Commit Graph

10089 Commits (7a3c8e5504d86161d8810539b6cfbc024ff8dbc1)

Author SHA1 Message Date
cywang f6dd11ca1a add operator* in aiQuaterniont 2020-12-17 15:07:03 +08:00
Kim Kulling b3e1ee3ca0
Merge pull request #3524 from inhosens/master
FBXConverter : Fix timescales of FBX animations
2020-12-16 22:33:16 +01:00
Inho Lee 4e5b25cd81 Keep AnimMesh data during the SortByPTypeProcess
A Postprocessing step, SortByPTypeProcess, can rebuild Mesh data,
but it does not handle AnimMesh.
This patch helps to rebuild appropriate AnimMeshes for the Mesh.
2020-12-16 19:19:30 +01:00
Inho Lee b8bf1eac04 FBXConverter : Fix timescales of FBX animations
FBX animations were recorded by framenumber, not by time.
This patch will change it as a base of milliseconds.
2020-12-16 15:02:46 +01:00
Martin 8003a016c2
Add some spaces to format code consistently 2020-12-15 12:36:00 +01:00
Martin 3718980c09
Only consider continuation tokens at end of line 2020-12-15 12:16:22 +01:00
Max Vollmer a15adc9fbc Fixed copypaste error 2020-12-14 17:01:42 +00:00
Max Vollmer 9d3c0081eb Throw if property length is out of bounds 2020-12-14 16:49:04 +00:00
Max Vollmer 1db51503d8 Throw instead of assert on invalid file input 2020-12-14 16:44:56 +00:00
Max Vollmer 5436e16802 * Fix memory leak in GLTF2 Importer that occurs when an exception gets thrown while constructing a scene
* Fix crash in GLTF2 Importer when a scene with dangling/uninitialized pointers gets deleted after an exception was thrown
* Fix crash in GLTF2 Importer when channel sampler is not set (negative index)
2020-12-14 16:37:02 +00:00
Max Vollmer (Microsoft Havok) 0e939cc450
Merge pull request #1 from assimp/master
Merge main into fork
2020-12-14 16:12:45 +00:00
Kim Kulling 2f1ff974fd
Merge pull request #3519 from MalcolmTyrrell/3dsMax2021PbrMaterials
3ds Max 2021 PBR Materials in FBX
2020-12-14 17:11:47 +01:00
wasd845 4e9176d2cd
_dest may be destructed twice if _dest is not null in MergeScenes() 2020-12-14 19:16:29 +08:00
Jean-Louis Boudrand 922f874e78 Merge branch 'gltf2-exporter-crash' of https://github.com/JLouis-B/assimp into gltf2-exporter-crash 2020-12-13 17:03:09 +01:00
Jean-Louis Boudrand d18fce3f06 Fix https://github.com/assimp/assimp/issues/3054
Corrected the animation of each bone of an animation were exported in different animations (+tabs fixes)
2020-12-13 17:02:50 +01:00
Jean-Louis Boudrand 33e7e2366c
Merge branch 'master' into gltf2-exporter-crash 2020-12-13 16:48:40 +01:00
Biswapriyo Nath c65f2cb3fb Remove extra semicolon while GCC being pedantic. 2020-12-13 00:12:44 +05:30
Biswapriyo Nath e2af015a57 Common: Fix GCC error invalid conversion in MINGW. 2020-12-11 21:43:09 +05:30
Kim Kulling 7dd0596010
Merge branch 'master' into 3dsMax2021PbrMaterials 2020-12-11 14:31:00 +01:00
Kim Kulling 3d49d06bcc
Merge pull request #3518 from Biswa96/add-msvc-check
Check _MSC_VER for MSVC specific pragma directives.
2020-12-11 14:30:25 +01:00
Kim Kulling a2adef8726
Merge branch 'master' into add-msvc-check 2020-12-11 14:11:10 +01:00
Kim Kulling 80bb8ab726
Merge pull request #3521 from huiji12321/master
Additional Compiler Options for mips64el
2020-12-11 14:07:49 +01:00
Jean-Louis Boudrand 8701a86c9d Fixed a crash of the Gltf 2 exporter in the case of an animation without a translation, rotation or scale animation key. 2020-12-10 23:47:54 +01:00
huiji12321 db475e7d4a
Merge branch 'master' into master 2020-12-10 09:04:24 +08:00
Kim Kulling 10092cd1ec
Merge pull request #3515 from LoicFr/master
glTF2Exporter: fix crash when exporting a scene with several meshes p…
2020-12-09 21:14:51 +01:00
Kim Kulling e4a1fb171e
Merge branch 'master' into master 2020-12-09 17:58:18 +01:00
Kim Kulling c168c4689e
Merge branch 'master' into master 2020-12-09 13:59:27 +01:00
Kim Kulling 99e4a10dc3
Merge pull request #3528 from tellypresence/issue-3525_use_option_for_rapidjson_no_member_iterator
Provide option for rapidjson no-member-iterator define
2020-12-09 13:58:52 +01:00
tellypresence 6db5b7046f Provide option for rapidjson no-member-iterator define
Originally added to fix warning on MSVC but breaks android build
2020-12-09 20:21:43 +09:00
Kim Kulling 816bbc852c
Merge branch 'master' into master 2020-12-08 19:54:04 +01:00
Kim Kulling aee01e8345
Merge pull request #3514 from ms-maxvollmer/gltf_fixes
GLTF: Fix crash on invalid base64 data + improved error messages
2020-12-08 19:48:53 +01:00
Kim Kulling 233d834514
Merge branch 'master' into gltf_fixes 2020-12-07 20:36:53 +01:00
Kim Kulling 41904ad7ce
Merge pull request #3516 from assimp/kimkulling-patch-8
Update Readme.md
2020-12-07 20:30:21 +01:00
Kim Kulling 1f8c75c871
Merge branch 'master' into kimkulling-patch-8 2020-12-07 16:55:07 +01:00
Kim Kulling c0d7ea981a
Merge branch 'master' into gltf_fixes 2020-12-04 16:02:16 +01:00
Kim Kulling 63f1b66224
Merge pull request #3512 from boguscoder/master
Fix for 3489 | Preserve morph targets when splitting by bone count
2020-12-04 15:58:22 +01:00
Kim Kulling eccdc6dc96
Merge branch 'master' into master 2020-12-04 15:30:56 +01:00
Kim Kulling f87ab4b4d7
Merge pull request #3506 from MalcolmTyrrell/fbxExceptionSafety
Fbx exception safety
2020-12-04 15:30:27 +01:00
Kim Kulling 5020a0aa33
Merge branch 'master' into fbxExceptionSafety 2020-12-04 11:01:56 +01:00
Max Vollmer (Microsoft Havok) e737adde50
Merge branch 'master' into gltf_fixes 2020-12-04 08:58:52 +00:00
huiji12321 1910bbbdd9 Additional Compiler Options for mips64el 2020-12-04 16:47:43 +08:00
Kim Kulling f67a9f253f
Merge branch 'master' into 3dsMax2021PbrMaterials 2020-12-03 22:20:01 +01:00
Kim Kulling 00b626c3c5
Merge pull request #3505 from Neil-Clifford-FB/scenepreprocessor-memoryleak
Sceneprecessor - potential memory leak
2020-12-03 20:41:50 +01:00
Kim Kulling c7aeb882e6
Update ScenePreprocessor.cpp 2020-12-03 17:28:51 +01:00
Malcolm Tyrrell 471d2acc92 Improvements & style 2020-12-03 11:17:45 +00:00
Max Vollmer (Microsoft Havok) a0ebad1698
Merge branch 'master' into gltf_fixes 2020-12-03 09:28:48 +00:00
Kim Kulling c5f45e26bd
Merge branch 'master' into scenepreprocessor-memoryleak 2020-12-03 10:08:05 +01:00
Malcolm Tyrrell 19af3f0d31 Swap the meaning using the out_mat property. 2020-12-02 16:59:29 +00:00
Biswapriyo Nath 8d8ba521e2 Check _MSC_VER for MSVC specific pragma directives.
This fixes build issues when compiled with compiles like Clang or GCC.
2020-12-02 02:05:14 +05:30
Kim Kulling 542ca843be
Update Readme.md 2020-12-01 16:38:18 +01:00