Inho Lee
e3083c21f0
glTF2: import correct animation values for CUBICSPLINE
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CUBICSPLINE interpolation has tangent values with the animation data.
Current import don't care this interpolation type but it will help not
to fetch tangent values instead of animation data.
Note: Assimp cannot support interpolation types yet.
2020-11-17 17:21:07 +01:00
Inho Lee
8845d7eed3
Prevent to generate redundant morph targets for glTF2
2020-11-11 20:49:22 +01:00
Kim Kulling
a8381113eb
Update ObjFileMtlImporter.cpp
2020-11-10 10:23:28 +01:00
Kim Kulling
856d4c016e
closes https://github.com/assimp/assimp/issues/3448
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Add transmission alpha value. if any.
2020-11-10 10:03:09 +01:00
Kim Kulling
8c135f779e
Merge branch 'master' into readFbxWeightsInConfig
2020-10-28 20:38:29 +01:00
Kim Kulling
df768bdd99
Merge branch 'master' into patch-1
2020-10-27 16:20:33 +01:00
Kim Kulling
7e1a8f09c5
more openddl-fixes
2020-10-26 21:35:44 +01:00
Kim Kulling
aee2e9a87d
Merge branch 'master' into patch-1
2020-10-25 20:35:06 +01:00
Kim Kulling
57e691e28e
openddl: latest greatest.
2020-10-25 10:34:43 +01:00
Max Vollmer
4006bb71f4
Fixes for crashes in GLTF2 Importer
2020-10-23 12:01:43 +01:00
#Momo
b168d8f441
replaced data with taking address of first element
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oops, seems like `data()` returns `char*` only since C++17. Replaced with taking address of first string element
2020-10-21 23:41:33 +03:00
#Momo
7781fe5781
MSVC crash workaround
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I do not know why, but the following line causes crash if assimp was compiled using MSVC with RelWithDebInfo configuration:
`std::transform(shading.begin(), shading.end(), shading.begin(), Assimp::ToLower<char>);`
replacing `shading.begin()` with `shading.data()` fixes this issue.
2020-10-21 23:21:50 +03:00
Kim Kulling
b842b4a3c1
Merge branch 'master' into fbxReportAssetIssuesProperly
2020-10-21 20:02:48 +02:00
Kim Kulling
bbac168ced
Merge branch 'master' into collada_cleanup
2020-10-19 23:56:52 +02:00
Kim Kulling
69143ed149
fix unittests.
2020-10-19 23:53:27 +02:00
Kim Kulling
080322b9e2
cleanup collada xml migration.
2020-10-19 19:06:11 +02:00
Malcolm Tyrrell
a2cd5619b4
Merge branch 'master' into readFbxWeightsInConfig
2020-10-19 10:16:02 +01:00
Inho Lee
ad7f8910e9
Rollback the method to handle empty bones for GLTF2
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A patch made the assimp to ignore empty bones.
However, some assets can have bones which don't have weights
but are connected to other bones.
2020-10-16 17:09:17 +02:00
Inho Lee
9f880e2214
Fix glTF1 orthographic camera
2020-10-16 08:56:55 +02:00
Malcolm Tyrrell
0363c18f1f
Read weights
2020-10-15 10:07:24 +01:00
Kim Kulling
7660070aa4
Merge branch 'master' into master
2020-10-14 21:01:35 +02:00
Kim Kulling
857f62cde0
closes pParam.mReference = source;
2020-10-14 20:34:46 +02:00
Jukka Maatta
6848a18999
Fix for issue #3445
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Add const to avoid creating a temporary copy.
This should fix the cmake compilation error on XGLLoader.cpp shown in bug #3445
The fix is similar to commit bbe6f7f213
2020-10-13 21:56:43 +03:00
Kim Kulling
636f28965f
Merge branch 'master' into fbxReportAssetIssuesProperly
2020-10-11 18:13:43 +02:00
Sahin Serdar Kocdemir
eb9928e029
fix for fbx files using stringray materials;
2020-10-09 07:28:15 +01:00
Malcolm Tyrrell
20733537d7
Merge branch 'master' into fbxReportAssetIssuesProperly
2020-10-08 09:54:04 +01:00
Optimizer0
152343b186
Merge branch 'master' into master
2020-10-06 08:35:26 +05:30
Malcolm Tyrrell
4bdaf20b70
Add comment.
2020-10-05 14:23:42 +01:00
Isuru2000psn
f2b3ec2e0c
strict-aliasing level 3 warnings fix
2020-10-05 15:29:09 +05:30
Malcolm Tyrrell
585fb89154
Make an assert a DeadlyImportError.
2020-10-02 15:25:16 +01:00
Malcolm Tyrrell
6b9c477763
The floar parsing routines are now DeadlyErrors.
2020-10-02 13:58:55 +01:00
Kim Kulling
c7f7ed8901
Update ColladaLoader.cpp
2020-09-30 20:51:54 +02:00
Kim Kulling
0191c661b5
fix division by zero.
2020-09-30 20:39:26 +02:00
Kim Kulling
177426185e
Fix invalid cast
2020-09-30 16:38:13 +02:00
Kim Kulling
50d21e08f3
fix memoy leak.
2020-09-30 12:05:32 +02:00
Kim Kulling
788099a223
Merge branch 'master' into pugi_xml
2020-09-29 21:29:37 +02:00
Kim Kulling
c591f7de2f
make xml parsing more verbose.
2020-09-29 21:01:10 +02:00
Kim Kulling
db49a541c3
remove unused attributes.
2020-09-28 20:35:30 +02:00
Kim Kulling
ef9a78b49d
remove unused attributes.
2020-09-28 20:34:44 +02:00
Kim Kulling
bf4ad2837f
Remove dead code.
2020-09-28 15:20:59 +02:00
Kim Kulling
c598a12340
Remove unused variable.
2020-09-28 09:15:56 +02:00
Kim Kulling
89ac168014
ogre: fix warning: not inited variable.
2020-09-27 21:23:55 +02:00
Kim Kulling
1c85676a9c
collada: fix warning: not inited variable.
2020-09-27 21:19:23 +02:00
Kim Kulling
052cc2e070
collada: fix warning: not inited variable.
2020-09-27 21:16:51 +02:00
Kim Kulling
5038f21d06
collada: fix warning: not inited variable.
2020-09-27 21:14:21 +02:00
Kim Kulling
202907d471
collada: fix warning: unused variable.
2020-09-27 21:11:42 +02:00
Kim Kulling
3f97a1df2c
collada: fix warning: unused variable.
2020-09-27 21:09:06 +02:00
Kim Kulling
bdd3c96eee
amf: fix warning: unused variable.
2020-09-27 21:06:14 +02:00
Kim Kulling
5877f81419
amf: fix warning: unused variable.
2020-09-27 21:03:59 +02:00
Kim Kulling
5230b91611
amf: fix warning: unused variable.
2020-09-27 21:01:48 +02:00