Commit Graph

32 Commits (aa1e0872c3ec38cb50e9e30629d5afbab664f5e0)

Author SHA1 Message Date
kimkulling 68f7f545a9 fix typo. 2020-03-19 11:09:20 +01:00
Kim Kulling 097d2faeea fix vs2013 specific warnings. 2020-03-18 19:31:30 +01:00
kimkulling b295fda22c fix unittests part 1. 2020-03-12 17:38:42 +01:00
Kim Kulling 920535165d next fixed warnings 2020-03-01 13:15:45 +01:00
Marc-Antoine Lortie d6567e606e Fixed wrong changes applied during merge. 2020-01-31 18:14:26 -05:00
Marc-Antoine Lortie 3386e9ea58
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-31 16:55:45 -05:00
Marc-Antoine Lortie 5d5a4faf47
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-25 13:35:14 -05:00
Marc-Antoine Lortie 5ab67f6491
Merge branch 'master' into hl1-mdl-fix-texture-format 2020-01-25 13:34:59 -05:00
Marc-Antoine Lortie 48bb2978af Added support to load HL1 MDL external texture files directly. 2020-01-24 13:14:37 -05:00
Marc-Antoine Lortie e093066a2c
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-24 07:22:59 -05:00
Marc-Antoine Lortie b9ae88f200
Merge branch 'master' into hl1-mdl-fix-texture-format 2020-01-24 07:20:03 -05:00
Kim Kulling e569831253
Update HL1MDLLoader.cpp
Fix possible x64 issue.
2020-01-23 16:20:34 +01:00
Kim Kulling b74b96fca4
Merge branch 'master' into hl1-mdl-deletion-temp-nodes 2020-01-23 15:17:19 +01:00
Kim Kulling 5b09758f15
Update HL1MDLLoader.cpp
Fix compiler warning
2020-01-23 15:04:07 +01:00
Kim Kulling 259d670f54
Merge branch 'master' into hl1-mdl-fix-texture-format 2020-01-23 11:14:05 +01:00
Marc-Antoine Lortie 3e8a33aae3 Fixed wrong texture format used in HL1 MDL loader. 2020-01-22 10:02:38 -05:00
Marc-Antoine Lortie ff8a924ffb [HL1 MDL] Removed downscale for textures with dimensions greater than 256. 2020-01-22 09:09:39 -05:00
Kim Kulling 3cf7d955f3
Update HL1MDLLoader.cpp
Fix compiler warning
2020-01-22 10:06:40 +01:00
Kim Kulling 6a5ab0381d
Update HL1MDLLoader.cpp
Add missing const
2020-01-22 09:46:37 +01:00
Kim Kulling e27b54f504
Update HL1MDLLoader.cpp
Fix review findings.
2020-01-21 19:39:29 +01:00
Marc-Antoine Lortie 4e7e47bd43 Updated copyright dates.
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, assimp team".

Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, ASSIMP Development Team".

Changed copyright end year to 2020 in LICENCE.rtf.

Changed copyright end year in CMakeFiles.txt files and any other places referencing Assimp with a copyright start and end year.
2020-01-20 08:53:12 -05:00
Kim Kulling b7e51a38ef
Update HL1MDLLoader.cpp
Minor findings.
2020-01-19 20:16:13 +01:00
Marc-Antoine Lortie 9deb8fb786 Fixed child nodes not deleted if the importer failed to add them to the scene root node. 2020-01-19 12:48:45 -05:00
Turo Lamminen 89e622060b Preserve more exceptions in Half-Life MDL loader 2020-01-16 14:02:04 +02:00
Marc-Antoine Lortie 87de50e1f3 Added missing parentheses around assignment in while condition. 2019-12-18 07:51:45 -05:00
Marc-Antoine Lortie 02c2bfa2b8 Added missing member initializations. 2019-12-18 07:35:30 -05:00
Marc-Antoine Lortie 7c2cec2182 Fixed member initialization order.
anim_headers_ is declared before animbuffers_ in HL1MDLLoader.h.
2019-12-18 07:28:52 -05:00
Marc-Antoine Lortie 188ee6562e Moved/Added several includes to file HL1MDLLoader.h.
GCC says there are several class types such as DefaultIOSystem, std::unique_ptr that are undeclared. I moved several includes to this header and also added <string> and <assimp/types> because there are strings and Assimp types defined further down.
2019-12-17 17:47:26 -05:00
Marc-Antoine Lortie 330d9ca916 Replaced strncpy by individual character assigments. 2019-12-17 16:37:32 -05:00
Marc-Antoine Lortie e85776aaab Added missing null terminator. 2019-12-17 16:16:18 -05:00
Marc-Antoine Lortie a45e13b183 Fixed compilation issue.
"insert_or_assign" was not defined in the Visual Studio 2013 toolset.
2019-12-17 15:12:19 -05:00
Marc-Antoine Lortie eed0bd3ef6 Added support to load Half-Life 1 MDL files.
Added code to use Half-Life 1 MDL loader in MDLLoader.cpp.
Added Half-Life 1 MDL loader files to CMakeLists.
Added new options in config.h to use with Half-Life 1 MDL loader.
2019-12-16 10:26:46 -05:00