gfx: postfx_end use rs
parent
40783980c0
commit
90a7319eaf
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@ -372685,6 +372685,8 @@ bool postfx_begin(postfx *fx, int width, int height) {
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return true;
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}
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static renderstate_t postfx_rs;
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bool postfx_end(postfx *fx) {
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uint64_t num_active_passes = postfx_active_passes(fx);
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bool active = fx->enabled && num_active_passes;
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@ -372692,12 +372694,16 @@ bool postfx_end(postfx *fx) {
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return false;
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}
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do_once {
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postfx_rs = renderstate();
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// disable depth test in 2d rendering
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postfx_rs.depth_test_enabled = 0;
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}
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// unbind postfx fbo
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fbo_unbind();
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// disable depth test in 2d rendering
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bool is_depth_test_enabled = glIsEnabled(GL_DEPTH_TEST);
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glDisable(GL_DEPTH_TEST);
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renderstate_apply(&postfx_rs);
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int frame = 0;
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float t = time_ms() / 1000.f;
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@ -372751,9 +372757,6 @@ bool postfx_end(postfx *fx) {
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}
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glUseProgram(0);
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if(is_depth_test_enabled);
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glEnable(GL_DEPTH_TEST);
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// restore clear color: needed in case transparent window is being used (alpha != 0)
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glClearColor(0,0,0,1); // @transparent
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@ -2610,6 +2610,8 @@ bool postfx_begin(postfx *fx, int width, int height) {
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return true;
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}
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static renderstate_t postfx_rs;
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bool postfx_end(postfx *fx) {
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uint64_t num_active_passes = postfx_active_passes(fx);
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bool active = fx->enabled && num_active_passes;
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@ -2617,12 +2619,16 @@ bool postfx_end(postfx *fx) {
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return false;
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}
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do_once {
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postfx_rs = renderstate();
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// disable depth test in 2d rendering
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postfx_rs.depth_test_enabled = 0;
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}
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// unbind postfx fbo
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fbo_unbind();
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// disable depth test in 2d rendering
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bool is_depth_test_enabled = glIsEnabled(GL_DEPTH_TEST);
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glDisable(GL_DEPTH_TEST);
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renderstate_apply(&postfx_rs);
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int frame = 0;
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float t = time_ms() / 1000.f;
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@ -2676,9 +2682,6 @@ bool postfx_end(postfx *fx) {
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}
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glUseProgram(0);
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if(is_depth_test_enabled);
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glEnable(GL_DEPTH_TEST);
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// restore clear color: needed in case transparent window is being used (alpha != 0)
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glClearColor(0,0,0,1); // @transparent
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15
engine/v4k.c
15
engine/v4k.c
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@ -19777,6 +19777,8 @@ bool postfx_begin(postfx *fx, int width, int height) {
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return true;
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}
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static renderstate_t postfx_rs;
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bool postfx_end(postfx *fx) {
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uint64_t num_active_passes = postfx_active_passes(fx);
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bool active = fx->enabled && num_active_passes;
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@ -19784,12 +19786,16 @@ bool postfx_end(postfx *fx) {
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return false;
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}
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do_once {
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postfx_rs = renderstate();
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// disable depth test in 2d rendering
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postfx_rs.depth_test_enabled = 0;
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}
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// unbind postfx fbo
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fbo_unbind();
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// disable depth test in 2d rendering
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bool is_depth_test_enabled = glIsEnabled(GL_DEPTH_TEST);
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glDisable(GL_DEPTH_TEST);
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renderstate_apply(&postfx_rs);
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int frame = 0;
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float t = time_ms() / 1000.f;
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@ -19843,9 +19849,6 @@ bool postfx_end(postfx *fx) {
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}
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glUseProgram(0);
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if(is_depth_test_enabled);
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glEnable(GL_DEPTH_TEST);
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// restore clear color: needed in case transparent window is being used (alpha != 0)
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glClearColor(0,0,0,1); // @transparent
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