Marc-Antoine Lortie
9deb8fb786
Fixed child nodes not deleted if the importer failed to add them to the scene root node.
2020-01-19 12:48:45 -05:00
Turo Lamminen
89e622060b
Preserve more exceptions in Half-Life MDL loader
2020-01-16 14:02:04 +02:00
Marc-Antoine Lortie
2026d52df4
Improved comments in HL1MDLFile.h
2019-12-25 12:57:48 -05:00
Marc-Antoine Lortie
87de50e1f3
Added missing parentheses around assignment in while condition.
2019-12-18 07:51:45 -05:00
Marc-Antoine Lortie
02c2bfa2b8
Added missing member initializations.
2019-12-18 07:35:30 -05:00
Marc-Antoine Lortie
7c2cec2182
Fixed member initialization order.
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anim_headers_ is declared before animbuffers_ in HL1MDLLoader.h.
2019-12-18 07:28:52 -05:00
Marc-Antoine Lortie
69902c99c8
Restored PACK_STRUCT on AnimValue_HL1 union and removed PACK_STRUCT on inner struct.
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My apologies, as this was a mistake. I misread the problem and removed the wrong PACK_STRUCT.
2019-12-17 18:22:22 -05:00
Marc-Antoine Lortie
188ee6562e
Moved/Added several includes to file HL1MDLLoader.h.
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GCC says there are several class types such as DefaultIOSystem, std::unique_ptr that are undeclared. I moved several includes to this header and also added <string> and <assimp/types> because there are strings and Assimp types defined further down.
2019-12-17 17:47:26 -05:00
Marc-Antoine Lortie
fe2fdcf77c
Removed unwanted PACK_STRUCT on union.
2019-12-17 17:27:21 -05:00
Marc-Antoine Lortie
330d9ca916
Replaced strncpy by individual character assigments.
2019-12-17 16:37:32 -05:00
Marc-Antoine Lortie
e85776aaab
Added missing null terminator.
2019-12-17 16:16:18 -05:00
Marc-Antoine Lortie
a45e13b183
Fixed compilation issue.
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"insert_or_assign" was not defined in the Visual Studio 2013 toolset.
2019-12-17 15:12:19 -05:00
Marc-Antoine Lortie
eed0bd3ef6
Added support to load Half-Life 1 MDL files.
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Added code to use Half-Life 1 MDL loader in MDLLoader.cpp.
Added Half-Life 1 MDL loader files to CMakeLists.
Added new options in config.h to use with Half-Life 1 MDL loader.
2019-12-16 10:26:46 -05:00