Commit Graph

68 Commits (be2eaac5a7202612bbd42ce18a6c77118e13417b)

Author SHA1 Message Date
Malcolm Tyrrell f7be3048de New 3ds Max PBR Materials in FBX 2020-12-01 12:05:42 +00:00
Kim Kulling 88be8ec698
Merge branch 'master' into fbxExceptionSafety 2020-11-27 21:49:58 +01:00
Malcolm Tyrrell 14f79caf41 textures_converted keys can just be pointers 2020-11-26 16:29:37 +00:00
Malcolm Tyrrell 885a196c74 Unsigned 2020-11-19 16:30:44 +00:00
Malcolm Tyrrell c00153089a Neater construction 2020-11-17 10:45:10 +00:00
Malcolm Tyrrell 213a9f9d55 First pass at PotentialNode 2020-11-17 10:39:03 +00:00
Malcolm Tyrrell 3221522f95 Prevent crash with malformed texture reference 2020-11-16 17:29:19 +00:00
Kim Kulling 78d0b81b6c
Merge branch 'master' into patch-1 2020-07-12 18:54:34 +02:00
Kim Kulling b7b38c2282
Merge branch 'master' into patch-2 2020-06-25 16:52:40 +02:00
Kim Kulling 6205af4efb replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
Filip Lundgren 2006286528
Fix Maya PBR & stingray texture detection 2020-06-22 23:14:16 +02:00
Filip Lundgren ba09e1ef94
Fix Blender .fbx metalness detection 2020-06-21 23:56:11 +02:00
Yingying Wang 26421aebc9 support channel name in blendshape name 2020-06-08 13:33:16 -07:00
Malcolm Tyrrell 14692368d5 Same for LogDebug -> LogVerboseDebug 2020-05-18 11:55:14 +01:00
Malcolm Tyrrell d70685d37f Fix typo 2020-05-15 17:50:48 +01:00
Malcolm Tyrrell 90cdbd9d9a Fix ups 2020-05-15 17:46:50 +01:00
hoshiryu 3fdcd0861f Fix fbx rotation ; 2020-05-11 10:28:05 +02:00
Kim Kulling f8e6512a63 Move format importer and exporter into its won folder. 2020-05-02 15:14:38 +02:00