Commit Graph

6149 Commits (7116f46672cba31334597ab866e2e25ce69e1c40)

Author SHA1 Message Date
Kim Kulling 8895ecf243
Merge branch 'master' into kimkulling/cleanup_after_review 2022-09-07 21:26:54 +02:00
Kim Kulling 362ff08855 Add doc + small unittest 2022-09-07 21:25:46 +02:00
Gargaj d15b4ad7ef add missing light data to assbin import/export 2022-09-05 16:09:24 +02:00
Kim Kulling 2a667cc637
Merge branch 'master' into patch-1 2022-09-04 09:52:42 +02:00
Aaron Gokaslan 411171fa45 Apply some more modernize-use-emplace 2022-09-02 11:20:02 -04:00
Aaron Gokaslan e3b01e10db apply fixes to more headers 2022-09-01 12:28:45 -04:00
Aaron Gokaslan 4c6652f5b0 Add a handful of missing fixes 2022-09-01 11:37:53 -04:00
Gargaj a22aa75bca
fix vertices being joined duplicating weights
This bug causes weights to duplicate, i.e. one bone will have several (equal) weights assigned to the same vertex - which then has the potential to cause even bigger problems when combined with `LimitBoneWeightsProcess`.
2022-08-31 22:27:34 +02:00
Kim Kulling f527e56f22
Merge branch 'master' into explicitly-default-dtors 2022-08-30 22:21:06 +02:00
Kim Kulling 80ae9afe4e Add missing documentation. 2022-08-30 21:55:52 +02:00
Kim Kulling 25d7510b8c
Merge branch 'master' into kimkulling/cleanup_after_review 2022-08-29 22:17:39 +02:00
Kim Kulling e34becff62
Enable portable linkage to fix build 2022-08-29 11:43:32 +02:00
Kim Kulling 0571ee21fb Introduce unittest for BaseProcess. 2022-08-28 20:58:52 +02:00
Kim Kulling 02e6c425f9 Fix ordering of initalizer list 2022-08-27 15:20:53 +02:00
Kim Kulling e4c383324a Use string for constexpr 2022-08-27 15:11:54 +02:00
Kim Kulling 14186bcd6b Code cleanup and some new unittests for edgecases. 2022-08-27 14:07:45 +02:00
J.G.Adams 9cd723e282
Wrong object is created here!
If I'm not mistaken. Because this is originally push_back(aniMeshVertex) instead of push_back(v).
And the fact that aniMeshVertex is just getting created and destroyed for nothing.
It need to be replaced with this then? A Clang-tidy syntax to create the same aniMeshVertex.

I found this in pull request #4527 I think it may need to be reviewed too.
2022-08-26 19:12:11 -04:00
Aaron Gokaslan e93fa6699a Manually fix up 100 more instances where it should be defaulted 2022-08-25 12:20:13 -04:00
Aaron Gokaslan 6fa21dcc6e Explicitly default all empty dtors 2022-08-25 11:32:59 -04:00
Kim Kulling 2b30b7e062
Merge branch 'master' into skylion007/modernize-use-emplace 2022-08-24 11:48:30 +02:00
Kim Kulling 659195d852
Fix the fixme
- Based on the implementation in top of the last one I guess I know how to fix that.
- Replacing push_back by emplace_back
2022-08-24 11:17:10 +02:00
Turo Lamminen 0d8723a3eb Add FIXME comment 2022-08-24 10:43:40 +03:00
Turo Lamminen 654ae3af4e Fix out of bounds access in X3D loader 2022-08-24 10:42:01 +03:00
Aaron Gokaslan 25add7baa2
Merge branch 'master' into skylion007/modernize-use-emplace 2022-08-23 15:14:48 -04:00
Kim Kulling 87f601531c
Merge branch 'master' into master 2022-08-23 21:14:45 +02:00
Aaron Gokaslan b176061c41 Remove extra space in emplace insertions 2022-08-23 11:46:30 -04:00
Aaron Gokaslan 27edb43600 Apply modernize-use-emplace clang-tidy rule 2022-08-23 11:41:49 -04:00
Turo Lamminen f890bc791f Fix out of bounds write 2022-08-23 14:38:27 +03:00
Turo Lamminen 68bc6a06b9 Use unique_ptr for aaiBones instead of explicit delete[] 2022-08-23 14:17:56 +03:00
Turo Lamminen 03397d42e2 Use unique_ptr for aaiFaces instead of explicit delete[] 2022-08-23 14:15:06 +03:00
Turo Lamminen 795c0abcc8 Apply modernize-loop-convert to the simplified loop 2022-08-23 14:10:23 +03:00
Turo Lamminen 1ca44acebc Simplify a for loop 2022-08-23 14:10:23 +03:00
Turo Lamminen 712671e81a Apply modernize-loop-convert again 2022-08-23 14:10:20 +03:00
Turo Lamminen 5f28c51c03 Apply clang-tidy modernize-loop-convert transformation 2022-08-23 13:59:42 +03:00
Kim Kulling 2013ae114a
[WIP] Use ai_Real to write correct accuracy
- closes https://github.com/assimp/assimp/issues/4676
2022-08-18 17:41:07 +02:00
vkaytsanov 4c143eb581
Merge branch 'master' into master 2022-08-17 12:01:44 +03:00
Turo Lamminen 1c59de42fc Make some blender fields warn if missing instead of error 2022-08-17 11:42:32 +03:00
Turo Lamminen d2dc0401c3 Use weak pointer for ModifierData prev to avoid memory leak 2022-08-17 11:42:32 +03:00
Turo Lamminen 30555282fe Use weak pointer for ElemBase last to avoid memory leak 2022-08-17 11:42:32 +03:00
Turo Lamminen 56b6446913 Use weak pointer for MirrorModifierData mirror_ob to avoid memory leak 2022-08-17 11:42:32 +03:00
Turo Lamminen 90d1464405 Remove set but unused variables 2022-08-17 11:42:32 +03:00
Turo Lamminen 2e64880abf Inherit SubsurfModifierData and MirrorModifierData from SharedModifierData
This makes the cast in BlenderModifierShowcase::ApplyModifiers work
correctly and not invoke UB.
2022-08-17 11:42:32 +03:00
Turo Lamminen e43e3e11b9 Move SharedModifierData definition to BlenderScene.h 2022-08-17 11:42:32 +03:00
Turo Lamminen 2c1943cd10 Improve BlenderDNA error message 2022-08-17 11:42:32 +03:00
Kim Kulling 89c4640744
Merge branch 'master' into master 2022-08-16 20:53:45 +02:00
vkaytsanov d469c7b161 Remove exception on glTF 2.0 loading 2022-08-16 15:52:43 +03:00
Kim Kulling baf14f6c16
Merge branch 'master' into master 2022-08-12 14:09:04 +02:00
Aleks L 4b85eb59c2
Fixes Heap-buffer-overflow READ in Assimp::ASE::Parser::ParseLV1SoftSkinBlock 2022-08-10 15:30:07 +01:00
Ville Voutilainen 253f8bfa62 Use unqualified uint32_t everywhere in FBXBinaryTokenizer
The use of qualified std::uint32_t requires including <cstdint> instead
of <stdint.h> on some implementations, and that breaks the build of Qt 6
on GCC 13. Just use the unqualified name everywhere.
2022-08-09 01:54:31 +03:00
Kim Kulling 5084a4d155
Use [[fallthrough]]; to mark whished fallthroughs
- closes https://github.com/assimp/assimp/issues/4654
2022-08-05 20:49:37 +02:00