Commit Graph

4572 Commits (b295fda22c51239f7386e5dc6e0251b9e06880e0)

Author SHA1 Message Date
kimkulling b295fda22c fix unittests part 1. 2020-03-12 17:38:42 +01:00
kimkulling 19b40397a9 fix misor findings. 2020-03-11 17:42:10 +01:00
kimkulling 69551e81ed Merge branch 'enable_vs_warning_all' of https://github.com/assimp/assimp into enable_vs_warning_all 2020-03-11 10:15:25 +01:00
kkulling f8757322be fix warnings 2020-03-11 09:43:55 +01:00
Kim Kulling 7e7555a91b fix compiler warnings in tools and test- 2020-03-11 00:43:44 +01:00
Kim Kulling 02e5698a38 fix linker issues. 2020-03-09 22:49:32 +01:00
Kim Kulling e8d2b84017 clean all warnings for vs-2019 2020-03-08 21:24:01 +01:00
Kim Kulling 920535165d next fixed warnings 2020-03-01 13:15:45 +01:00
Kim Kulling 6e13381bdb next warnings. 2020-02-18 14:41:19 +01:00
Kim Kulling 22118dff1d Merge branch 'master' into enable_vs_warning_all 2020-02-16 15:37:48 +01:00
Kim Kulling c2bfbdacf4 fix more warnings. 2020-02-16 15:37:20 +01:00
Kim Kulling 00a104efde
Merge branch 'master' into master 2020-02-14 20:58:13 +01:00
Kim Kulling bdd5e52176
Merge branch 'master' into search-invalid-textures-missing-texture-types 2020-02-14 18:04:30 +01:00
Kim Kulling 1473c6616b
Merge branch 'master' into master 2020-02-14 12:56:14 +01:00
Adrian Iusca d662b25b17
Merge branch 'master' into master 2020-02-14 13:40:15 +02:00
Kim Kulling 523e6c9f73
Merge branch 'master' into gltf-camera-pos 2020-02-14 08:21:54 +01:00
Hui.Du b62bd38c71 Fix: GLTF animation works on RTS not matrix; fix matrix related bug. 2020-02-14 02:11:12 +00:00
Adrian Iusca 56a71f22e1
Merge branch 'master' into master 2020-02-14 01:04:46 +02:00
iamAdrianIusca 25feb77982 more minor changes 2020-02-13 00:38:56 +02:00
iamAdrianIusca 6f1870681b reduced the scope of iStep variable 2020-02-13 00:27:30 +02:00
iamAdrianIusca 24cdb1f221 revert small change 2020-02-13 00:21:04 +02:00
Adrian Iusca 6f53e8b43b
Merge branch 'master' into master 2020-02-13 00:14:20 +02:00
iamAdrianIusca fc4dd6455a minor code improvements for the obj code
- make use of range for loops
- make use of empty() method for the std::vector
- removed unnecessary std::string initialization
- use ' ' instead of " " for the find methods (should be "faster")
- simplified some function
- make use of emplace_back instead of push_back (should be "faster")
- other small changes
2020-02-13 00:10:07 +02:00
Kim Kulling f5af791633
Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-02-12 17:58:00 +01:00
Kim Kulling 47fc3f2627
Update M3DImporter.cpp
Fix a memoryleak.
2020-02-12 14:54:00 +01:00
Kim Kulling 1c13c793f0
Merge branch 'master' into master 2020-02-11 22:00:22 +01:00
Marc-Antoine Lortie 50334086cf Added missing texture types when searching for invalid textures. 2020-02-11 11:42:13 -05:00
Kim Kulling 58990d4e3f
Update FBXParser.cpp
add missing brackets.
2020-02-10 23:59:52 +01:00
Kim Kulling 5e979d72c9
Merge branch 'master' into FBXParser_check_inputlength_fix 2020-02-10 23:59:13 +01:00
Kim Kulling 471f9b23c9
Merge branch 'master' into master 2020-02-10 21:37:01 +01:00
Kim Kulling 8fd053315c
Update ArmaturePopulate.cpp
- Introduce tabs width of 4.
- Add missing brackets
- Use c++ comment blocks
2020-02-09 11:14:42 +01:00
Kim Kulling 407c550240
Merge branch 'master' into master 2020-02-09 11:05:35 +01:00
Kim Kulling af9705e3d1
Merge branch 'master' into FBXParser_check_inputlength_fix 2020-02-07 11:52:00 +01:00
Tomas Mariancik acf57bdb13
Merge branch 'master' into master 2020-02-06 22:58:19 +01:00
Marc-Antoine Lortie 8c09cd2ef3 Fixed TextureTypeToString defined multiple times.
- Moved TextureTypeToString to it's own file.
- Added new file to CMakeLists.txt.
- Added 6 missing values in TextureTypeToString.
- Added 6 missing aiTextureType enum values in assimp_cmd/Info.cpp.
2020-02-06 13:19:01 -05:00
Kim Kulling b33272b1c8
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-02-06 14:39:09 +01:00
Frooxius 29603128f4 Fixed invalid armature node population when there's mesh on a node with the same name as the bone 2020-02-06 10:28:38 +01:00
Luke Lau 18c01a023c Use the translation matrix in gltf2 cameras for aiCamera.mPosition 2020-02-05 21:24:54 +00:00
Max Vollmer 8af0229e0d In "ByVertice" case tempData.size() needs to be mapping_offsets.size(), not vertex_count 2020-02-05 14:40:35 +00:00
Kim Kulling f00256d185
Merge branch 'master' into rename-writedumb-to-writedump 2020-02-05 13:58:09 +01:00
Max Vollmer (Microsoft Havok) eb1d25631b
Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-02-05 11:12:57 +00:00
Max Vollmer ec024085ab Merge branch 'FBXMeshGeometry_checksizes_fix' of https://github.com/ms-maxvollmer/assimp into FBXMeshGeometry_checksizes_fix 2020-02-05 11:08:00 +00:00
Max Vollmer cb55e2658d Removed unnecessary checks that may result in false positives rejecting valid models 2020-02-05 11:07:39 +00:00
Kim Kulling ad286a8ab1
Merge branch 'master' into fix_clang_warnings 2020-02-03 19:07:02 +01:00
Kim Kulling 8e009c3d0c
Update MDLLoader.cpp
fix a tab.
2020-02-03 19:06:36 +01:00
Kim Kulling 2d5c28ac46
Merge branch 'master' into scene-combiner-memory-leak 2020-02-02 20:43:52 +01:00
Kim Kulling 99175e3eaf
Merge branch 'master' into master 2020-02-01 19:26:52 +01:00
Kim Kulling 4862d11807
Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-02-01 13:25:32 +01:00
Marc-Antoine Lortie d6567e606e Fixed wrong changes applied during merge. 2020-01-31 18:14:26 -05:00
Marc-Antoine Lortie 3386e9ea58
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-31 16:55:45 -05:00