Kim Kulling
81cf1369db
Set correct number of bones in mesh instance
2023-01-20 19:20:06 +01:00
Kim Kulling
ab0a119626
Update LimitBoneWeightsProcess.cpp
...
- Removing empty bones only if AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES is enabled.
- closes https://github.com/assimp/assimp/issues/4840
2023-01-20 19:14:04 +01:00
Daniel Rösner
74af523b3e
Generalize JoinVerticesProcess for multiple UV and color channels
2023-01-12 13:13:46 +01:00
Aaron Gokaslan
ccfb175460
Apply various clang-tidy checks for smartprs and modern C++ types
2022-11-08 11:03:55 -05:00
slinky55
38ccb7e6c9
Used sizeof for buffer sizes instead of hardcoding values
2022-09-30 22:03:59 -04:00
slinky55
e2e45f7a14
Fixed issue with clang complaining about sprintf being depreciated
2022-09-30 00:34:33 -04:00
Kim Kulling
2a667cc637
Merge branch 'master' into patch-1
2022-09-04 09:52:42 +02:00
Aaron Gokaslan
411171fa45
Apply some more modernize-use-emplace
2022-09-02 11:20:02 -04:00
Aaron Gokaslan
4c6652f5b0
Add a handful of missing fixes
2022-09-01 11:37:53 -04:00
Gargaj
a22aa75bca
fix vertices being joined duplicating weights
...
This bug causes weights to duplicate, i.e. one bone will have several (equal) weights assigned to the same vertex - which then has the potential to cause even bigger problems when combined with `LimitBoneWeightsProcess`.
2022-08-31 22:27:34 +02:00
Kim Kulling
f527e56f22
Merge branch 'master' into explicitly-default-dtors
2022-08-30 22:21:06 +02:00
J.G.Adams
9cd723e282
Wrong object is created here!
...
If I'm not mistaken. Because this is originally push_back(aniMeshVertex) instead of push_back(v).
And the fact that aniMeshVertex is just getting created and destroyed for nothing.
It need to be replaced with this then? A Clang-tidy syntax to create the same aniMeshVertex.
I found this in pull request #4527 I think it may need to be reviewed too.
2022-08-26 19:12:11 -04:00
Aaron Gokaslan
e93fa6699a
Manually fix up 100 more instances where it should be defaulted
2022-08-25 12:20:13 -04:00
Aaron Gokaslan
6fa21dcc6e
Explicitly default all empty dtors
2022-08-25 11:32:59 -04:00
Aaron Gokaslan
27edb43600
Apply modernize-use-emplace clang-tidy rule
2022-08-23 11:41:49 -04:00
Gargaj
bca5650578
fix windows 32 bit builds
2022-06-21 13:40:49 +02:00
Kim Kulling
58af6ba9db
Fix compier warning
2022-05-14 09:59:07 +02:00
Kim Kulling
deb1698cbe
Fixed formattings.
2022-05-14 09:56:38 +02:00
motazmuhammad
78dbef8711
Merge branch 'master' into master
2022-05-13 20:15:55 +01:00
motazmuhammad
36d730fc4e
add more comments
2022-05-13 20:10:19 +01:00
motazmuhammad
5d8b1649a4
Revert "use unordered_set to accelerate the vertix merging"
...
This reverts commit 0ffb91fbf1
.
2022-05-13 19:59:16 +01:00
motazmuhammad
0ffb91fbf1
use unordered_set to accelerate the vertix merging
2022-05-13 18:14:49 +01:00
IOhannes m zmölnig
1d3d5c4bb6
Rename TextureTypeToString() to aiTextureTypeToString()
...
Closes: https://github.com/assimp/assimp/issues/4493
2022-05-01 13:27:42 +02:00
jaefunk
e02d51ec24
add ifndef guard for resolve to fails to compile
2022-03-11 10:51:13 +09:00
youkeyao
ad766cb738
update the calculation and orthogonalization for bitangent
2022-02-20 17:15:11 +08:00
Kim Kulling
76a7614c4b
Adapt ai_epsilon to code
2022-02-16 20:07:27 +01:00
Kim Kulling
50c7301a38
Update copyrights
2022-01-10 21:13:43 +01:00
IOhannes m zmölnig
9a7ee0ac14
Throw a DeadlyImportError rather than an assertion if all materials are redundant and thus removed
...
Closes: https://github.com/assimp/assimp/issues/4224
Closes: https://github.com/assimp/assimp/issues/4225
2021-12-07 12:35:15 +01:00
freizhang
6e6807ee6c
Verbose processor bone weight count fix
2021-11-13 11:56:15 +08:00
Kim Kulling
791cb195be
Merge branch 'master' into x3d_pugi_migration_artenuvielle
2021-10-20 21:14:43 +02:00
Kim Kulling
a82dc887fc
Merge branch 'master' into x3d_pugi_migration_artenuvielle
2021-10-14 09:27:07 +02:00
IOhannes m zmölnig
3b8126d26a
Fix spelling mistake
2021-10-08 08:48:01 +02:00
Davide Pizzolotto
ae951fbef9
Fix aiString length in aiProcess_EmbedTextures
2021-10-03 00:41:09 +02:00
Artenuvielle
c7e9c6580a
Merge branch 'master' into x3d_pugi_migration_artenuvielle
2021-09-12 11:45:00 +02:00
René Martin
3001d88172
Merge branch 'master' into x3d_pugi_migration
2021-09-07 15:04:08 +02:00
Kim Kulling
768024d5a0
Merge branch 'master' into master
2021-09-07 11:39:34 +02:00
Madrich
9b535d1c15
Fix Double Precision errors/warnings
2021-08-31 12:59:31 +02:00
Max Vollmer (Microsoft Havok)
51f294c587
Fixes issues our internal compliance and code quality tool found:
...
* Adds nullptr checks and asserts to protect certain code paths
* Fixes wrong integer type in a printf call
* Adds const to const values
* Prevents integer overflow with explicit casts
2021-08-30 14:59:17 +01:00
Krishty
758116b083
removed trailing spaces and tabs from source and text
...
This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
2021-07-29 13:28:51 +02:00
Aaron Gokaslan
94c3abd841
Apply various performance fixes from clang-tidy
2021-06-22 12:27:15 -04:00
Kim Kulling
a34b9d1c95
Fix review findings
2021-06-16 11:21:31 +02:00
Hill Ma
af748755e1
Fix issue #2873
2021-06-15 13:20:12 -07:00
Kim Kulling
d33cf1dc0c
Merge branch 'master' into x3d_pugi_migration
2021-06-06 16:06:08 +02:00
Malcolm Tyrrell
4ec01cfdcd
Improve use of logging
2021-05-13 12:05:31 +01:00
Malcolm Tyrrell
5cd3bdd5c2
No need to distinguish formatting log functions.
2021-05-13 10:25:27 +01:00
Malcolm Tyrrell
89584c167a
Log debug
2021-05-13 09:56:42 +01:00
Malcolm Tyrrell
ca698c3e49
Log error
2021-05-13 09:36:42 +01:00
Kim Kulling
25cf5dd487
Merge branch 'master' into mRootNode_mTransformation
2021-05-06 21:40:03 +02:00
Kim Kulling
350f2ea1d3
Fix build and merged master.
2021-05-06 21:36:25 +02:00
Kim Kulling
52228a93f8
Fix X3DGeohelper.
2021-05-06 21:07:38 +02:00