..
3DS
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
3MF
Remove dead code.
2020-09-28 15:20:59 +02:00
AC
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
AMF
Fix invalid cast
2020-09-30 16:38:13 +02:00
ASE
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
Assbin
Fix MinGW builds (issues related to pragmas and format strings)
2020-07-14 21:19:07 -05:00
Assjson
Check _MSC_VER for MSVC specific pragma directives.
2020-12-02 02:05:14 +05:30
Assxml
replace NULL and avoid ai_assert with more than 2 tests.
2020-06-23 21:05:42 +02:00
B3D
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
BVH
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
Blender
openddl: latest greatest.
2020-10-25 10:34:43 +01:00
C4D
Move format importer and exporter into its won folder.
2020-05-02 15:14:38 +02:00
COB
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
CSM
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
Collada
Merge branch 'master' into fbxReportAssetIssuesProperly
2020-10-21 20:02:48 +02:00
DXF
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
FBX
Merge branch 'master' into 3dsMax2021PbrMaterials
2020-12-11 14:31:00 +01:00
HMP
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
IFC
Fixing more warnings
2020-07-24 16:33:36 -04:00
Irr
Fix memory handling of xml-nodes in the parser.
2020-09-01 21:48:50 +02:00
LWO
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
LWS
closes https://github.com/assimp/assimp/issues/1044 : fix envelope handling in lightintensity.
2020-11-11 20:32:55 +01:00
M3D
strict-aliasing level 3 warnings fix
2020-10-05 15:29:09 +05:30
MD2
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
MD3
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
MD4
Move format importer and exporter into its won folder.
2020-05-02 15:14:38 +02:00
MD5
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
MDC
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
MDL
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
MMD
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
MS3D
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
NDO
Move format importer and exporter into its won folder.
2020-05-02 15:14:38 +02:00
NFF
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
OFF
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
Obj
Update ObjFileMtlImporter.cpp
2020-11-10 10:23:28 +01:00
Ogre
ogre: fix warning: not inited variable.
2020-09-27 21:23:55 +02:00
OpenGEX
more openddl-fixes
2020-10-26 21:35:44 +01:00
Ply
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
Q3BSP
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
Q3D
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
Raw
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
SIB
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
SMD
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
STEPParser
Update hunter and utf8cpp inclusion
2020-07-14 19:00:23 -04:00
STL
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
Step
Merge branch 'master' into issue-3332_msvc2017
2020-07-20 22:04:35 +02:00
Terragen
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
Unreal
Move format importer and exporter into its won folder.
2020-05-02 15:14:38 +02:00
X
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
X3D
remove unused attributes.
2020-09-28 20:35:30 +02:00
XGL
Fix for issue #3445
2020-10-13 21:56:43 +03:00
glTF
Fixed check for base64 char values
2020-11-30 16:21:29 +00:00
glTF2
* Fix memory leak in GLTF2 Importer that occurs when an exception gets thrown while constructing a scene
2020-12-14 16:37:02 +00:00