..
ArmaturePopulate.cpp
Remove dead code
2023-05-04 21:10:51 +02:00
ArmaturePopulate.h
Reafctoring: Add GeoUtils usage
2023-05-04 20:57:20 +02:00
CalcTangentsProcess.cpp
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
CalcTangentsProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:39:36 +01:00
ComputeUVMappingProcess.cpp
Refactoring: Reuse code from GeometryUtils
2023-05-04 00:00:52 +02:00
ComputeUVMappingProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
ConvertToLHProcess.cpp
Merge branch 'master' into kimkulling/refactoring_geoutils
2023-05-04 21:10:00 +02:00
ConvertToLHProcess.h
ConvertToLHProcess noew inverts viewing direction
2023-04-04 19:39:32 +02:00
DeboneProcess.cpp
Refactoring: Cleanup post-processing steps.
2023-04-16 18:20:14 +02:00
DeboneProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:34:31 +01:00
DropFaceNormalsProcess.cpp
Refactoring: Reuse code from GeometryUtils
2023-05-04 00:00:52 +02:00
DropFaceNormalsProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
EmbedTexturesProcess.cpp
Refactoring: Code cleanup post-processing.
2023-03-14 21:04:43 +01:00
EmbedTexturesProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
FindDegenerates.cpp
Refactoring: Reuse code from GeometryUtils
2023-05-04 00:00:52 +02:00
FindDegenerates.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
FindInstancesProcess.cpp
Refactoring: Make GeoUtils reusable
2023-03-14 20:03:14 +01:00
FindInstancesProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
FindInvalidDataProcess.cpp
Fix UNKNOWN READ crash in UpdateMeshReferences
2023-06-14 07:40:36 +02:00
FindInvalidDataProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
FixNormalsStep.cpp
Refactoring: Make GeoUtils reusable
2023-03-14 20:03:14 +01:00
FixNormalsStep.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
GenBoundingBoxesProcess.cpp
Refactoring: Make GeoUtils reusable
2023-03-14 20:03:14 +01:00
GenBoundingBoxesProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 21:04:43 +01:00
GenFaceNormalsProcess.cpp
Refactoring: Make GeoUtils reusable
2023-03-14 20:03:14 +01:00
GenFaceNormalsProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
GenVertexNormalsProcess.cpp
Refactoring: Make GeoUtils reusable
2023-03-14 20:03:14 +01:00
GenVertexNormalsProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
ImproveCacheLocality.cpp
Refactoring: Code cleanup post-processing.
2023-03-14 21:04:43 +01:00
ImproveCacheLocality.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
JoinVerticesProcess.cpp
Infrastructure for reporting progress
2023-08-01 14:06:12 +02:00
JoinVerticesProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
LimitBoneWeightsProcess.cpp
Fixed missing config property lookup for removal of empty bones.
2023-06-06 14:30:35 +02:00
LimitBoneWeightsProcess.h
Fixed missing config property lookup for removal of empty bones.
2023-06-06 14:30:35 +02:00
MakeVerboseFormat.cpp
Refactoring: Code cleanup post-processing.
2023-03-14 21:04:43 +01:00
MakeVerboseFormat.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
OptimizeGraph.cpp
Refactoring: Code cleanup post-processing.
2023-03-14 21:04:43 +01:00
OptimizeGraph.h
Refactoring: Code cleanup post-processing.
2023-03-14 21:04:43 +01:00
OptimizeMeshes.cpp
Refactoring: Code cleanup post-processing.
2023-03-14 21:04:43 +01:00
OptimizeMeshes.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
PretransformVertices.cpp
Merge branch 'master' into kimkulling/refactoring_geoutils
2023-05-04 21:10:00 +02:00
PretransformVertices.h
Refactoring: Reuse code from GeometryUtils
2023-05-04 00:00:52 +02:00
ProcessHelper.cpp
Refactoring: Reuse code from GeometryUtils
2023-05-04 00:00:52 +02:00
ProcessHelper.h
Update copyrights
2022-01-10 21:13:43 +01:00
RemoveRedundantMaterials.cpp
Refactoring: Reuse code from GeometryUtils
2023-05-04 00:00:52 +02:00
RemoveRedundantMaterials.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
RemoveVCProcess.cpp
Refactoring: Cleanup post-processing steps.
2023-04-16 18:20:14 +02:00
RemoveVCProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
ScaleProcess.cpp
Refactoring: Reuse code from GeometryUtils
2023-05-04 00:00:52 +02:00
ScaleProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
SortByPTypeProcess.cpp
Refactoring: Reuse code from GeometryUtils
2023-05-04 00:00:52 +02:00
SortByPTypeProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
SplitByBoneCountProcess.cpp
Refactoring: Reuse code from GeometryUtils
2023-05-04 00:00:52 +02:00
SplitByBoneCountProcess.h
Refactoring: Cleanup post-processing steps.
2023-04-16 18:20:14 +02:00
SplitLargeMeshes.cpp
Refactoring: Reuse code from GeometryUtils
2023-05-04 00:00:52 +02:00
SplitLargeMeshes.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:37:10 +01:00
TextureTransform.cpp
Refactoring: Reuse code from GeometryUtils
2023-05-04 00:00:52 +02:00
TextureTransform.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
TriangulateProcess.cpp
Refactoring: Reuse code from GeometryUtils
2023-05-04 00:00:52 +02:00
TriangulateProcess.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
ValidateDataStructure.cpp
Merge branch 'master' into kimkulling/refactoring_geoutils
2023-05-04 21:10:00 +02:00
ValidateDataStructure.h
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00