Adam Beili
83053f3d56
Made usePbrSpecGloss a exportproperty, fixed mat_specular to spec
2023-03-26 16:55:38 +02:00
Adam Beili
fa00571049
fixed compilation bug
2023-03-26 14:52:44 +02:00
Adam Beili
c9177b7811
Merge branch 'master' into refactor/KHR_material_specular
2023-03-24 21:47:19 +01:00
Turo Lamminen
5ddd18d1c7
Add more AMF unit tests
2023-03-22 12:06:30 +02:00
Kim Kulling
e7e4e3100f
Merge branch 'master' into 1-3193
2023-03-20 14:01:35 +01:00
Turo Lamminen
3a69e353f3
Make Blender MVert no field optional
2023-03-20 12:00:20 +02:00
Marc-Antoine Lortie
eb3b48e523
Invert logic in build_bone_children_hierarchy.
2023-03-14 09:21:45 -04:00
Marc-Antoine Lortie
4c015077b8
Add missing member initializer.
2023-03-13 19:07:14 -04:00
Marc-Antoine Lortie
054dacd068
Improved comments.
2023-03-13 19:07:14 -04:00
Marc-Antoine Lortie
4b4cb55f22
Fix HL1MDLLoader flattened bone hierarchy.
2023-03-13 19:06:18 -04:00
Kim Kulling
05249353d4
Merge branch 'master' into UseNewMetaDataTypesInFBXConverter
2023-03-08 10:53:00 +01:00
Florian Born
069b3ecdf8
After Kim's addition to meta data types, use it in the FBX converter
2023-03-07 17:44:48 +01:00
Kim Kulling
44c2785663
Make debug message more professional.
2023-03-07 17:01:08 +01:00
Urs Hanselmann
2efd48dee2
disable another debug print message
2023-03-04 14:53:48 +01:00
Jackie9527
424f53b4d6
bugfix remove duplicated data.
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Signed-off-by: Jackie9527 <80555200+Jackie9527@users.noreply.github.com>
2023-03-04 16:25:56 +08:00
Turo Lamminen
e8f0eb930d
Fix loading binary LWO files
2023-02-24 14:40:27 +02:00
Turo Lamminen
3bdc43a216
Add debug logging to LWO node graph generation
2023-02-24 14:40:27 +02:00
Turo Lamminen
657c1d8ad0
Use unique_ptr to store pivot nodes until moved to mapPivot
2023-02-24 14:40:23 +02:00
Turo Lamminen
3bdfecb0ed
Destroy mapPivot nodes as we go
2023-02-24 13:26:34 +02:00
Turo Lamminen
be28f0949b
Whitespace
2023-02-24 13:20:40 +02:00
Turo Lamminen
53c6cc0966
Add a scope so mapPivot is destroyed when no longer used
2023-02-24 13:19:38 +02:00
Turo Lamminen
92f7c50c91
Remove dead code
2023-02-24 13:18:04 +02:00
Turo Lamminen
28d4e394c0
Use std::unique_ptr a bit
2023-02-24 13:17:32 +02:00
Kim Kulling
eb73464055
Merge branch 'master' into fix-fbx-document-duplicate-id-leak
2023-02-23 10:39:52 +01:00
Kim Kulling
c8d50dc83f
Merge branch 'master' into patch-2
2023-02-22 21:33:20 +01:00
Johan Mattsson
fa4273ee1f
Fix index out of bounds
2023-02-20 19:56:57 +01:00
Johan Mattsson
f8132bf17c
Fix index out of bounds
2023-02-20 19:50:06 +01:00
Aaron Jacobs
53e5f19b14
Use C++ style casts
2023-02-17 11:20:00 -08:00
Aaron Jacobs
e4386d3013
Fix implicit conversion errors on macOS
2023-02-16 15:21:43 -08:00
Anton Vaneev
2cd3da4831
Fix a leak in FBXDocument when duplicate object IDs are found
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When a duplicate ID is encountered, existing LazyObject is overwritten. Previously allocated instance leaks.
This change deletes the previously allocated instance before overwriting the pointer.
2023-02-16 11:21:29 +01:00
Kim Kulling
839cd35a54
Merge branch 'master' into master
2023-02-04 19:08:39 +01:00
Matthias Möller
db72c6ee38
When "getNextBlock" was called after "getNextLine", the pointer could still on the newline.
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The pointer to a newline could not advance enough, when the line ended with \r\n. The resulting buffer was correct, as the buffer range went from <start> until \r, but that the pointer increased by just 1 could lead to the problem that the next pointer points at \n, which is still part of the newline and therefore, "getNextBlock" got 1 byte too much.
Refs Issue #4871
2023-02-04 15:16:22 +01:00
Robert Reif
88ef9eecc1
ACLoader: add support for reading more than one texture per object
2023-02-03 20:29:56 -05:00
Turo Lamminen
8d405d60d9
Fix Terragen loader
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Fixes e8d2b84017
2023-02-03 11:44:27 +02:00
PencilAmazing
feb3e9ff7a
Merge branch 'master' into PLYcomments#4866
2023-02-01 13:05:55 -05:00
krishty
df28e7830f
Merge branch 'master' into fix-build-without-armaturepopulate-post-process
2023-01-29 01:14:33 +01:00
PencilAmazing
6dc12f57a2
Merge branch 'master' into PLYcomments#4866
2023-01-23 21:50:26 -05:00
PencilAmazing
4d733d80f1
Merge branch 'master' into PLYcomments#4866
2023-01-23 15:56:04 -05:00
Kim Kulling
b31c04e37c
Merge branch 'master' into fix-msvc-emplace-warnings
2023-01-23 21:37:41 +01:00
Kim Kulling
f830d7998e
Merge branch 'master' into clean-up-ctors-dtors
2023-01-23 21:21:34 +01:00
PencilAmazing
cb8320945d
Fix issue #4866 by continuing to resetting read loop after hitting a comment
2023-01-23 14:18:50 -05:00
Kim Kulling
036f2b3771
Merge branch 'master' into remove-stray-semicolon
2023-01-23 20:06:43 +01:00
Kim Kulling
3e20502e0f
Merge branch 'master' into fix_gltf2_camera_fov
2023-01-23 19:14:42 +01:00
Kim Kulling
3bd2f788f6
Merge branch 'master' into replace-variables-with-literals
2023-01-23 18:55:20 +01:00
Kim Kulling
f2f967b8ba
Merge branch 'master' into remove-useless-virtual
2023-01-22 20:25:45 +01:00
Kim Kulling
f8bc8293ce
Update FBXMeshGeometry.h
2023-01-22 16:48:45 +01:00
Kim Kulling
303c30668f
Merge branch 'master' into trim-whitespace
2023-01-22 16:37:43 +01:00
Kim Kulling
d331a7e5d4
Merge branch 'master' into fix-build-without-armaturepopulate-post-process
2023-01-20 13:52:13 +01:00
Krishty
72f360710a
Fix MSVC Warnings With “emplace_back()”
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Several places in the code call `std::vector<aiVector3D>.emplace_back(0, 0, 0)`. The constructor of `aiVector3D` actually expects arguments of the type `ai_real`, (alias of `float` if compiling without `ASSIMP_DOUBLE_PRECISION`) but the literal `0` is of type `int`.
`emplace_back()` does support promotion, but `int` to `float` is a potentially lossy conversion. tl;dr: On warning level 4, MSVC spits out a very deeply nested `warning C4244: 'argument': conversion from '_Ty' to 'TReal', possible loss of data with _Ty=int and TReal=ai_real`.
2023-01-18 00:08:38 +01:00
shimaowo
20acfeaf97
Merge branch 'master' into fix_gltf2_camera_fov
2023-01-17 14:39:54 -08:00