This error occurred because of error in finding .extension files.
os.path.splitext(filename)[-1].lower() not in ext_whitelist: ### this line had bugs, failed to select files with extensions .so.x [.so.1 .so.2 .so.3.1] but worked on simple extensions only. like- .so .dll
Added a mechanism to remove this bug.
* master:
LWOMaterial: Fix strict aliasing violations
3DS: Fix strict aliasing violations
Fix strict aliasing violation in MaterialSystem
Replace type punning with explicit memcpys
Update FBXConverter.cpp
Update Readme.md
FBX: LayeredTextures now work with embedded texture data
[pyassimp] README.{md->rst} to please distutils. Bumped to 4.1.3
[pyassimp] Updated setup.py
Properly reads in glTF/2.0 sampler address modes.
does not access undefined memory area anymore.
* master: (148 commits)
Update Importer.cpp
[-] Trace print removed.
[F] Get return "like true" when error occured.
[*] qt_assimp_viewer can be built with Qt4 or Qt5. [F] Working in doule precision.
[F] List of importers can be empty.
[F] More correct control by a mouse
[F] React on mouse pressing ig view only.
[F] One alignment for labels. [-] Unused checkbox.
[+] QtCreator temporary file.
[*] Refactoring of "draw axes" procedure. [-] Removed not working part of code for reloading textures. That do nothing, just show checkbox. As Yoda said: "Do. Or do not. There is no try."
[-] Function "GetExtension" always return lowercase string. Using uppercase extension in desc is not needed.
glTF/2.0: Pick scene zero as scene to recursively load if no "scene" property is specified.
Fix GenVertexNormals
[F] Wrong type in equation.
[F] Uninitialized variables.
Fix#1587 : add validation to LWS unit test
Fix#1970: stl with empty solid
Add test for issue 1970: STL with empty solid
Add mesh name to ValidateDataStructure log
Read and write the KHR_materials_unlit glTF/2.0 extension.
...
# Conflicts:
# CMakeLists.txt
# port/iOS/build.sh
Norod: Toolchain files get their SDKVER, DEVROOT and SDKROOT values from build.sh
Norod: Removed deprecated CMAKE_FORCE_
Norod: Build shared libs is now set-able from a flag, so to be more extendable later
Norod: .gitignore updated
Some are doxy comments, some are just trivial source comment typos.
Found using `codespell -q 3 --skip="./contrib" -I ../assimp-whitelist.txt`
whereby whitelist contained:
```
childs
iff
lod
nto
ot
whitespaces
```
When using python3 and running any of the provided scripts I get:
NameError: name 'unicode' is not defined. Python3 does not have unicode. Using try-except method helps to support python3
Commit 704e57db4e changed the order
of the parameters to `pyassimp.load`. The new order groups
`filename` and `file_type` which is preferable, but the samples and
other calls to `load` still point to the old order. This fixes that
with named arguments where necessary.
This reverts commit 33bd5cfcfb.
Installing the assimp library from setup.py is *not* a good idea as
it will break every packaging effort.
Besides, the original commit relies on an hard-coded path to find the
library that may not exist.
1. Building for any targets using clang-703.0.31 failed with multiple errors. Using c++11 or c++14 as -std builds successfully.
2. Building for arm64 failed compilation due to duplicate constructors in rapidjson's document.h.
- Add SmartLocalRef class
- Use it to automatically delete localrefs of Java objects, generated
by FindClass, createInstance, getField, NewStringUTF, etc.
- Tested with models with more than 512 nodes.
- AssimpPCH.h appears to have been removed in #536
- There was a bug where if your model data had a null terminator, AndroidJNIIOSystem would incorrectly calculate the number of bytes it needed to write to the file (since it reads a compressed file from the Android assets, and then writes it to the internalDataPath directory for later importing)
The iOS 7.1 SDK isn't available anymore in the current version of Xcode, so the script doesn't work without modification.
By setting IOS_SDK_VERSION to an empty value, the script will default to a symlink* which always points to the latest installed SDK.
* /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk
pyassimp returned a list instead of a numpy array when the normals were
empty. This also applies to texture coordinates and other stuff which is
explicitly converted in _finalize_mesh.
64-bit Compatibility:
The first four characters of a String material property would be cut
off. A String's length is defined in structs.py as a c_size_t
variable, which is 8 bytes wide on 64-bit Python. However, when an
aiString is used as an aiMaterial property in C/C++, the length is
truncated down to a 4-byte value on 64-bit machines (see
MaterialSystem.cpp aiMaterial::AddProperty() for details). A new
struct was declared in structs.py (MaterialPropertyString) and used
in core._get_properties().
Python 3.3 Compatibility:
The built-in function hasattr() changed in Python 3.2 to not
trap exceptions, which means a NULL pointer ValueException now
escaped when checking if a pointer was valid (hasattr(obj,
'contents') in core.call_init()) (see
http://bugs.python.org/issue9666 for details). A new helper
function was defined that preserves the legacy functionality of
trapping the exceptions (helper.hasattr_silent()) and used
throughout the code as a replacement for hasattr().
String objects would import as "bytes" rather than as a
string. This was most noticeable in the key names for
material properties, where the trailing ' of a bytes object
would remain after it was converted to a string. The
solution was to call decode() on the bytes object using
utf-8 decoding. This applies to various parts of core.py.
Closes#35
Since the new SDL based viewer is much better suited to interactive exploration, simplify
the basic OpenGL viewer to make it an easy introductive read.
Since the new SDL based viewer is much better suited to interactive exploration, simplify
the basic OpenGL viewer to make it an easy introductive read.