assimp/workspaces/vc8
aramis_acg a7088d6263 Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
Fixed normal vector handling in the ASE loader. Improved animation & camera & light support - as for the 3DS Loader, still in the works.
Fixed AC - Loader. It is now able to load models with complex hierarchies correctly. Added a small workaround for Quick3D, which writes invalid AC files.
DXF-Loader skips {...} blocks produced by 3DS Max & AutoCad correctly now.
DefaultLogger doesn't repeat identical log messages now.
FindInvalidData-Process removes empty or dummy animation tracks now.
LWO-Loader recognizes complex shaders (such as Fresnel) correctly now. Other LLWO bugs still unsolved.
Fixed bugs in the Ply parser, causing non-triangular faces to crash.
Added some additional helperutilities to StreamReader.
Fixed a bug in ProcessHelper.h causing SPlitLargeMeses and SortBxPType to crash for meshes containing many bones.
Changed OB default material from black to gray.
Added additional test fils: ply (bugfix), ase (animation), QUick3D & Irr (in the works), STL (export from 3DS Max)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@210 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-31 19:32:00 +00:00
..
UnitTest.vcproj Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
UnitTest.vsprops Added cppunit to the ./contrib dir. Build config for x64 and dll builds (some bugs remaining, but most configs are working) 2008-07-24 11:19:24 +00:00
assimp.sln - beginning of BVH loader, to continue working at home. Not usable, yet. 2008-10-15 16:12:18 +00:00
assimp.vcproj Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
assimp_view.vcproj - further changes to add dummy animation support to the viewer. Still under heavy construction, bone meshes are not rendered correctly with this version at the moment. I'm sorry. Will be fixed soon. 2008-10-29 17:08:03 +00:00
jAssimp.vcproj Added support for point and line primitives. 2008-09-30 20:20:56 +00:00