PencilAmazing
feb3e9ff7a
Merge branch 'master' into PLYcomments#4866
2023-02-01 13:05:55 -05:00
Kim Kulling
ce2f947eb1
Merge branch 'master' into zlib-nobuild
2023-01-31 22:00:49 +01:00
Kim Kulling
b55e29b915
Merge pull request #4901 from AdamCichocki/JoinVerticesProcessUsedVerticesMask
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Optimized usedVertexIndices in JoinVerticesProcess by using bitmask instead of unordered_set
2023-01-31 21:25:46 +01:00
Kim Kulling
5caae1a86d
Merge branch 'master' into JoinVerticesProcessUsedVerticesMask
2023-01-31 21:03:32 +01:00
Kim Kulling
e4c85645c6
Merge pull request #4910 from assimp/kimkulling/ios_remove_deprecated_lib_issue-4906
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Fix: Remove deprecated dependency.
2023-01-31 21:02:17 +01:00
Kim Kulling
47303c2d28
Fix:Remove deprecated features from iOS build.
2023-01-31 20:41:18 +01:00
Kim Kulling
5c286b8c13
Fix: Remove deprecated dependency.
2023-01-31 20:12:07 +01:00
Kim Kulling
d2d8b84f83
Merge pull request #4880 from krishty/fix-build-without-armaturepopulate-post-process
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Fix Build Without ArmaturePopulate Post Process Step
2023-01-31 10:23:44 +01:00
Kim Kulling
d6b8d61066
Merge branch 'master' into JoinVerticesProcessUsedVerticesMask
2023-01-30 20:58:21 +01:00
PencilAmazing
527d110917
Merge branch 'master' into PLYcomments#4866
2023-01-30 09:35:57 -05:00
krishty
df28e7830f
Merge branch 'master' into fix-build-without-armaturepopulate-post-process
2023-01-29 01:14:33 +01:00
Kim Kulling
77e34eedc0
Merge pull request #4904 from tellypresence/update-morph-documentation
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Update morph mesh documentation now that gltf known to work
2023-01-27 10:03:34 +01:00
Steve M
eff13f6a40
Update morph mesh documentation now that gltf known to work
2023-01-25 20:52:25 -08:00
Shaun Reed
ffbeb2db18
CI
2023-01-25 17:46:10 -05:00
Shaun Reed
37903f8ed2
Don't build zlib if ASSIMP_BUILD_ZLIB=OFF
2023-01-25 17:46:10 -05:00
PencilAmazing
6dc12f57a2
Merge branch 'master' into PLYcomments#4866
2023-01-23 21:50:26 -05:00
Kim Kulling
3e7121e1cc
Merge pull request #4892 from lsnoel/fixLHNormals
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Correctly consider aiProcess_FlipWindingOrder and aiProcess_MakeLeftHanded when generating normals
2023-01-24 00:16:21 +01:00
Kim Kulling
57054415cf
Merge branch 'master' into fixLHNormals
2023-01-24 00:04:49 +01:00
Kim Kulling
8463242449
Merge pull request #4889 from krishty/fix-msvc-emplace-warnings
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Fix MSVC Warnings With “emplace_back()”
2023-01-24 00:04:21 +01:00
PencilAmazing
4d733d80f1
Merge branch 'master' into PLYcomments#4866
2023-01-23 15:56:04 -05:00
Kim Kulling
b31c04e37c
Merge branch 'master' into fix-msvc-emplace-warnings
2023-01-23 21:37:41 +01:00
Kim Kulling
4d5e47a870
Merge pull request #4888 from krishty/clean-up-ctors-dtors
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Tidy Up Constructors and Destructors
2023-01-23 21:37:08 +01:00
Kim Kulling
f830d7998e
Merge branch 'master' into clean-up-ctors-dtors
2023-01-23 21:21:34 +01:00
Kim Kulling
a7c4399c26
Merge pull request #4887 from krishty/remove-stray-semicolon
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Remove Stray Semicolon
2023-01-23 20:26:10 +01:00
PencilAmazing
cb8320945d
Fix issue #4866 by continuing to resetting read loop after hitting a comment
2023-01-23 14:18:50 -05:00
Kim Kulling
036f2b3771
Merge branch 'master' into remove-stray-semicolon
2023-01-23 20:06:43 +01:00
Kim Kulling
a9ce8a967d
Merge pull request #4886 from shimaowo/fix_gltf2_camera_fov
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Fix: fix incorrect math for calculating the horizontal FOV of a perspective camera in gltf2 import #4435
2023-01-23 20:06:06 +01:00
Kim Kulling
3e20502e0f
Merge branch 'master' into fix_gltf2_camera_fov
2023-01-23 19:14:42 +01:00
Kim Kulling
ff9b6c8d79
Merge pull request #4885 from krishty/replace-variables-with-literals
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Replace Variables With Literals
2023-01-23 19:10:15 +01:00
Kim Kulling
3bd2f788f6
Merge branch 'master' into replace-variables-with-literals
2023-01-23 18:55:20 +01:00
AdamCichocki
5ed09b7ab6
usedVertexIndicesMask is now based on vector<boo> instead of vector<uint>
2023-01-23 16:39:06 +01:00
AdamCichocki
72b178b9fc
Optimized usedVertexIndices by using bitmask instead of unordered_set
2023-01-23 14:51:02 +01:00
Kim Kulling
cff81568f3
Merge pull request #4884 from krishty/remove-useless-virtual
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Remove Useless “virtual”
2023-01-22 20:40:36 +01:00
Kim Kulling
f2f967b8ba
Merge branch 'master' into remove-useless-virtual
2023-01-22 20:25:45 +01:00
Kim Kulling
c48507beea
Merge pull request #4882 from krishty/trim-whitespace
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Trim Trailing Whitespace
2023-01-22 17:17:53 +01:00
Kim Kulling
f8bc8293ce
Update FBXMeshGeometry.h
2023-01-22 16:48:45 +01:00
Kim Kulling
303c30668f
Merge branch 'master' into trim-whitespace
2023-01-22 16:37:43 +01:00
Kim Kulling
bf57eef8f2
Merge pull request #4897 from assimp/kimkulling/ensure_initializer_exists
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Ensure initializer exists
2023-01-20 20:38:30 +01:00
Kim Kulling
7ad36b8925
Merge branch 'master' into kimkulling/ensure_initializer_exists
2023-01-20 20:01:41 +01:00
Kim Kulling
43d336311e
Merge pull request #4896 from assimp/kimkulling/remove_Zi_flag_msvc_issue-4845
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Remove /Zi compiler flag for MSVC, release config
2023-01-20 20:00:51 +01:00
Kim Kulling
5ed01bcfa3
Ensure initializer exists
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- Fixing a Codaxy finding.
2023-01-20 20:00:36 +01:00
Kim Kulling
9e1de3ec6e
Remove /Zi compiler flag for MSVC, release config
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- closes https://github.com/assimp/assimp/issues/4845
2023-01-20 19:45:45 +01:00
Kim Kulling
288d49b721
Merge pull request #4895 from assimp/kimkulling/make_remove_empty_bones_optional_issue-4840
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Update LimitBoneWeightsProcess.cpp
2023-01-20 19:33:41 +01:00
Kim Kulling
81cf1369db
Set correct number of bones in mesh instance
2023-01-20 19:20:06 +01:00
Kim Kulling
ab0a119626
Update LimitBoneWeightsProcess.cpp
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- Removing empty bones only if AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES is enabled.
- closes https://github.com/assimp/assimp/issues/4840
2023-01-20 19:14:04 +01:00
lsnoel
8d1256f472
Comments about winding order fix for gen normals
2023-01-20 14:55:06 +00:00
Kim Kulling
d331a7e5d4
Merge branch 'master' into fix-build-without-armaturepopulate-post-process
2023-01-20 13:52:13 +01:00
lsnoel
eb5d3c51e8
Correctly consider aiProcess_FlipWindingOrder AND aiProcess_MakeLeftHanded when generating normals
2023-01-19 16:46:29 +00:00
Krishty
72f360710a
Fix MSVC Warnings With “emplace_back()”
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Several places in the code call `std::vector<aiVector3D>.emplace_back(0, 0, 0)`. The constructor of `aiVector3D` actually expects arguments of the type `ai_real`, (alias of `float` if compiling without `ASSIMP_DOUBLE_PRECISION`) but the literal `0` is of type `int`.
`emplace_back()` does support promotion, but `int` to `float` is a potentially lossy conversion. tl;dr: On warning level 4, MSVC spits out a very deeply nested `warning C4244: 'argument': conversion from '_Ty' to 'TReal', possible loss of data with _Ty=int and TReal=ai_real`.
2023-01-18 00:08:38 +01:00
shimaowo
20acfeaf97
Merge branch 'master' into fix_gltf2_camera_fov
2023-01-17 14:39:54 -08:00