Commit Graph

8066 Commits (e0e9ec720bc0eae2f5ed620d920a52cd046d84df)

Author SHA1 Message Date
Kim Kulling d923c8ce48
Update FUNDING.yml
add kofi
2019-08-23 19:16:20 +02:00
Kim Kulling 9a78f2c6f1
Merge branch 'master' into topic/fbxNodeChainFix 2019-08-23 17:24:04 +02:00
Kim Kulling 95d4faef6d
Merge pull request #2610 from RichardTea/Windows_RC_githash
Update DLL PE details: Copyright, git commit hash and original filename
2019-08-23 17:23:30 +02:00
Kim Kulling 7016428895
Merge branch 'master' into Windows_RC_githash 2019-08-22 18:17:42 +02:00
Gordon MacPherson db8606ba57 Fix typo 2019-08-21 23:32:31 +01:00
Kim Kulling fb2b673387
Merge pull request #2605 from anandvsingh/Fix-Issue-2586-LINK-fatal-error-LNK1189-library-limit-of-65535-objects-exceeded
Update CMakeLists.txt
2019-08-21 23:36:46 +02:00
Gordon MacPherson ffc19790fb Depreciated compiler which doesn't support standard features 2019-08-21 22:22:23 +01:00
Gordon MacPherson 0d29203e24 Prototype unit system for assimp generic enough to be used across formats. 2019-08-21 21:41:41 +01:00
Kim Kulling 63f63c7470
Merge branch 'master' into Fix-Issue-2586-LINK-fatal-error-LNK1189-library-limit-of-65535-objects-exceeded 2019-08-21 22:00:27 +02:00
RichardTea 0f6e95f19d Fix typo. githash canonically doesn't start 0x 2019-08-21 16:07:51 +01:00
RichardTea b8d4ae5a7c Add git commit, original filename to DLL PE header
Windows only
2019-08-21 15:54:14 +01:00
Kim Kulling bdf6612ba0
Merge pull request #2607 from RevoluPowered/fix-scale-process
ScaleProcess overhauled to improve compatibility
2019-08-19 22:48:29 +02:00
Gordon MacPherson 4bc5e8c262 Stop JoinVerticiesProcess removing bones from mesh as per #2596
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2019-08-19 19:35:44 +01:00
Kim Kulling eb55a6a3cd
Update ScaleProcess.cpp
Fix review findings.
2019-08-19 20:24:01 +02:00
Gordon MacPherson fbb34b1de1 ScaleProcess overhauled to improve compatibility with animations and unit conversion.
./assimp Added arguments --gs to assimp command line option to enable global scaling.

No scaling for mScale of 1.0.

Co-Authored-By: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2019-08-19 17:36:57 +01:00
Kim Kulling 74685477e6
Update CMakeLists.txt
Put it into the win32 for VS part.
2019-08-19 17:22:51 +02:00
anandvsingh e5372fc385
Update CMakeLists.txt 2019-08-18 15:44:38 +02:00
Kim Kulling 23e1c0cbc9
Merge pull request #2577 from follower/patch-1
Fix error when building assimp on older Mac OS X version.
2019-08-18 14:39:46 +02:00
Kim Kulling b25b83fb46
Merge branch 'master' into patch-1 2019-08-18 11:57:22 +02:00
Kim Kulling 7ee7946dc5
Update scene.h
use #include <cstdlib> only if the compiler is used to compile c++ code.
2019-08-18 09:40:13 +02:00
Kim Kulling 1cb23134b8
Merge pull request #2600 from RichardTea/issue-2599-multiconfig-debug-postfix
Issue 2599 multiconfig debug postfix
2019-08-17 16:36:27 +02:00
Kim Kulling 09a994f72c
Merge branch 'master' into issue-2599-multiconfig-debug-postfix 2019-08-17 13:16:10 +02:00
Kim Kulling effd324a21
Merge pull request #2601 from GBhutra/patch-1
fix for div by zero reported by address sanitizer
2019-08-17 13:15:45 +02:00
Ghanshyam Bhutra f69bf5f7ed
fix for div by zero reported by address sanitizer 2019-08-16 17:04:42 -07:00
RichardTea 0400e0bc7f Multi-Config generators should also set the debug suffix when enabled
Issue #2599
2019-08-16 11:10:30 +01:00
RichardTea 5fa1f20327 Merge remote-tracking branch 'upstream/master' 2019-08-16 10:09:29 +01:00
Malcolm Tyrrell 581b368223
Merge branch 'master' into topic/fbxNodeChainFix 2019-08-16 10:08:38 +01:00
Kim Kulling 812397d681
Merge pull request #2597 from rogersachan/patch-1
Add GitHub sponsors button to feature patreon
2019-08-16 08:53:17 +02:00
Kim Kulling 84e9d9ddf8
Merge branch 'master' into topic/fbxNodeChainFix 2019-08-16 08:47:02 +02:00
Roger 25dcef2758
Create FUNDING.yml 2019-08-16 00:11:12 -04:00
Kim Kulling a9b4909a2f
Merge branch 'master' into patch-1 2019-08-14 21:21:18 +02:00
Kim Kulling 3309ea9a5c
Merge pull request #2545 from RichardTea/collada_zae
Add Collada zae import support
2019-08-14 21:20:20 +02:00
Kim Kulling a2ee19e86d
Merge branch 'master' into collada_zae 2019-08-14 20:02:53 +02:00
Rich ard 578fccf522 Merge remote-tracking branch 'upstream/master' 2019-08-13 10:03:44 +01:00
ywang 3d0775eebc respect export flag if aiJoinIdenticalVertices is not needed 2019-08-12 18:10:43 -07:00
Kim Kulling 172422460c
Merge pull request #2568 from panquez/master
Proposal for issue 2567
2019-08-11 12:30:58 +02:00
Kim Kulling 02812f22af
Merge branch 'master' into master 2019-08-10 10:08:15 +02:00
Kim Kulling 563ec1662c
Merge pull request #2578 from petrmohelnik/glTF-2.0-Lights-import
glTF 2.0 Lights import
2019-08-10 10:07:20 +02:00
Kim Kulling 51923b5d3c
Merge branch 'master' into glTF-2.0-Lights-import 2019-08-10 08:35:10 +02:00
Kim Kulling 4580c56504
Merge pull request #2590 from assimp/kimkulling-issue_2570
Update config.h.in
2019-08-10 07:36:34 +02:00
Kim Kulling 4c1e8fe9c3
Update config.h.in
closes https://github.com/assimp/assimp/issues/2570: fix a typo.
2019-08-09 20:30:12 +02:00
Kim Kulling cc8e7dcc1b
Merge branch 'master' into glTF-2.0-Lights-import 2019-08-09 20:03:51 +02:00
Kim Kulling 7d67eca52c
Merge pull request #2574 from gongminmin/RemoveStdIterator
Remove the usage of std::iterator
2019-08-09 20:03:24 +02:00
Kim Kulling f1f409d538
Merge branch 'master' into RemoveStdIterator 2019-08-09 17:43:30 +02:00
Malcolm Tyrrell 3c7a608956 Add an include. 2019-08-09 16:26:59 +01:00
Malcolm Tyrrell 181d3dd84f Fix node chain bug. 2019-08-09 15:28:14 +01:00
Malcolm Tyrrell 5b81899302 Add failing test. 2019-08-09 15:24:18 +01:00
Kim Kulling 2d7505b244
Merge branch 'master' into glTF-2.0-Lights-import 2019-08-08 21:57:32 +02:00
Kim Kulling 1097f47ff5
Merge pull request #2585 from RevoluPowered/feature/fix-armature-and-root-node
FBX importer armature fixes and root bone fixes - animations should now work for more models.
2019-08-08 21:56:08 +02:00
Gordon MacPherson 74d2eb842b Fixed armature being marked as 'limbnode'
This also fixes issue with root bone overwritten - which should not happen as it is a hack.

Before the behaviour would create an additional bone which would end up breaking animations completely on import.

Additionally this fixes required bones being removed.

Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2019-08-08 01:02:30 +01:00