jonathanklein
6852eb6ffe
- compiler error fixes for sample programs
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1171 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-18 10:53:58 +00:00
aramis_acg
c05acabea9
- update cmake build environment, now includes targets to build debian packages for Assimp.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@997 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-09 19:34:21 +00:00
aramis_acg
a5210b2765
- fix some issues with the SimpleOpenGl sample:
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* Material's shininess would not be set if strength wasn't defined too;
* Two-sided culling was working the opposite way, GL_CULL_FACE actually removes back faces when enabled;
* GL_COLOR_MATERIAL should not be enabled for mesh->mColors since it replaces other materials, it now sets vertex color only. Also, it now uses glColor4fv directly.
Thanks to Ricardo Costa for the patch (http://sourceforge.net/projects/assimp/forums/forum/817653/topic/4502991 ).
- some doc and formatting fixes in the very same sample.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@973 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-04-25 11:29:07 +00:00
aramis_acg
6f1408a7f0
- update CHANGES.current.
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- mark aiAnimMesh data structures as *NOT CURRENTLY USED*. They are, however, still contained and visible because some ports may be relying on their presence.
- add SimpleAssimpViewX sample provided by drparallax. Thanks! (http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3917829 )
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@843 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-21 14:57:00 +00:00
klickverbot
7e5e2d7ea1
Quick fix to make the SimpleOpenGL sample compile with MinGW.
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This commit is cluttered with whitespace fixes, sorry for that.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@839 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-10 19:34:40 +00:00
aramis_acg
fdda697af7
Move test models with problematic license restrictions to test/models-nonbsd and update the test suites accordingly.
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Update note in LICENSE accordingly.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@827 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-10-13 17:57:06 +00:00
kimmi
0fd0f68b26
UPDATE: Add opengl-samples to cmake build enviroment for windows systems.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@823 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-10-03 12:08:21 +00:00
kimmi
733fd48f9e
- UPDATE : Add documentation to Q3BSP-importer.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@822 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-09-29 19:42:50 +00:00
kimmi
d4f563c795
- UPDATE : Add bugfixes for the correct topology import from a bsp-level.
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- UPDATE : Add the first pk3-archive for the bsp-loader.
- UPDATE : Add missing license info to aiAssert-file.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@818 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-09-26 15:56:52 +00:00
aramis_acg
74b1810bd5
Fix paths in SimpleOpenGL vc8 solution, debug profile.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@761 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-02 11:46:32 +00:00
aramis_acg
78b94afb71
Update SimpleTexturedOpenGL sample.
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Add Martin Walser to CREDITS.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@760 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-02 11:41:36 +00:00
aramis_acg
7b3f55b05b
Add DevIL and Glut binaries for windows/x86.
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Restructure workspace locations for samples.
Add SamHayne's sample from http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3736373 with some minor changes to suit the new directory layout.
Update README.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@759 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-06-30 11:29:52 +00:00
aramis_acg
fda7571914
Clarify README for samples.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@697 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-17 18:39:12 +00:00
kimmi
14283aa036
- FEATURE : Add improved OpenGL sample sent by Brad Grantham, many thanks for your work!
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- BUGFIX : Fix the library input path for AssImp-library.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@498 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-10-24 11:10:42 +00:00
klickverbot
0bf34ced10
A couple of small documentation fixes (spelling, missing characters, …).
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@456 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-07-31 22:34:21 +00:00
aramis_acg
d7f7e40adb
SimpleSample_OpenGL now builds under Linux
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@448 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-07-17 21:26:00 +00:00
aramis_acg
adb4ab602e
Adding Importer::ReadFileFromMemory to make Chromanoid happy.
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Updating unit test suite to verify the newly added stuff for correctness.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@444 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-06-21 19:44:48 +00:00
aramis_acg
cc96f55c61
Adding samples/SimpleOpenGL.
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Adding basic math functions to the C API. This functionality is exposed to C++ users via operator overloading of aiMatrix4x4, aiMatrix3x3, aiVector3D.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@442 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-06-20 14:49:49 +00:00