Commit Graph

2884 Commits (f90d874978f2fb0cafde4fff74225319a5dce823)

Author SHA1 Message Date
Turo Lamminen cd64eae590 GenericProperty: Remove useless const qualifier from return value 2017-10-08 12:45:48 +03:00
Turo Lamminen 7e033c6cef FBX: Remove useless const qualifier from return value
const qualifier on primitive return type does nothing.
2017-10-08 12:45:02 +03:00
Jared Mulconry 326158633b Fixed warnings on MSVC caused by implicit conversions from double to float. 2017-10-06 18:23:28 +03:00
Turo Lamminen 50b43f76e1 OpenGEXImporter: Copy materials to scene 2017-10-06 18:23:28 +03:00
Turo Lamminen b841ed194b OpenGEXImporter: Store RefInfo in unique_ptr so they get automatically cleaned up 2017-10-06 18:23:28 +03:00
Turo Lamminen 775f984d99 OpenGEXImporter: Fix IOStream leak 2017-10-06 18:23:28 +03:00
Turo Lamminen 22b55d01a2 OpenGEXImporter: Store ChildInfo in unique_ptr so they get automatically cleaned up 2017-10-06 18:23:28 +03:00
Turo Lamminen 61278aa408 AMFImporter: Fix memory leak 2017-10-06 18:23:28 +03:00
Turo Lamminen 1f16ed9fd0 UnrealLoader: Fix IOStream leak 2017-10-06 18:23:28 +03:00
Kim Kulling c1f93a69ae Revert "WIP: Enable Travis clang build" 2017-10-06 15:42:05 +02:00
Kim Kulling c9b9dab1ff Merge pull request #1475 from jaredmulconry/master
Fixed warning on clang 3.9 caused by static data member in class template
2017-10-06 15:37:33 +02:00
Jared Mulconry 3803a5181c Fixed warnings on MSVC caused by implicit conversions from double to float. 2017-10-06 20:32:33 +11:00
Jared Mulconry 341222697a Address warnings on Clang 3.9 caused by having a static data member in a class template. 2017-10-05 23:55:10 +11:00
Turo Lamminen 3f0bb9c634 OpenGEXImporter: Copy materials to scene 2017-10-05 12:51:08 +03:00
Turo Lamminen 568003a0d3 OpenGEXImporter: Store RefInfo in unique_ptr so they get automatically cleaned up 2017-10-05 12:43:49 +03:00
Turo Lamminen e7ff7b167f OpenGEXImporter: Fix IOStream leak 2017-10-05 12:38:44 +03:00
Turo Lamminen b6d2b91799 OpenGEXImporter: Store ChildInfo in unique_ptr so they get automatically cleaned up 2017-10-05 12:35:17 +03:00
Turo Lamminen 316046f748 AMFImporter: Fix memory leak 2017-10-05 12:15:28 +03:00
Turo Lamminen 34acf47acd UnrealLoader: Fix IOStream leak 2017-10-05 12:15:28 +03:00
Turo Lamminen afce984228 FBXImporter: Add explicit instantiation of log_prefix so other FBX source files can see it 2017-10-05 12:15:25 +03:00
Turo Lamminen bf1aaf98f9 IFCImporter: Add explicit instantiation of log_prefix so IFCMaterial.cpp can see it 2017-10-05 12:15:11 +03:00
Kim Kulling cbca8f574e Merge pull request #1432 from turol/asan
Asan
2017-10-04 16:12:44 +02:00
Kim Kulling c3e9d6132c Merge pull request #1468 from assimp/issue_1467
closes https://github.com/assimp/assimp/issues/1467.
2017-10-03 09:58:56 +02:00
Jared Mulconry 5804667dbb Addressed some mismatched news/deletes caused by the new glTF2 sources. 2017-10-02 11:04:15 +03:00
Jared Mulconry 1eb7eceddf Addressed a number of memory leaks identified in unit tests by asan 2017-10-02 11:03:24 +03:00
Turo Lamminen 1095ec454b Fix delete / delete[] mismatches in glTF2 importer 2017-10-02 10:55:26 +03:00
Turo Lamminen efd861253d Fix delete / delete[] mismatches in MakeVerboseFormat 2017-10-02 10:55:26 +03:00
Turo Lamminen 5ecab20bd0 Fix delete / delete[] mismatch in glTFAsset 2017-10-02 10:55:26 +03:00
Kim Kulling 6ec25be0a6 OpenGEX: improve logging to be able to detect error-prone situations. 2017-10-02 09:41:01 +02:00
Kim Kulling 3f4663e369 closes https://github.com/assimp/assimp/issues/1467. 2017-10-02 09:33:51 +02:00
Jared Mulconry 9088deeb1d Eliminated all warnings under clang with default settings. One remains in the included zlib contrib project. 2017-09-30 23:29:56 +10:00
Kim Kulling c4e91eb33f add some asserts. 2017-09-30 10:47:23 +02:00
Kim Kulling 1c76962c98 closes https://github.com/assimp/assimp/issues/1450: use correct name of exporter to gltf2 2017-09-30 09:38:13 +02:00
Kim Kulling 9033071237 Obj: rename attribute from exporter. 2017-09-30 09:37:34 +02:00
Kim Kulling 5adc029225 Merge branch 'master' of https://github.com/assimp/assimp 2017-09-29 21:59:11 +02:00
Kim Kulling c42589460d closes https://github.com/assimp/assimp/issues/1459: fix out-of-boundary access error 2017-09-29 21:58:58 +02:00
Josh Faust febd611d48 Fix glTF2::Asset::FindUniqueID() when the input string is >= 256 chars 2017-09-27 18:41:35 -07:00
Jared Mulconry 79a5165106 Fixed unused variable warning by replacing them with descriptive comments 2017-09-24 21:46:15 +10:00
Jared Mulconry 8dabd76e03 Fixed a warning caused by aiVector3D appearing in a packed struct, causing it to fail to pack as requested. 2017-09-24 21:19:03 +10:00
Jared Mulconry 059a32654e Addressed warnings generated on MSVC across x86 and x64. 2017-09-24 19:29:43 +10:00
Kim Kulling b5ac248703 Merge pull request #1444 from turol/warnings
Clean up some more GCC warnings
2017-09-20 22:18:21 +02:00
Kim Kulling 81b94a1dca Merge pull request #1445 from Matter-and-Form/gltf2-alphaMode-fix
Fix glTF2 alphaMode storage and reading
2017-09-19 15:40:53 +02:00
Kim Kulling 5c44776532 Merge pull request #1447 from Matter-and-Form/gltf1-color-import-fix
[gltf1] Don’t ignore rgba(1,1,1,1) color properties
2017-09-19 15:40:00 +02:00
Kim Kulling adec1b2175 Merge pull request #1446 from Matter-and-Form/feature/gltf2-primitives
glTF2 primitives fixes
2017-09-19 15:39:11 +02:00
Kim Kulling d27e667f1e Merge branch 'master' of https://github.com/assimp/assimp 2017-09-19 00:32:50 +02:00
Kim Kulling af9596674d FBX: add missing inversion of postrotation matrix for fbx. 2017-09-19 00:31:41 +02:00
Daniel Hritzkiv 3e8955faf5
Don’t ignore rgba(1,1,1,1) color properties
Do not ignore rgba(1,1,1,1) material properties when importing glTF1. While a white diffuse color may be the default value for a default assimp material, `1,1,1,1` is a very explicit color value for ambient/specular/emissive color properties.

Closes #1434
2017-09-18 18:16:48 -04:00
Daniel Hritzkiv 798542d7bd
Formatting 2017-09-18 14:48:07 -04:00
Daniel Hritzkiv de0bf2ea96
Fix alphaMode storage and reading
alphaMode is now converted from a std::string to an aiString and back to std::string, since aiString is easier to store and retrieve from aiMaterial properties than std::string

Fixes issues of alphaMode being written out as `\fOPAQUE\0\0\0\0\0\0…`
2017-09-18 12:19:55 -04:00
Daniel Hritzkiv 8743d28ec5
SImplify mesh merging code
My assumption that primitives of different types (modes) can’t be in the same mesh was incorrect.
2017-09-18 12:16:30 -04:00