Commit Graph

6278 Commits (6ed433d011dd95d7afc297e7836c1f9df96d6cf9)

Author SHA1 Message Date
Turo Lamminen e8f0eb930d Fix loading binary LWO files 2023-02-24 14:40:27 +02:00
Turo Lamminen 3bdc43a216 Add debug logging to LWO node graph generation 2023-02-24 14:40:27 +02:00
Turo Lamminen 657c1d8ad0 Use unique_ptr to store pivot nodes until moved to mapPivot 2023-02-24 14:40:23 +02:00
Turo Lamminen 3bdfecb0ed Destroy mapPivot nodes as we go 2023-02-24 13:26:34 +02:00
Turo Lamminen be28f0949b Whitespace 2023-02-24 13:20:40 +02:00
Turo Lamminen 53c6cc0966 Add a scope so mapPivot is destroyed when no longer used 2023-02-24 13:19:38 +02:00
Turo Lamminen 92f7c50c91 Remove dead code 2023-02-24 13:18:04 +02:00
Turo Lamminen 28d4e394c0 Use std::unique_ptr a bit 2023-02-24 13:17:32 +02:00
Kim Kulling eb73464055
Merge branch 'master' into fix-fbx-document-duplicate-id-leak 2023-02-23 10:39:52 +01:00
Kim Kulling 2c3d52a5a1
Merge branch 'master' into master 2023-02-23 10:15:07 +01:00
Kim Kulling c8d50dc83f
Merge branch 'master' into patch-2 2023-02-22 21:33:20 +01:00
Johan Mattsson fa4273ee1f
Fix index out of bounds 2023-02-20 19:56:57 +01:00
Johan Mattsson f8132bf17c
Fix index out of bounds 2023-02-20 19:50:06 +01:00
Aaron Jacobs 53e5f19b14 Use C++ style casts 2023-02-17 11:20:00 -08:00
Aaron Jacobs e4386d3013 Fix implicit conversion errors on macOS 2023-02-16 15:21:43 -08:00
Anton Vaneev 2cd3da4831
Fix a leak in FBXDocument when duplicate object IDs are found
When a duplicate ID is encountered, existing LazyObject is overwritten. Previously allocated instance leaks.

This change deletes the previously allocated instance before overwriting the pointer.
2023-02-16 11:21:29 +01:00
Kim Kulling 3585dd577d
Fix: Add default parameter to constructor/destructor. 2023-02-16 11:19:23 +01:00
Kim Kulling 7877dab43a
Fix: Fix typo 2023-02-16 10:59:36 +01:00
Kim Kulling bc8a122d88
Review finding: Use constexpr instead of macro 2023-02-16 09:28:35 +01:00
Kim Kulling b170370e5c Fix: Fix memleak when exiting method by exception 2023-02-08 21:29:54 +01:00
sunjc fb146b7d39 fix typo, use a macro to avoid magic numbers. 2023-02-08 10:13:48 +08:00
sunjc 647f1e47fa fix regression in join vertices post process. 2023-02-07 20:05:39 +08:00
Kim Kulling 839cd35a54
Merge branch 'master' into master 2023-02-04 19:08:39 +01:00
Matthias Möller db72c6ee38 When "getNextBlock" was called after "getNextLine", the pointer could still on the newline.
The pointer to a newline could not advance enough, when the line ended with \r\n. The resulting buffer was correct, as the buffer range went from <start> until \r, but that the pointer increased by just 1 could lead to the problem that the next pointer points at \n, which is still part of the newline and therefore, "getNextBlock" got 1 byte too much.

Refs Issue #4871
2023-02-04 15:16:22 +01:00
Robert Reif 88ef9eecc1 ACLoader: add support for reading more than one texture per object 2023-02-03 20:29:56 -05:00
Turo Lamminen 8d405d60d9 Fix Terragen loader
Fixes e8d2b84017
2023-02-03 11:44:27 +02:00
PencilAmazing feb3e9ff7a
Merge branch 'master' into PLYcomments#4866 2023-02-01 13:05:55 -05:00
Kim Kulling 5caae1a86d
Merge branch 'master' into JoinVerticesProcessUsedVerticesMask 2023-01-31 21:03:32 +01:00
Kim Kulling d6b8d61066
Merge branch 'master' into JoinVerticesProcessUsedVerticesMask 2023-01-30 20:58:21 +01:00
krishty df28e7830f
Merge branch 'master' into fix-build-without-armaturepopulate-post-process 2023-01-29 01:14:33 +01:00
PencilAmazing 6dc12f57a2
Merge branch 'master' into PLYcomments#4866 2023-01-23 21:50:26 -05:00
Kim Kulling 57054415cf
Merge branch 'master' into fixLHNormals 2023-01-24 00:04:49 +01:00
PencilAmazing 4d733d80f1
Merge branch 'master' into PLYcomments#4866 2023-01-23 15:56:04 -05:00
Kim Kulling b31c04e37c
Merge branch 'master' into fix-msvc-emplace-warnings 2023-01-23 21:37:41 +01:00
Kim Kulling f830d7998e
Merge branch 'master' into clean-up-ctors-dtors 2023-01-23 21:21:34 +01:00
PencilAmazing cb8320945d Fix issue #4866 by continuing to resetting read loop after hitting a comment 2023-01-23 14:18:50 -05:00
Kim Kulling 036f2b3771
Merge branch 'master' into remove-stray-semicolon 2023-01-23 20:06:43 +01:00
Kim Kulling 3e20502e0f
Merge branch 'master' into fix_gltf2_camera_fov 2023-01-23 19:14:42 +01:00
Kim Kulling 3bd2f788f6
Merge branch 'master' into replace-variables-with-literals 2023-01-23 18:55:20 +01:00
AdamCichocki 5ed09b7ab6 usedVertexIndicesMask is now based on vector<boo> instead of vector<uint> 2023-01-23 16:39:06 +01:00
AdamCichocki 72b178b9fc Optimized usedVertexIndices by using bitmask instead of unordered_set 2023-01-23 14:51:02 +01:00
Kim Kulling f2f967b8ba
Merge branch 'master' into remove-useless-virtual 2023-01-22 20:25:45 +01:00
Kim Kulling f8bc8293ce
Update FBXMeshGeometry.h 2023-01-22 16:48:45 +01:00
Kim Kulling 303c30668f
Merge branch 'master' into trim-whitespace 2023-01-22 16:37:43 +01:00
Kim Kulling 5ed01bcfa3
Ensure initializer exists
- Fixing a Codaxy finding.
2023-01-20 20:00:36 +01:00
Kim Kulling 81cf1369db
Set correct number of bones in mesh instance 2023-01-20 19:20:06 +01:00
Kim Kulling ab0a119626
Update LimitBoneWeightsProcess.cpp
- Removing empty bones only if AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES is enabled.
- closes https://github.com/assimp/assimp/issues/4840
2023-01-20 19:14:04 +01:00
lsnoel 8d1256f472 Comments about winding order fix for gen normals 2023-01-20 14:55:06 +00:00
Kim Kulling d331a7e5d4
Merge branch 'master' into fix-build-without-armaturepopulate-post-process 2023-01-20 13:52:13 +01:00
lsnoel eb5d3c51e8 Correctly consider aiProcess_FlipWindingOrder AND aiProcess_MakeLeftHanded when generating normals 2023-01-19 16:46:29 +00:00