Alex
23f9990b22
Fix UNKNOWN READ in aiTexture::~aiTexture
2023-06-04 07:50:00 +00:00
Jackie9527
87c309566f
Fix warning related to missing-noreturn.
...
Signed-off-by: Jackie9527 <80555200+Jackie9527@users.noreply.github.com>
2023-04-01 18:46:12 +08:00
Marc-Antoine Lortie
eb3b48e523
Invert logic in build_bone_children_hierarchy.
2023-03-14 09:21:45 -04:00
Marc-Antoine Lortie
4c015077b8
Add missing member initializer.
2023-03-13 19:07:14 -04:00
Marc-Antoine Lortie
054dacd068
Improved comments.
2023-03-13 19:07:14 -04:00
Marc-Antoine Lortie
4b4cb55f22
Fix HL1MDLLoader flattened bone hierarchy.
2023-03-13 19:06:18 -04:00
Aaron Jacobs
53e5f19b14
Use C++ style casts
2023-02-17 11:20:00 -08:00
Aaron Jacobs
e4386d3013
Fix implicit conversion errors on macOS
2023-02-16 15:21:43 -08:00
Krishty
3d3e856925
Trim Trailing Whitespace
2023-01-16 09:12:35 +01:00
Kim Kulling
62486c6e7c
FIX: Fix possible division by zero
...
- closes https://github.com/assimp/assimp/issues/4819
2022-12-02 09:24:51 +01:00
Kim Kulling
8fb7ba3444
Merge branch 'master' into modernize-smartptrs-literals
2022-11-29 09:58:17 +01:00
Kim Kulling
5689ac7869
Add overfolow check for invalid data.
...
- closes https://github.com/assimp/assimp/issues/3422
2022-11-22 10:50:52 +01:00
Aaron Gokaslan
ccfb175460
Apply various clang-tidy checks for smartprs and modern C++ types
2022-11-08 11:03:55 -05:00
slinky55
38ccb7e6c9
Used sizeof for buffer sizes instead of hardcoding values
2022-09-30 22:03:59 -04:00
slinky55
e2e45f7a14
Fixed issue with clang complaining about sprintf being depreciated
2022-09-30 00:34:33 -04:00
Aaron Gokaslan
e93fa6699a
Manually fix up 100 more instances where it should be defaulted
2022-08-25 12:20:13 -04:00
Aaron Gokaslan
6fa21dcc6e
Explicitly default all empty dtors
2022-08-25 11:32:59 -04:00
Kim Kulling
5bce9e8ce5
Update MDLMaterialLoader.cpp
2022-07-05 20:09:16 +02:00
Kim Kulling
a6b1a35748
Try to fix issue 4238
...
- Fix possible nullptr dereferencing.
- closes https://github.com/assimp/assimp/issues/4238
2022-07-05 20:05:10 +02:00
Kim Kulling
c2b05acaa6
Fix stack-overflow in MDLLoader
...
- Use correct len to copy filename.
- Closes https://github.com/assimp/assimp/issues/4447
2022-03-16 13:59:21 +01:00
Kim Kulling
552f3a308d
Fix nullptr dereferencing
...
- Check if we have any texture coordinates before calculating them
- closes https://github.com/assimp/assimp/issues/4445
2022-03-16 10:08:20 +01:00
Kim Kulling
05746acb07
Merge branch 'new-file-detection' of https://github.com/krishty/assimp into krishty-new-file-detection
2022-01-16 20:41:24 +01:00
Kim Kulling
50c7301a38
Update copyrights
2022-01-10 21:13:43 +01:00
Kim Kulling
db2500c393
MDL: Do not try to copy empty embedded texture
...
- When an embedded texture is empty, skip it instead of trying to copy it. This must fail.
- closes https://github.com/assimp/assimp/issues/4238
- Found from the Google fuzzer.
2021-12-23 12:28:43 +01:00
Alex Rebert
1fe9d405f5
Fix out-of-bounds read in MDLImporter
...
Fix https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=24502
2021-10-28 22:38:40 -04:00
Alex Rebert
932dfe0562
Fix overflowing allocations in MDLMaterialLoader
...
Some allocations might underallocate due to integer overflows. This
commit ensures that we are throwing an exception if the allocation size
does not fit in an unsigned int.
Fix https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=25341
2021-10-28 22:27:19 -04:00
IOhannes m zmölnig
3b8126d26a
Fix spelling mistake
2021-10-08 08:48:01 +02:00
Kim Kulling
1f76b2e6b9
Merge branch 'master' into Q1MDLgroup
2021-10-01 13:36:55 +02:00
Kim Kulling
18531e3677
Next iteration for c++11 features.
2021-09-13 22:38:20 +02:00
Krishty
758116b083
removed trailing spaces and tabs from source and text
...
This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
2021-07-29 13:28:51 +02:00
Garux
c776924adf
fix -Waddress-of-packed-member
2021-05-30 11:45:50 +03:00
Malcolm Tyrrell
4ec01cfdcd
Improve use of logging
2021-05-13 12:05:31 +01:00
Kim Kulling
8013c5011c
Merge branch 'master' into hl1mdlOrient
2021-05-12 08:21:40 +02:00
Jason C
2fd6102573
Merge branch 'master' into jc3-spam-killa
2021-05-07 14:48:24 -04:00
Jason C
a9fb1e56ae
Add ai_str_toprintable; fixed garbage messages in HMP, MDL, Q3D loaders.
...
- ai_str_toprintable: See docs in StringUtils.h.
- HMP, MDL, Q3D: In particular, newlines in binary data were complicating logging.
2021-05-04 20:33:16 -04:00
Krishty
b79b84d34e
Merge branch 'master' into new-file-detection
2021-05-05 00:09:42 +02:00
Krishty
0f3e6e2941
replaced std::size() with AI_COUNT_OF for pre-C++20 compilers
2021-05-05 00:08:54 +02:00
Kim Kulling
9c44c0ab2b
Merge branch 'master' into remove-useless-scaling-prototype
2021-05-04 13:02:00 +02:00
Garux
4798ff3882
fix hl1 mdl orientation, tex coords, face windings order
2021-04-29 20:50:50 +03:00
Krishty
e6a47d93c2
removed dead code from 0d29203e24
2021-04-24 13:29:15 +02:00
Krishty
b00de10eb3
Simplified importer search and fixed a few bugs
...
The search for a matching importer had a few issues, see #3791 . There were two different mechanisms to determine whether an importer accepts a specific file extension:
1. `aiImporterDesc::mFileExtensions`, which was forwarded to the UI via `BaseImporter::GetExtensionList()`.
2. `BaseImporter::CanRead()` when called with `checkSig == false`, which determines whether to actually use that importer.
Both were redundant and got out of sync repeatedly. I removed 2. completely and replaced it with 1., thereby syncing UI/import and shortening all `BaseImporter::CanRead()` implementations.
Further bugfixes:
- fixed glTF2 importer throwing exceptions when checking whether it can load a file
- removed `BaseImporter::SimpleExtensionCheck()` because it is no longer used and had a bug with case sensitivity
Since the `checkSig` parameter in `BaseImporter::CanRead()` is now useless, it can be removed completely. I’m not sure if this would break ABI compatiblity, so I’ll submit it with a later pull request.
2021-04-24 00:17:50 +02:00
Krishty
f761dc72f4
style fix - initializing and assigning empty std::string properly
...
std::string s(""); s = ""; calls the copy constructor, which in turn calls strlen(), … assigning a default-constructed string generates fewer instructions and is therefore preferred.
With C++11 uniform initialization, you’d simply write s = { } instead.
2021-04-16 23:43:56 +02:00
Garux
856547be23
Fix Q1 MDL group frame loading, e.g. Q1 progs/flame2.mdl
2021-04-05 17:18:06 +03:00
contriteobserver
111752cff0
workaround for ASSIMP_DOUBLE_PRECISION compile errors
...
changed float types to ai_real types as needed
addresses issue #3682
2021-02-28 14:45:39 -08:00
Kim Kulling
9e8dbd0ca5
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
Malcolm Tyrrell
b7c789da67
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
RichardTea
9cad10a995
Disable MSVC warnings on all MSVC
...
Fixes the build on MSVC 2017 (and probably MSVC 2015)
2020-07-17 14:58:51 +01:00
kimkulling
9aa468262f
closes https://github.com/assimp/assimp/issues/3252 : fix build.
2020-07-07 17:35:03 +02:00
Marc-Antoine Lortie
03340787ec
Fixed variable in loop - HL1MDLLoader.cpp
...
Commit 7e5a0acc48
made changes to HL1MDLLoader.cpp. Several variables have been renamed. A loop variable 'i' was renamed to faceIdx, but one reference was left unchanged.
2020-06-29 07:50:51 -04:00
Kim Kulling
6205af4efb
replace NULL and avoid ai_assert with more than 2 tests.
2020-06-23 21:05:42 +02:00