After the exchange on twitter, I noticed that this readme never actually had a link pointing to the bitbucket repository that I maintain (originally the googlecode one, and then a fork of the googlecode one I didn't know about).
This is very confusing for people who report issues, and I would like them to make sure they can report on a tracker that I keep tabs on.
Revert to default Release build type, but this time only for iOS
Do not attempt to use minizip if you are building for iOS shared dylib
Keep in mind that the "Shared" option only apply to the assimp library and not the other two built libraries
* master:
Fix regression on FBX importer unit test
Check nb of faces and vertices for FBX unit test
Update helper.py
Update helper.py
Solved pyassimp.errors.AssimpError in conda
Hide commit signature information when fetching commit hash
This error occurred because of error in finding .extension files.
os.path.splitext(filename)[-1].lower() not in ext_whitelist: ### this line had bugs, failed to select files with extensions .so.x [.so.1 .so.2 .so.3.1] but worked on simple extensions only. like- .so .dll
Added a mechanism to remove this bug.
* master:
LWOMaterial: Fix strict aliasing violations
3DS: Fix strict aliasing violations
Fix strict aliasing violation in MaterialSystem
Replace type punning with explicit memcpys
Update FBXConverter.cpp
Update Readme.md
FBX: LayeredTextures now work with embedded texture data
[pyassimp] README.{md->rst} to please distutils. Bumped to 4.1.3
[pyassimp] Updated setup.py
Properly reads in glTF/2.0 sampler address modes.
does not access undefined memory area anymore.
* master: (148 commits)
Update Importer.cpp
[-] Trace print removed.
[F] Get return "like true" when error occured.
[*] qt_assimp_viewer can be built with Qt4 or Qt5. [F] Working in doule precision.
[F] List of importers can be empty.
[F] More correct control by a mouse
[F] React on mouse pressing ig view only.
[F] One alignment for labels. [-] Unused checkbox.
[+] QtCreator temporary file.
[*] Refactoring of "draw axes" procedure. [-] Removed not working part of code for reloading textures. That do nothing, just show checkbox. As Yoda said: "Do. Or do not. There is no try."
[-] Function "GetExtension" always return lowercase string. Using uppercase extension in desc is not needed.
glTF/2.0: Pick scene zero as scene to recursively load if no "scene" property is specified.
Fix GenVertexNormals
[F] Wrong type in equation.
[F] Uninitialized variables.
Fix#1587 : add validation to LWS unit test
Fix#1970: stl with empty solid
Add test for issue 1970: STL with empty solid
Add mesh name to ValidateDataStructure log
Read and write the KHR_materials_unlit glTF/2.0 extension.
...
# Conflicts:
# CMakeLists.txt
# port/iOS/build.sh