Commit Graph

847 Commits (f8253c3e3c1573123e4a550171a65ba71b913690)

Author SHA1 Message Date
Viktor Kovacs c71f4bc95a
Merge branch 'master' into common_base64 2022-01-11 18:46:08 +01:00
Kim Kulling f63b10bf45 OpenGEX: Fix usage of texture specular token 2022-01-10 21:22:44 +01:00
Viktor Kovacs 6b9732721a
Merge branch 'assimp:master' into common_base64 2022-01-10 21:15:31 +01:00
Kim Kulling 50c7301a38 Update copyrights 2022-01-10 21:13:43 +01:00
Kim Kulling 8cb5ab69b0
Merge branch 'master' into fix-bone-fit-check 2022-01-08 11:35:59 +01:00
Kim Kulling 776130534b
Fix nullptr-dereferencing
- Fix a possible nullptr-exception.
2022-01-06 22:35:32 +01:00
Alex Rebert b14b34d2b8
LWSLoader: Fix out of bounds iterator access
Fix https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=38947
Fix #4222
2022-01-05 15:43:16 -05:00
Colin Reeder 87e9dbac40
Fix bone fitted check in gltf2 exporter 2022-01-03 16:32:34 -07:00
kovacsv 125acf9ec8 Merge remote-tracking branch 'origin/master' into common_base64 2022-01-02 19:47:57 +01:00
kovacsv bbe12240ca Move Base64 encode/decode functionality to the common folder. 2022-01-02 19:47:43 +01:00
Kim Kulling ab19cff328
Merge branch 'master' into pbr-obj 2021-12-31 08:33:30 +01:00
Kim Kulling a86ab45161
Merge branch 'master' into ps-devel-fix-namespace-001 2021-12-31 08:20:24 +01:00
Peter Seiderer a099fe7cd3 BlenderScene: use explicit namespace instead of using namespace
Fixes (using g++ Sourcery CodeBench Lite 2014.05-29 - 4.8.3 20140320):

  .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderScene.cpp:101:33: error: specialization of 'template<class T> void Assimp::Blender::Structure::Convert(T&, const Assimp::Blender::FileDatabase&) const' in different namespace [-fpermissive]
           const FileDatabase &db) const {
                                   ^
 In file included from .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderScene.h:49:0,
                   from .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderScene.cpp:47:
  .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderDNA.h:266:10: error:   from definition of 'template<class T> void Assimp::Blender::Structure::Convert(T&, const Assimp::Blender::FileDatabase&) const' [-fpermissive]
       void Convert(T &dest, const FileDatabase &db) const;
            ^
  .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderScene.cpp:121:33: error: specialization of 'template<class T> void Assimp::Blender::Structure::Convert(T&, const Assimp::Blender::FileDatabase&) const' in different namespace [-fpermissive]
           const FileDatabase &db) const {
                                   ^
  In file included from .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderScene.h:49:0,
                   from .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderScene.cpp:47:
  .../build/assimp-5.1.4/code/AssetLib/Blender/BlenderDNA.h:266:10: error:   from definition of 'template<class T> void Assimp::Blender::Structure::Convert(T&, const Assimp::Blender::FileDatabase&) const' [-fpermissive]
       void Convert(T &dest, const FileDatabase &db) const;
            ^

Signed-off-by: Peter Seiderer <ps.report@gmx.net>
2021-12-30 18:01:54 +01:00
Vyacheslav Vanin 2da06dd41a
Merge branch 'master' into fix-fbx-metalness-import 2021-12-26 17:31:33 +03:00
Kim Kulling db2500c393
MDL: Do not try to copy empty embedded texture
- When an embedded texture is empty, skip it instead of trying to copy it. This must fail.
- closes https://github.com/assimp/assimp/issues/4238
- Found from the Google fuzzer.
2021-12-23 12:28:43 +01:00
Kim Kulling 635153b3a4
LWS-Import: Avoid access to empty string token
- Fix invalid access to string pointer when string token is empty
- closes https://github.com/assimp/assimp/issues/4222
2021-12-22 21:08:28 +01:00
Rene Sepulveda 19371af6e6 Support PBR properties/maps in Obj importer 2021-12-20 13:43:46 -05:00
sssaoi d7bf8d6e07 Fix compile error when ASSIMP_BUILD_NO_X3D_IMPORTER is define. 2021-12-18 14:50:22 +09:00
Vyacheslav Vanin 53968550e4
Merge branch 'master' into fix-fbx-metalness-import 2021-12-17 12:08:55 +03:00
Vyacheslav.Vanin 1afe7e6255 fix fbx import metalness
Can't import metalness textures in fbx importer
2021-12-16 12:09:06 +03:00
Kim Kulling 26dc168449
Merge branch 'master' into bugfix/import-crashes 2021-12-15 07:54:48 +01:00
Kim Kulling cb657e4c13 Use correct XmlParser-methods and add some missing casts 2021-12-13 18:06:23 +01:00
Kim Kulling 54e60b031e
Merge branch 'master' into master 2021-12-12 21:12:37 +01:00
Kim Kulling 33c6762272
Update HMPLoader.cpp
- Fix possible division by zero
- closes https://github.com/assimp/assimp/issues/4235
2021-12-10 14:32:45 +01:00
Kim Kulling 68682d75b5
Fix nullptr dereferencing from std::shared_ptr
- Finding from fuzzer
- closes https://github.com/assimp/assimp/issues/4237
2021-12-10 08:39:21 +01:00
Inho Lee c2297e9199 Revert "FBXConverter : Fix timescales of FBX animations"
The previous patch was made by misunderstanding about mTime.
It is not real time value, but time ticks.

This reverts commit b8bf1eac04.
2021-12-09 10:57:39 +01:00
IOhannes m zmölnig 6e090c88b8 fix index variable for surfaces
Closes: https://github.com/assimp/assimp/issues/4209
2021-12-07 12:13:31 +01:00
IOhannes m zmölnig 0e2ac2a91c X3D: simplistic attempt to avoid crashes due to nullptr access
Related: https://github.com/assimp/assimp/issues/4201

while the crashes go away, i'm not sure whether this is the correct fix.
also, afaict the X3D importer produces wrong results anyhow
2021-12-01 12:21:29 +01:00
IOhannes m zmölnig c8cdf3009e X3D: replace 'here' debugging printout by an assertion.
if mNodeElementCur is NULL, we get a crash anyhow...
2021-12-01 12:19:19 +01:00
IOhannes m zmölnig 23d7811276 X3D: consistent initialization with nullptr 2021-12-01 11:35:06 +01:00
IOhannes m zmölnig 836963428e Fix file-extension check for X3D-files
using the pre-existing and well-tested GetExtension() (which happens
to also normalize the extension), rather than attempting our own
buggy one...

Closes: https://github.com/assimp/assimp/issues/4177
2021-12-01 11:17:42 +01:00
Kim Kulling 834ec20008
Merge branch 'master' into master 2021-11-30 23:44:42 +01:00
Kim Kulling d6f3f292f2
Merge branch 'master' into ms-maxvollmer/crashfixes2 2021-11-30 23:17:59 +01:00
Inho Lee 4a37aa2ef8 Interpolate euler rotations for quaternion animations
FBX uses euler rotation but assimp library's base type is
quaternion. When assimp convert FBX some animation information
can be lost.
This patch interpolates euler-angle rotations and insert
additional keyframes for the FBX format.
2021-11-30 12:49:59 +01:00
Pencil Amazing 095bd67e10 Fix memory leaks in CollectionObject by making ob a weak pointer and removing prev pointer.
Something was cyclic in CollectionObject and we don't traverse backwards anyways
2021-11-26 22:09:06 -04:00
Pencil Amazing e831ecf3c2 Add a separate test case for Blender 276 and update Box.blend to be 293 2021-11-26 22:09:06 -04:00
Pencil Amazing 44fa1ec6a7 Make Blender importer aware of collections, and use them when available. Also add the default startup file for Blender 2.93 2021-11-26 22:09:06 -04:00
Max Vollmer (Microsoft Havok) 0015823bef Reject files with an invalid byteLength value 2021-11-26 13:01:15 +00:00
Max Vollmer (Microsoft Havok) 38382715f7 Ensure we don't access the vector with an out of bounds index 2021-11-26 13:01:00 +00:00
Jan Krassnigg 1a5d66714f Prevent out-of-range memory writes by sparse accessors
This turned up during fuzz testing. Corrupted data would make assimp write to random memory locations, leading to subsequent crashes.
2021-11-25 11:20:26 +01:00
ruyo 60bfde78eb Fixed an incorrect indeiciesType in the glTF2 sparse accessor. 2021-11-21 23:23:22 +09:00
Kim Kulling 0d857bcf9f
Merge branch 'master' into deprecated_gltfpbr_macros 2021-11-20 12:35:56 +01:00
RichardTea 74b3be194d Read the Value, not the Attribute
Correct some mistakes made when moving to pugixml from IrrXML
Fixes #4179
2021-11-17 17:10:10 +00:00
RichardTea bab8b8dbab apply clangformat 2021-11-17 17:08:19 +00:00
RichardTea c24f99cd0e Redefine deprecated glTF-specific PBR material macros
Intended to support Qt5 QtQuick3D until it is ported to generic PBR
macros.
2021-11-16 11:42:59 +00:00
Kim Kulling b1c336799c
Merge branch 'master' into master 2021-11-13 09:16:27 +01:00
freizhang b9937994ca Fix glTF2 skinning bone weight exporting issue 2021-11-13 12:07:29 +08:00
freizhang 1407491a67 glTF2 exporter buffer overrun issue fix. 2021-11-13 11:52:49 +08:00
Kim Kulling 159fadebbf
Update M3DExporter.cpp 2021-11-12 17:53:46 +01:00
Kim Kulling 0beacc3854
Merge branch 'master' into kimkulling-diable_m3m_issue-4126 2021-11-12 16:02:51 +01:00