Kim Kulling
1324409c7b
fix build: fix wrong function prototype.
2019-05-05 16:23:42 +02:00
Kim Kulling
8c18c42afb
Merge branch 'master' into issue_2054
2019-05-05 16:16:45 +02:00
Kim Kulling
69ece762d1
fix the build: remove errorenous pragma statement.
2019-05-05 16:00:57 +02:00
Kim Kulling
fcff12b219
closes https://github.com/assimp/assimp/issues/2054 : make empty bone validation optional.
2019-05-05 13:39:10 +02:00
Kim Kulling
9b9f7b2876
Merge branch 'master' into bad-obj-file
2019-05-04 21:17:15 +02:00
Kim Kulling
4a6b9d716a
Merge pull request #2430 from Hugo-Pereira/fix_assimp_export_consistency
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[FBX Export] fixed ordering of skin indices and weights, to be consistent between systems
2019-05-04 21:16:34 +02:00
Hugo Pereira
34ede5608b
Merge branch 'master' into fix_assimp_export_consistency
2019-05-03 11:12:56 +01:00
Kim Kulling
2f38545cc4
Merge pull request #2429 from RichardTea/obj_nan
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OBJ: Coerce texture coords of nan or infinity to zero
2019-05-03 11:20:25 +02:00
Kim Kulling
6d5f8cbe26
Merge branch 'master' into obj_nan
2019-05-02 01:36:45 +02:00
Kim Kulling
3e57510af5
Merge pull request #2426 from Epsirom/issue-2339
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Fix "bytes aketrans" issues in Python>=3.1
2019-05-01 23:23:45 +02:00
Kim Kulling
8dacbf49f9
Merge branch 'master' into issue-2339
2019-05-01 19:47:36 +02:00
Kim Kulling
5498a50612
Merge pull request #2425 from simonppg/master
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Fix typo on README.md
2019-05-01 19:47:09 +02:00
Kim Kulling
7c48552462
Merge branch 'master' into master
2019-05-01 18:15:22 +02:00
Kim Kulling
647d2f8d18
Merge pull request #2418 from Cgettys/fix-mingw-debug-build
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Fix mingw debug build
2019-05-01 18:13:12 +02:00
Kim Kulling
e108b6f1d2
Merge branch 'master' into fix-mingw-debug-build
2019-05-01 17:04:45 +02:00
Kim Kulling
37bf09ef0b
Merge pull request #2442 from assimp/RichardTea-collada_metadata
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Richard tea collada metadata
2019-05-01 17:04:01 +02:00
Kim Kulling
d9cfc48a66
Update script_x86.iss
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fix export lib name
2019-05-01 15:53:04 +02:00
Kim Kulling
c93886e87b
Update script_x64.iss
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Fix eport lib name.
2019-05-01 15:52:27 +02:00
Kim Kulling
3ee85a8cc8
Update script_x86.iss
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Fix another wrong folder.
2019-05-01 15:13:56 +02:00
Kim Kulling
615a78e38f
Update script_x86.iss
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Fix wrong folder for assimp.exe
2019-05-01 14:41:51 +02:00
Kim Kulling
84e7f542fb
Update script_x86.iss
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Fix version of dll.
2019-05-01 12:10:52 +02:00
Kim Kulling
6ff7635338
Update script_x64.iss
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put icons into comments.
2019-05-01 11:10:16 +02:00
Kim Kulling
a2ca691072
Update script_x86.iss
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Fix invalid folder names.
2019-05-01 11:09:20 +02:00
Vitaly Ovchinnikov
84d5398d56
Merge branch 'master' into bad-obj-file
2019-05-01 19:08:50 +12:00
RichardTea
b96d53c05d
Merge pull request #6 from assimp/master
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Rollup to master
2019-04-30 17:14:22 +01:00
kimkulling
800616e83a
Fix if block
2019-04-30 15:51:32 +02:00
kimkulling
c821c6f301
Fix names of dlls.
2019-04-30 15:33:31 +02:00
Adam B
718109c17e
Merge branch 'master' into master
2019-04-29 10:54:02 -07:00
Kim Kulling
0b9c72fa94
Merge branch 'master' into collada_metadata
2019-04-29 18:49:31 +02:00
Kim Kulling
ae9cb02427
Merge pull request #2441 from jslee02/fix_color_alpha
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Fix element access operator of aiColor4D
2019-04-29 18:48:58 +02:00
George Shakula
9ab7f88cdf
Merge branch 'master' into gltf2-import-animation-name
2019-04-29 18:46:56 +03:00
Jeongseok Lee
bcd17481e5
Fix element access operator of aiColor4D
2019-04-28 22:16:20 -07:00
b1skit
243b2618a9
Updated the FBXConverter to correctly set the material shading mode when a Phong shader is detected
2019-04-27 17:37:23 -07:00
b1skit
bc4e411284
Updated the FBXConverter to correctly set the material shading mode when a Phong shader is detected
2019-04-27 17:20:27 -07:00
Kim Kulling
27665ce930
Merge branch 'master' into collada_metadata
2019-04-27 10:30:49 +02:00
Kim Kulling
55cdf1d37c
Merge pull request #2437 from assimp/kimkulling-patch-4
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Update Readme.md
2019-04-27 10:30:35 +02:00
Kim Kulling
bd53e67110
Merge branch 'master' into kimkulling-patch-4
2019-04-27 09:27:39 +02:00
Kim Kulling
3824f17223
Merge pull request #2436 from assimp/kimkulling-appveyor
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Update appveyor.yml
2019-04-27 09:26:41 +02:00
Kim Kulling
0853623924
Update appveyor.yml
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Try this solution 27eb7c5bdb
2019-04-27 08:38:01 +02:00
Kim Kulling
6d241cc2f0
Update appveyor.yml
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Go back to normal
2019-04-26 21:11:23 +02:00
Kim Kulling
4c3e34ba6c
Update Readme.md
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Add link to read the docs.
2019-04-26 19:28:19 +02:00
Kim Kulling
09905c2de3
Update appveyor.yml
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disable vs2015
2019-04-26 19:11:22 +02:00
Kim Kulling
58b1440fc8
Update appveyor.yml
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Remove cache to fix access to not cached data.
2019-04-26 13:01:22 +02:00
Vitaly Ovchinnikov
42202c2204
a test for bad OBJ file format and code fix that handles it
2019-04-26 22:13:29 +12:00
Martin Vorbrodt
e83671f494
Generate attenuation constants if non are privded in the Blender file. Using: https://imdoingitwrong.wordpress.com/2011/01/31/light-attenuation/
2019-04-24 18:35:14 -04:00
Heorhii Shakula
0b42d55f73
Fix inconsistency between animation and node name in glTF2 Importer
2019-04-24 16:58:35 +03:00
Kim Kulling
48e5b948e3
Update ColladaExporter.cpp
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Some reformattings
2019-04-24 09:03:59 +02:00
Hugo Pereira
5713be615c
[FBX export] fixed ordering of skin indices and weights, to be consistent between systems
2019-04-18 16:55:54 +01:00
RichardTea
c34327b355
use std::isfinite()
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GCC is more standards compliant than MSVC
2019-04-17 14:30:40 +01:00
RichardTea
e8bcf162dd
OBJ coerce invalid nan or inf texture coords to 0
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Some exporters (eg Vectorworks 2019) may export texture coordinate components as "nan".
While this is invalid, it's better to coerce these values to 0 rather than reject the entire file.
2019-04-17 13:55:08 +01:00