assimp/code
aramis_acg f7aa836330 ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
3DS: Fixed transformation problems (Pivot points), added WIP animation support. No target animation yet (cameras, spot lights). Not yet fully tested, but static models that worked before should still work now, except all look correct now :-) (some problems with very large models remaining)
Further work on the IRR and IRRMESH loaders. IRR still WIP, IRRMESH more stable now.
Work on the LWo loader. Added support for the "one-layer-only" mode. Hierarchy bug still unfixed, UV coords bug still unfixed.
Further work on the FindInvalidDataprocess. Improved validation for normals, no false positives anymore.
Further work on the MDR loader, still WIP.
Moved DeterminePType-Step to ScenePreprocessor.
aiAnimation::mDuration is optional now, ScenePreprocessor computes it automatically if set to -1.
Fixes in the SMD loader. Still crashes on some files.
Updated animation documentation.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@236 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-09 23:17:19 +00:00
..
extra Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
irrXML Fixed x64 compilation problem cause of an int 3 asm instruction. 2008-11-02 14:29:46 +00:00
res git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@99 67173fc5-114c-0410-ac8e-9d2fd5bffc1f 2008-08-08 18:29:05 +00:00
3DSConverter.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
3DSHelper.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
3DSLoader.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
3DSLoader.h Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
ACLoader.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
ACLoader.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
ASELoader.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
ASELoader.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
ASEParser.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
ASEParser.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
Assimp.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
AssimpPCH.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
AssimpPCH.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
B3DImporter.cpp Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
B3DImporter.h Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
BVHLoader.cpp - BVH-Loader more or less final now. Reads motion capturing date which plays fine in the viewer, just mirrored ATM. 2008-11-03 17:59:04 +00:00
BVHLoader.h Kill g++ compiler warning (no newline at end of file). 2008-11-09 15:57:03 +00:00
BaseImporter.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
BaseImporter.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
BaseProcess.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
BaseProcess.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
ByteSwap.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
CalcTangentsProcess.cpp Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
CalcTangentsProcess.h Optimized GenVertexNormal-Step. 2008-09-27 16:46:05 +00:00
ConvertToLHProcess.cpp - BVH-Loader more or less final now. Reads motion capturing date which plays fine in the viewer, just mirrored ATM. 2008-11-03 17:59:04 +00:00
ConvertToLHProcess.h - renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that. 2008-09-30 13:05:48 +00:00
DXFLoader.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
DXFLoader.h - removed implementation headers from the public interface 2008-10-29 22:02:00 +00:00
DefaultIOStream.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
DefaultIOStream.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
DefaultIOSystem.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
DefaultIOSystem.h Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added 2008-05-22 10:20:31 +00:00
DefaultLogger.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
FileLogStream.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
FindDegenerates.cpp Fixed third-person camera movement bug in the viewer. 2008-10-27 00:36:26 +00:00
FindDegenerates.h Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
FindInvalidDataProcess.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
FindInvalidDataProcess.h Added ScenePreProcessor helper class to add missing dummy animation channels. 2008-11-02 16:58:31 +00:00
FixNormalsStep.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
FixNormalsStep.h ASSIMP Beta 1, final fixes for the release. 2008-09-13 22:31:15 +00:00
GenFaceNormalsProcess.cpp Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
GenFaceNormalsProcess.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
GenVertexNormalsProcess.cpp Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
GenVertexNormalsProcess.h Optimized GenVertexNormal-Step. 2008-09-27 16:46:05 +00:00
GenericProperty.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
HMPFileData.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
HMPLoader.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
HMPLoader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
HalfLifeFileData.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
Hash.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
IFF.h worked on getting assimpl compiled on BE 2008-10-28 23:18:06 +00:00
IRRLoader.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
IRRLoader.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
IRRMeshLoader.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
IRRMeshLoader.h Further work on the IRR and IRRMESH loaders. IRR is still WIP, IRRMESH loads lightmaps correctly now. 2008-11-05 12:26:11 +00:00
Importer.cpp Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
ImproveCacheLocality.cpp Fixed third-person camera movement bug in the viewer. 2008-10-27 00:36:26 +00:00
ImproveCacheLocality.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
JoinVerticesProcess.cpp Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
JoinVerticesProcess.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
LWOBLoader.cpp worked on getting assimpl compiled on BE 2008-10-28 23:18:06 +00:00
LWOFileData.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
LWOLoader.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
LWOLoader.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
LWOMaterial.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
LWSLoader.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
LWSLoader.h Removed aiProcess_FindDegenerates from the viewer. The step seems to cause some problems that have not yet been solved. 2008-10-24 20:37:54 +00:00
LimitBoneWeightsProcess.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
LimitBoneWeightsProcess.h Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials. 2008-08-09 22:39:57 +00:00
MD2FileData.h - Fixed a bug in FindInvalidData causing some animation channels to be lost 2008-11-01 15:14:00 +00:00
MD2Loader.cpp - Fixed a bug in FindInvalidData causing some animation channels to be lost 2008-11-01 15:14:00 +00:00
MD2Loader.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
MD2NormalTable.h Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added 2008-05-22 10:20:31 +00:00
MD3FileData.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MD3Loader.cpp Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
MD3Loader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MD5Loader.cpp Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
MD5Loader.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
MD5Parser.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
MD5Parser.h Fixes for some warnings in the gcc4 linux 64 build. 2008-09-13 09:01:24 +00:00
MDCFileData.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MDCLoader.cpp worked on getting assimpl compiled on BE 2008-10-28 23:18:06 +00:00
MDCLoader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MDCNormalTable.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MDLDefaultColorMap.h Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added 2008-05-22 10:20:31 +00:00
MDLFileData.h worked on be stuff for mdl loader 2008-11-02 22:21:07 +00:00
MDLLoader.cpp a first version for mdl7 loading on BE is now working (still one warning of a missed uv index) 2008-11-02 23:35:45 +00:00
MDLLoader.h worked on be stuff for mdl loader 2008-11-02 22:21:07 +00:00
MDLMaterialLoader.cpp worked on be stuff for mdl loader 2008-11-02 22:21:07 +00:00
MDRFileData.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
MDRLoader.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
MDRLoader.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
MaterialSystem.cpp Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
MaterialSystem.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
NFFLoader.cpp Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
NFFLoader.h Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
OFFLoader.cpp Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
OFFLoader.h Added RAW Loader. Tested with various configurations, seems to work. 2008-09-16 16:17:32 +00:00
ObjFileData.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
ObjFileImporter.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
ObjFileImporter.h - BUGFIX: Fixed a crash in the normal-loader method of obj loader. 2008-08-14 21:25:50 +00:00
ObjFileMtlImporter.cpp - Refactorized obj-material-loader: removed duplicated float separation and made it to a template. 2008-11-09 18:22:01 +00:00
ObjFileMtlImporter.h - BUGFIX: Fixed a crash in the normal-loader method of obj loader. 2008-08-14 21:25:50 +00:00
ObjFileParser.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
ObjFileParser.h - BUGFIX: Fixed a crash in the normal-loader method of obj loader. 2008-08-14 21:25:50 +00:00
ObjTools.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
OptimizeGraphProcess.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
OptimizeGraphProcess.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
ParsingUtils.h Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
PlyLoader.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
PlyLoader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
PlyParser.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
PlyParser.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
PretransformVertices.cpp Fixed third-person camera movement bug in the viewer. 2008-10-27 00:36:26 +00:00
PretransformVertices.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
ProcessHelper.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
Q3DLoader.cpp Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
Q3DLoader.h Fixed some minor bugs in the Q3D loader. All test models from quick3d.org load correctly now. 2008-11-01 16:42:16 +00:00
RawLoader.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
RawLoader.h Added RAW Loader. Tested with various configurations, seems to work. 2008-09-16 16:17:32 +00:00
RemoveComments.cpp Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
RemoveComments.h Added NFF loader. No standard shapes yet (sphere, cone), but a class for them (StandardShapes) has been declared. 2008-09-07 16:51:05 +00:00
RemoveRedundantMaterials.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
RemoveRedundantMaterials.h Fix linux build 2008-08-17 15:04:10 +00:00
RemoveVCProcess.cpp Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
RemoveVCProcess.h Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
SGSpatialSort.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
SGSpatialSort.h Added vertex color support to the DXF loader, fixed a minor bugs. Coordinate system issue still unsolved. 2008-09-20 15:55:51 +00:00
SMDLoader.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
SMDLoader.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
STLLoader.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
STLLoader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
SceneCombiner.cpp Added ScenePreProcessor helper class to add missing dummy animation channels. 2008-11-02 16:58:31 +00:00
SceneCombiner.h Added ScenePreProcessor helper class to add missing dummy animation channels. 2008-11-02 16:58:31 +00:00
ScenePreprocessor.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
ScenePreprocessor.h Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
SkeletonMeshBuilder.cpp - removed implementation headers from the public interface 2008-10-29 22:02:00 +00:00
SkeletonMeshBuilder.h Fixed linker error reported by PuMI causing the DLL build to fail. 2008-10-28 12:05:11 +00:00
SmoothingGroups.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
SmoothingGroups.inl Optimized GenVertexNormal-Step. 2008-09-27 16:46:05 +00:00
SortByPTypeProcess.cpp Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
SortByPTypeProcess.h Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
SpatialSort.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
SpatialSort.h Optimized GenVertexNormal-Step. 2008-09-27 16:46:05 +00:00
SplitLargeMeshes.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
SplitLargeMeshes.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
StandardShapes.cpp Small fix to the ASE loader - workaround for bitmaps with filename "None". 2008-11-02 22:30:37 +00:00
StandardShapes.h Small fix to the ASE loader - workaround for bitmaps with filename "None". 2008-11-02 22:30:37 +00:00
StreamReader.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
StringComparison.h Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
TargetAnimation.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
TargetAnimation.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
TextureTransform.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
TextureTransform.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
TriangulateProcess.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
TriangulateProcess.h Added support for point and line primitives. 2008-09-30 20:20:56 +00:00
ValidateDataStructure.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
ValidateDataStructure.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
VertexTriangleAdjacency.cpp Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
VertexTriangleAdjacency.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
Win32DebugLogStream.h - corrected all local include paths so that there are no "additional include paths" necessary in the build configuration anymore 2008-05-21 15:35:28 +00:00
XFileHelper.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
XFileImporter.cpp - Bugfix: XFileLoader does not generate dummy bone arrays anymore. Had screwed HasBones()-Test in the viewer, making bone-less objects vanish from view 2008-11-04 17:21:08 +00:00
XFileImporter.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
XFileParser.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
XFileParser.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
aiAssert.cpp fixed some linux issues 2008-10-19 19:51:24 +00:00
fast_atof.h Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
makefile ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
makefile.mingw ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
qnan.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00