.. |
BoostWorkaround/boost
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Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
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2008-10-19 11:32:33 +00:00 |
Compiler
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Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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2008-10-13 16:45:48 +00:00 |
DefaultLogger.h
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Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
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2008-10-31 19:32:00 +00:00 |
IOStream.h
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MD5 bugfix.
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2008-08-28 17:35:36 +00:00 |
IOSystem.h
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Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step.
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2008-06-22 10:09:26 +00:00 |
LogStream.h
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Add ThreadID to default log stream output.
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2008-08-11 19:17:33 +00:00 |
Logger.h
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Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step.
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2008-06-22 10:09:26 +00:00 |
NullLogger.h
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added some stuff to reduce compiler warnings of unused vars
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2008-11-02 22:22:13 +00:00 |
aiAnim.h
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Fixed a bug in the SortByPType-step causing some models with bones to crash
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2008-11-16 14:39:54 +00:00 |
aiAssert.h
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Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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2008-10-13 16:45:48 +00:00 |
aiCamera.h
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Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
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2008-10-19 11:32:33 +00:00 |
aiConfig.h
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ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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2008-11-09 23:17:19 +00:00 |
aiDefines.h
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Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
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2008-10-31 19:32:00 +00:00 |
aiFileIO.h
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MD5 bugfix.
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2008-08-28 17:35:36 +00:00 |
aiLight.h
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ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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2008-11-09 23:17:19 +00:00 |
aiMaterial.h
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ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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2008-11-09 23:17:19 +00:00 |
aiMaterial.inl
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NFF finished except cone implementation.
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2008-09-11 20:50:15 +00:00 |
aiMatrix3x3.h
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NFF finished except cone implementation.
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2008-09-11 20:50:15 +00:00 |
aiMatrix3x3.inl
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- Fixed a bug in FindInvalidData causing some animation channels to be lost
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2008-11-01 15:14:00 +00:00 |
aiMatrix4x4.h
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- first draft of the Collada importer. Compiles and runs fine, but not functional yet.
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2008-11-12 17:07:44 +00:00 |
aiMatrix4x4.inl
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- first draft of the Collada importer. Compiles and runs fine, but not functional yet.
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2008-11-12 17:07:44 +00:00 |
aiMesh.h
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Fixed a bug in the SortByPType-step causing some models with bones to crash
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2008-11-16 14:39:54 +00:00 |
aiPostProcess.h
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Fixed third-person camera movement bug in the viewer.
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2008-10-27 00:36:26 +00:00 |
aiQuaternion.h
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ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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2008-11-09 23:17:19 +00:00 |
aiScene.h
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- Bugfix: XFileLoader does not generate dummy bone arrays anymore. Had screwed HasBones()-Test in the viewer, making bone-less objects vanish from view
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2008-11-04 17:21:08 +00:00 |
aiTexture.h
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Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
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2008-10-31 19:32:00 +00:00 |
aiTypes.h
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Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
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2008-10-19 11:32:33 +00:00 |
aiVector3D.h
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Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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2008-09-12 20:25:11 +00:00 |
aiVector3D.inl
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NFF finished except cone implementation.
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2008-09-11 20:50:15 +00:00 |
assimp.h
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Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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2008-09-12 20:25:11 +00:00 |
assimp.hpp
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Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
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2008-10-31 19:32:00 +00:00 |