_tools.bat
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2024-04-03 14:35:40 +02:00 |
Dominik Madarász
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1b6169a515
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shadertoy: set viewport
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2024-03-29 00:21:53 +01:00 |
Dominik Madarász
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594b8a0136
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demos: shadertoy in material
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2024-03-27 21:58:15 +01:00 |
Dominik Madarász
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c55305c031
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sync depot
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2024-03-27 21:57:58 +01:00 |
Dominik Madarász
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989a86fb1a
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gfx: tweak sphere_to_polar
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2024-03-27 20:21:52 +01:00 |
Dominik Madarász
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ff72ac6bc9
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gfx: generate brdf lut
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2024-03-27 19:02:07 +01:00 |
Dominik Madarász
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b94c56ec58
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fx: move tonemap shaders to engine art dir
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2024-03-27 16:02:28 +01:00 |
Dominik Madarász
|
cc3eedce9b
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sync depot
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2024-03-27 16:02:14 +01:00 |
Dominik Madarász
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e6ea4892bb
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sync depot
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2024-03-27 15:49:57 +01:00 |
Dominik Madarász
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76b256ab02
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fx: ui fixes
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2024-03-27 14:49:07 +01:00 |
Dominik Madarász
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f66f0336c2
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fx: set default priority
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2024-03-27 14:03:21 +01:00 |
Dominik Madarász
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9992c74e52
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fx: fx_order support
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2024-03-27 14:00:03 +01:00 |
Dominik Madarász
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2bc338172c
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improve pbr shader, introduce fxAces.fs
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2024-03-27 12:48:23 +01:00 |
Dominik Madarász
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a54a6392f3
|
sync depot
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2024-03-27 12:12:25 +01:00 |
Dominik Madarász
|
7037d7158b
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revert gamma correction code
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2024-03-27 12:11:39 +01:00 |
Dominik Madarász
|
0c5731b7eb
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add gs.bat
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2024-03-27 08:38:22 +01:00 |
Dominik Madarász
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59c9f8be4e
|
more gamma tweak-ups
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2024-03-27 08:36:32 +01:00 |
Dominik Madarász
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fabbcc4aa7
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gfx: TEXTURE_NO_SRGB
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2024-03-26 21:14:42 +01:00 |
Dominik Madarász
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b8be40e489
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skinned gui srgb option
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2024-03-26 20:15:30 +01:00 |
Dominik Madarász
|
3b69af1247
|
sync depot
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2024-03-26 20:15:13 +01:00 |
Dominik Madarász
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a7e3a924aa
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sneaky shader
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2024-03-26 19:40:53 +01:00 |
Dominik Madarász
|
bd19dba3a3
|
last srgb change
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2024-03-26 19:38:12 +01:00 |
Dominik Madarász
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dc5bbd32e9
|
srgb
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2024-03-26 19:31:03 +01:00 |
Dominik Madarász
|
5f31dd100c
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improve srgb control
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2024-03-26 19:13:55 +01:00 |
Dominik Madarász
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b27b265a8f
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drop this
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2024-03-26 19:12:41 +01:00 |
Dominik Madarász
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b841064174
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fix CRLF
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2024-03-26 17:15:02 +01:00 |
Dominik Madarász
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b14c31b4e0
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gfx: gamma correction
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2024-03-26 17:05:14 +01:00 |