Commit Graph

11032 Commits (ba6c67c328575c741ddbb066827cc1c46ca7da36)

Author SHA1 Message Date
Kim Kulling 9b36f62cb2
Merge pull request #3764 from krishty/empty-string-style
style fix - initializing and assigning empty std::string properly
2021-04-30 20:10:18 +02:00
Kim Kulling 60f030ccbc
Merge branch 'master' into empty-string-style 2021-04-30 19:50:38 +02:00
Kim Kulling 9ef84a67f7
Merge pull request #3846 from assimp/issue_3831_update_zip
closes https://github.com/assimp/assimp/issues/3831 : update zip
2021-04-30 18:00:55 +02:00
Kim Kulling feeb89a1dd closes https://github.com/assimp/assimp/issues/3831 : update zip 2021-04-30 16:49:15 +02:00
Garux 149224091f support missing closing brace in material list after Ascii Scene Exporter v2.51 2021-04-30 10:37:06 +03:00
Kim Kulling 57091d761e
Merge branch 'master' into md2-mdc-const 2021-04-30 00:56:50 +02:00
Kim Kulling 0b92abe9b4
Merge branch 'master' into empty-string-style 2021-04-30 00:54:57 +02:00
vfxgordon 5298ed8f9e
Merge branch 'master' into fbxBlendshapes 2021-04-29 15:21:16 -07:00
Kim Kulling 73e05ab6d3
Merge branch 'master' into add-step-extension 2021-04-30 00:13:32 +02:00
Garux edf12bd357 fix md2 orientation 2021-04-30 00:02:37 +03:00
Krishty 666b5eff76 added .step extension to IFC loader
The extension .step is at least as common as .stp, so both should be supported.
2021-04-29 21:29:10 +02:00
Garux 3717e66fae consider aiProcess_FlipWindingOrder in aiProcess_GenNormals & aiProcess_GenSmoothNormals 2021-04-29 20:52:06 +03:00
Garux 4798ff3882 fix hl1 mdl orientation, tex coords, face windings order 2021-04-29 20:50:50 +03:00
Garux ebf5ef9a4b consider pScene->mRootNode->mTransformation set by some importers while using AI_CONFIG_PP_PTV_ROOT_TRANSFORMATION 2021-04-29 20:43:37 +03:00
Garux db142da571 orient mdc correctly 2021-04-29 20:41:10 +03:00
Scott Baldric f523b1e0d7
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-04-29 08:52:51 -05:00
Jason C 975de81ab6
Merge branch 'master' into patch-4 2021-04-28 22:23:17 -04:00
Kim Kulling 96d0524fab
Merge pull request #3787 from ms-maxvollmer/ms-maxvollmer/importer_fixes
Importer improvements
2021-04-28 20:42:06 +02:00
Kim Kulling 41e5acf060
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-28 20:26:38 +02:00
Kim Kulling 7dd870f88c
Merge pull request #3833 from assimp/kimkulling-fix_debug_crash
Fix crash when reading 0 bytes
2021-04-28 20:26:30 +02:00
Kim Kulling 9a0b703db1
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-28 20:25:10 +02:00
Jason C cf498c979a
ASSIMP_ENABLE_DEV_IMPORTERS env var to control registration of wip importers; applied to X3D
- GetImporterInstanceList reads ASSIMP_ENABLE_DEV_IMPORTERS env var. Development importers are enabled if the env var is set and is not equal to the literal string "0".
- X3D importer will not be registered unless ASSIMP_ENABLE_DEV_IMPORTERS is set; addresses #3647.

TODO: If this change is incorporated, it should be documented.
NOTE: Effective git branch structure is a better solution. This is an alternate for #3825.
2021-04-28 11:16:49 -04:00
Kim Kulling 6abdd0cd3e
Fix crash when reading 0 bytes
- This is a valid option so crash shall not happen
2021-04-28 16:38:22 +02:00
Scott Baldric 8e3fe6b30b
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-04-28 09:16:02 -05:00
Krishty 260cc6bd26 reverted regression in 3DS transformation (issue #3802)
The regression was introduced to align 3DS export and import, but in fact it broke the transformation matrices on import. This commit reverts the relevant lines. Furthermore, matrix layout was double-checked with two other 3DS importers. Export was not considered.
2021-04-28 01:02:24 +02:00
Kim Kulling 74577ae3c7
Merge pull request #3822 from JC3/patch-2
Remove newline from name of Blender importer.
2021-04-27 22:08:06 +02:00
Kim Kulling 30f55dcbbf
Merge branch 'master' into patch-2 2021-04-27 20:30:06 +02:00
Kim Kulling 9504957534
Merge pull request #3821 from JC3/patch-1
Update aiProcess_PreTransformVertices docs to match behavior.
2021-04-27 20:29:21 +02:00
Jason C 3acd42c22e
Remove newline from name of Blender importer.
Addresses #3797.

Re-submitting this as a quick fix to the immediate issue while I think about the website field.
2021-04-26 20:27:28 -04:00
Jason C 708d124745
Update aiProcess_PreTransformVertices docs to match behavior.
Addresses #3820, the easy way.
2021-04-26 19:42:22 -04:00
Gordon Chapman 64da2a4315 Merge remote-tracking branch 'upstream/master' into fbxBlendshapes 2021-04-26 13:51:22 -07:00
Gordon Chapman a5d0e99548 Fixed error in blendShapeChannel Weighting 2021-04-26 12:19:20 -07:00
Max Vollmer (Microsoft Havok) e1d6e1f377
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-26 14:53:32 +01:00
Eric Wasylishen ee8d1b0417 SimpleTexturedDirectx11: embedded texture loading fixes
- remove assumption that embedded texture names start with "*0", etc.
- rename ModelLoader::getTextureFromModel() to loadEmbeddedTexture()
- support loading uncompressed embedded textures

Fixes display of bullsquid.mdl from Half-Life (which has an
embdedded texture named "bottommap.bmp")
2021-04-24 14:13:51 -06:00
Krishty 5c64a4dc1e devirtualized a function that is called once and never overridden 2021-04-24 18:33:57 +02:00
Krishty e6a47d93c2 removed dead code from 0d29203e24 2021-04-24 13:29:15 +02:00
Kim Kulling 7cd6ddad8a
Merge branch 'master' into fix-scale-msg 2021-04-24 12:44:42 +02:00
Krishty afe947d5db fixed malformatted message 2021-04-24 12:38:31 +02:00
Krishty 628cba9490 fixed warning 2021-04-24 00:44:50 +02:00
Krishty b00de10eb3 Simplified importer search and fixed a few bugs
The search for a matching importer had a few issues, see #3791. There were two different mechanisms to determine whether an importer accepts a specific file extension:
1. `aiImporterDesc::mFileExtensions`, which was forwarded to the UI via `BaseImporter::GetExtensionList()`.
2. `BaseImporter::CanRead()` when called with `checkSig == false`, which determines whether to actually use that importer.
Both were redundant and got out of sync repeatedly. I removed 2. completely and replaced it with 1., thereby syncing UI/import and shortening all `BaseImporter::CanRead()` implementations.

Further bugfixes:
- fixed glTF2 importer throwing exceptions when checking whether it can load a file
- removed `BaseImporter::SimpleExtensionCheck()` because it is no longer used and had a bug with case sensitivity

Since the `checkSig` parameter in `BaseImporter::CanRead()` is now useless, it can be removed completely. I’m not sure if this would break ABI compatiblity, so I’ll submit it with a later pull request.
2021-04-24 00:17:50 +02:00
Kim Kulling cd3e283bcb
Merge branch 'master' into kimkulling-patch-3 2021-04-23 18:03:40 +02:00
Scott Baldric 44834408c8
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-04-23 09:00:12 -05:00
Kim Kulling 21d7085be6
Merge pull request #3794 from assimp/kimkulling-patch-1
Update Readme.md
2021-04-23 15:30:30 +02:00
Kim Kulling 0b14eb7523
Fix formatter. 2021-04-23 15:30:12 +02:00
Krishty 9dc66b0003 removed dead code
BaseImporter::GetExtensionList() is not a virtual function; overriding it is useless. This probably stemmed from a misunderstanding.
2021-04-23 15:15:21 +02:00
Kim Kulling 4db4e7206d
Update Readme.md 2021-04-23 15:14:38 +02:00
Scott Baldric 359fcadd87
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-04-23 08:14:26 -05:00
Kim Kulling 574ea5acf9
Merge pull request #3793 from assimp/kimkulling-codacy_batch
Add Codacy Badge
2021-04-23 15:13:55 +02:00
Krishty 196deea7ce added missing file extensions to aiImporterDesc::mFileExtensions 2021-04-23 15:05:09 +02:00
Kim Kulling 31438a03a6
Add Codacy Badge
- Add assimp to codacy
- Add batch to readme
2021-04-23 14:52:31 +02:00