Commit Graph

224 Commits (a31c979abce1a07a9f0cb61f04d026cd231a0364)

Author SHA1 Message Date
Kim Kulling 791cb195be
Merge branch 'master' into x3d_pugi_migration_artenuvielle 2021-10-20 21:14:43 +02:00
Kim Kulling f3baab1153
Merge branch 'master' into master 2021-10-20 20:51:43 +02:00
diharaw 0fb66f8437 Replaced AI_MATKEY_IOR with AI_MATKEY_REFRACTI. 2021-10-07 09:39:08 +01:00
diharaw b01d008bc0 Revert "Removed KHR_materials_ior support."
This reverts commit 0738742611.
2021-10-07 09:36:53 +01:00
diharaw 0738742611 Removed KHR_materials_ior support. 2021-10-07 09:30:22 +01:00
Marc 656b0b25d8
Fix warning for array comparison
The code previously compared two float arrays with the != operator. This is deprecated in Visual Studio 2019 and results in a warning that leads to an error when compiling with warnings as errors. Small fix to make the build work.
2021-10-05 19:24:42 +02:00
diharaw addd541251 Added gltf2 KHR_materials_ior support. 2021-09-30 08:47:53 +01:00
diharaw d3276de47d Added gltf2 KHR_materials_volume write support. 2021-09-30 08:10:02 +01:00
diharaw 200bf8df7a Added gltf2 KHR_materials_volume import support. 2021-09-29 17:05:17 +01:00
Artenuvielle 70dfdb8f9d
Merge branch 'master' into x3d_pugi_migration_artenuvielle 2021-09-15 14:51:38 +02:00
Kim Kulling 0fef0e1101 Move duplicate code to glFT common header. 2021-09-14 20:45:36 +02:00
Kim Kulling 18531e3677 Next iteration for c++11 features. 2021-09-13 22:38:20 +02:00
René Martin 3001d88172 Merge branch 'master' into x3d_pugi_migration 2021-09-07 15:04:08 +02:00
Max Vollmer (Microsoft Havok) bf8e36ae28 Fixed typo 2021-09-02 10:07:28 +01:00
Max Vollmer (Microsoft Havok) 72ea80b41f Revert last change (gltf2::Ref type is not a pointer and has a bool() operator) 2021-09-02 10:00:56 +01:00
Kim Kulling d710d0700f
Make nullptr test more explicit. 2021-09-02 10:10:42 +02:00
Max Vollmer (Microsoft Havok) 4c86772091 Added another nullptr safety check 2021-09-02 08:27:03 +01:00
Kim Kulling df739f00dd
Merge branch 'master' into issue_3398 2021-08-28 13:56:50 +02:00
Max Vollmer (Microsoft Havok) c1e830cf3b The GLTF2 specs aren't very specific about the restrictions of the number of keyframes in sampler input and output. It seems logical that they should be the same, but there is an official sample model from Khronos where output has more keyframes. I thus assume that the GLTF2 standard allows more keyframes in output, but not in input. Fixed the check accordingly. 2021-08-13 17:46:10 +01:00
Max Vollmer (Microsoft Havok) de2f5cf021 Crash fixes 2021-08-13 16:26:42 +01:00
Kim Kulling 4b1ff645e3 closes https://github.com/assimp/assimp/issues/3398: Add support for embedded textures 2021-08-12 21:13:07 +02:00
krishty 1ee2be8c5c
Merge branch 'master' into trim-trailing-whitespace 2021-07-31 18:01:48 +02:00
Krishty bb53961fa9 more range-based for
f6b4370f6a and 7c822f23bd introduced raw loops on data types with heavy nesting; range-based for suits better here
2021-07-29 14:57:25 +02:00
Krishty 758116b083 removed trailing spaces and tabs from source and text
This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
2021-07-29 13:28:51 +02:00
Kim Kulling 4e28a3072f
Merge branch 'master' into gltf_fixes 2021-07-23 20:37:25 +02:00
Adrian Perez 30d342534a Fix issues encountered during integration atempt 2021-07-16 14:29:28 -07:00
RichardTea 632b2db97c Ensure glTFv2 scene name is unique
Use the provided scene name if extant
Fixes issue #3978
2021-07-14 13:39:41 +01:00
Promit Roy 90c115cb3f
Merge branch 'master' into promit/gltf-extras 2021-07-02 00:38:00 -04:00
Kim Kulling 240eb36980
Merge branch 'master' into master 2021-07-01 19:23:52 +02:00
Kim Kulling 59ab791a47
Merge branch 'master' into clang-tidy-perf-fixes 2021-06-29 20:24:23 +02:00
Promit Roy 7c822f23bd Added support for custom properties ("extras") in glTF2 2021-06-27 00:53:40 -04:00
Jerome St-Louis e3d54860ec
Merge branch 'master' into master 2021-06-25 18:50:33 -04:00
Jerome St-Louis 0e41efb050 glTF2: Improved support for AI_MATKEY_OPACITY
- Exporter: Writing opacity to pbrMetallicRoughness.baseColorFactor[3] even when alphaMode is set
- Importer: Setting AI_MATKEY_OPACITY from pbrMetallicRoughness.baseColorFactor[3]
2021-06-24 13:27:29 -04:00
Aaron Gokaslan f435ce8c2c
Merge branch 'master' into clang-tidy-perf-fixes 2021-06-24 11:54:56 -04:00
Kim Kulling b38b65ff49
Add const 2021-06-24 17:03:00 +02:00
Kim Kulling 012ce30577
Merge branch 'master' into zero 2021-06-24 17:00:43 +02:00
Kim Kulling d18d838812
Fix formatting 2021-06-24 16:18:11 +02:00
Aaron Gokaslan 8e3a159141
Merge branch 'master' into clang-tidy-perf-fixes 2021-06-23 10:10:28 -04:00
Evangel63 e736538df3
Merge branch 'master' into master 2021-06-23 13:45:23 +10:00
Kim Kulling 760953c834
Merge branch 'master' into clean_gltf_pbr_brdf 2021-06-22 20:10:03 +02:00
Aaron Gokaslan 94c3abd841 Apply various performance fixes from clang-tidy 2021-06-22 12:27:15 -04:00
Hill Ma 148b8c66a8 glTF2: zero out extra space created by padding.
This makes resulting GLB deterministic.
2021-06-15 15:18:20 -07:00
RichardTea f412595887 Fix typo
Thank you clang!
2021-06-14 15:11:41 +01:00
RichardTea 985f3ee665 Fix glTFv2 texcoord/uv mapping
Use the standard property to indicate the UV map index
2021-06-14 15:11:41 +01:00
RichardTea fb039bb9eb Add glTFv2 Clearcoat import/export tests
Uses Clearcoat model from Khronos
2021-06-14 15:11:41 +01:00
RichardTea 4a66ec25d0 Standardise Clearcoat, Sheen and Transmission
Also cleanup glTFv2 defaults, don't import/export if disabled
2021-06-14 15:11:41 +01:00
RichardTea 4476352882 First pass at simplifying glTFv2 PBR
Removed 'core' set of GLTF-specific properties
2021-06-14 15:11:41 +01:00
Evangel 3de20af3cc Renamed glTF2::Object::extensions to customExtensions to avoid shadowing in other subclasses. 2021-06-12 13:16:53 +10:00
Evangel a7a30baf27 Renamed local variable to avoid shadowing member variable. 2021-06-12 13:08:14 +10:00
Evangel 7f0efa0866 Added ReadExtensions to glTF2::Object, so all objects now have their extensions read.
Importer is the only place that needs to be modified to make them available on the Assimp side now.
2021-06-12 12:50:44 +10:00