Commit Graph

1207 Commits (5c7acc968bb02baf51e0e9f6a6232301abd6d21d)

Author SHA1 Message Date
Kim Kulling 4024726eca
Fix leak (#5762)
* Fix leak

* Update utLogger.cpp
2024-09-07 21:02:34 +02:00
RichardTea ed3fccd5db
Add option to ignore FBX custom axes (#5754)
AI_CONFIG_IMPORT_FBX_IGNORE_UP_DIRECTION
Default false

Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-09-05 21:03:26 +02:00
Matthias Möller ff2dc2fb2e
Prevents PLY from parsing duplicate properties (#5743)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-09-04 11:54:24 +02:00
Kim Kulling c35200e38e
prepare v5.4.3 (#5741)
* prepare v5.4.3

- Increase patch level

* Update utVersion.cpp

Fix version test
2024-08-30 20:35:01 +02:00
Kim Kulling 1e09642382
Ply-Importer: Fix vulnerability (#5739) 2024-08-30 19:43:39 +02:00
Sanchikuuus 12ed0286e4
Added more Maya materials (#5101)
* Added more Maya materials

Added Maya materials to list and add setting texture properties for getting lost textures to mesh

* Update utMaterialSystem.cpp

Now new enumerators are handled by a case label in utMaterialSystem.cpp

* Update material.h

- Fix tests: use the correct max material parameter

---------

Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-08-24 11:29:47 +02:00
Matthias Möller 12cdbb712c
Fixes possible out-of-bound read in findDegenerate (#5679)
This is possible, if the option "aiProcess_ValidateDataStructure" is deactivated as postprocessing step, but the option "aiProcess_FindDegenerates" is activated and the mesh contains invalid data structures

Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-08-13 16:24:43 +02:00
Kim Kulling 35e4f1bf64
Kimkulling/fix double precision tests (#5660)
* Make color single precision

* Fix the unittests for double precision

* Fix merge issues

* Fix issues with Vertex + Color4

* Fix vertex operator, some tests are still red.
2024-07-12 14:37:49 +02:00
Steve M 0cb1693689
[USD] Integrate "tinyusdz" project (#5628)
* Squash development commits for PR

* Fix failing build on armeabi-v7a via android NDK

* Update with blendshape support

* Migrate to auto-cloning and patching tinyusdz (instead of manually copying files)

* Update to latest rendermesh-refactor branch commit

* Remove tracked file

* Update to use recent commit to "dev" branch

"rendermesh-refactor" was merged to "dev" around 9 May 2024 but merge
was not obvious from commit messages

* Add UNUSED() macro

(cherry picked from commit d89fe8f034c353cc5cc5b3ac78cd8845e006de38)

* Update tinyusdz branch

* Prevent per-ABI (x86, x86_64 etc) clone on android

* Add verbose logging cmake option

* Fix macro and patch

* Address compiler warnings

* Address compiler warnings

* Address compiler warnings

* Attempt prevent re-clone/re-patch once downloaded by any ABI build

* Disable tinyusdz clone/build by default

assimp github PR auto-CI checks clone/build the tinyusdz code, and reject PR
due to compiler warnings in the 3rd party external tinyusdz project

---------

Co-authored-by: Steve M <praktique-tellypresence@yahoo.com>
2024-07-12 13:25:35 +02:00
Kim Kulling bff00b15f1
Replace raw pointers by std::string (#5656)
* Replace raw pointers by std::string
2024-07-06 13:59:02 +02:00
Matthias Möller 35976a4eb4
fixes some uninit bool loads (#5644)
This commit fixes some bool loads which are not initialized. With ubsan and the "option -fsanitize=bool", this results in a runtime error during test execution.

Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-02 21:54:18 +02:00
Kim Kulling a51500ba2b
Draft: Update init of aiString (#5623)
* Draft: Update init of aiString

- closes https://github.com/assimp/assimp/issues/5622

* Update types.h

* Fix typo

* Fix another typo

* Adapt usage of AI_MAXLEN

* Fix compare operator

* Add missing renames
2024-06-17 13:12:54 +02:00
Kim Kulling 04afb63d34
fix ci by disabling tests (#5583)
* fix ci by disabling tests

* fix comment brackets
2024-05-18 12:04:50 +02:00
Kim Kulling 10df90ec14
Prepare v5.4.1 (#5573)
* [Draft] Prepare v5.4.1

* Update utVersion.cpp

Adapt test to v5.4.1
2024-05-13 13:45:14 +02:00
Kim Kulling 001bb01eb2
Make sure for releases revision will be zero (#5571) 2024-05-13 13:00:26 +02:00
Kim Kulling 325b0a543f
Add checks for invalid buffer ans size (#5570) 2024-05-13 08:55:10 +02:00
Kim Kulling 8b9ed34eaa
Update CMakeLists.txt (#5531)
* Update CMakeLists.txt

* Update Version.cpp

* Update CMakeLists.txt

Update minimum version of cmake

* Update utVersion.cpp

Adapt unittest
2024-04-07 23:14:12 +02:00
Oleg Ivanov 9d11b220eb
Fix utDefaultIOStream test under MinGW (#5525) 2024-04-06 12:48:28 +02:00
Kim Kulling 01231d0e60
Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
Adam Mizerski 4b9f46dbda
ColladaParser: check values length (#5462)
* ColladaParser: check values length

fixes: #4286

* Refactor calculation of size for data

---------

Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-02-15 13:07:00 +01:00
fvbj 2d98f6a880
Fix identity matrix check (#5445)
* Fix identity matrix check

Adds an extra epsilon value to check the matrix4x4 identity. The method is also used to export to GLTF/GLTF2 format to check node transformation matrices. The epsilon value can be set using AI_CONFIG_CHECK_IDENTITY_MATRIX_EPSILON with the default value set to 10e-3f for backward compatibility of legacy code.

* Fix type of float values in the unit test

* Update matrix4x4.inl

Fix typo

* Update matrix4x4.inl

Remove dead code.

* Add isIdentity-Test

* Update AssimpAPITest_aiMatrix4x4.cpp

---------

Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-02-06 21:24:41 +01:00
Robert Reif 81c20a5c61 Improve acc file loading
Add warning and support for tolerating a common problem where objects have wrong kid count.
Add support for empty texture layers.
2024-01-09 21:13:13 +01:00
Andre Schulz 74af43f655 Add unit test for X3D IndexedLineSet
Unit test for issue #3101

Thanks to @mvidiassov for the X3D test file!
2024-01-09 20:55:51 +01:00
Steve M ea9aa863ff Increase texture variety 2024-01-07 20:16:19 +01:00
Steve M cb8150b3e8 Add missing textures and reduce texture sprawl 2024-01-07 20:16:19 +01:00
Kim Kulling 263bebb5ba Add a test before generating the txture folder 2023-12-29 16:55:37 +01:00
Alexandre Avenel bfe8745b90 Add as unit-test an invalid PLY model triggering heap-buffer-overflow
==23896==ERROR: AddressSanitizer: heap-buffer-overflow on address 0x12f9daec1827 at pc 0x7ffcad83699c bp 0x00c61574c910 sp 0x00c61574c910
READ of size 1 at 0x12f9daec1827 thread T0
==23896==WARNING: Failed to use and restart external symbolizer!
    #0 0x7ffcad83699b in Assimp::IOStreamBuffer<char>::getNextLine C:\Users\aavenel\Dev\assimp\include\assimp\IOStreamBuffer.h:299
    #1 0x7ffcad83ce69 in Assimp::PLY::DOM::ParseHeader C:\Users\aavenel\Dev\assimp\code\AssetLib\Ply\PlyParser.cpp:428
    #2 0x7ffcad83d58e in Assimp::PLY::DOM::ParseInstanceBinary C:\Users\aavenel\Dev\assimp\code\AssetLib\Ply\PlyParser.cpp:498
    #3 0x7ffcad83302a in Assimp::PLYImporter::InternReadFile C:\Users\aavenel\Dev\assimp\code\AssetLib\Ply\PlyLoader.cpp:189
    #4 0x7ffcad4f2f48 in Assimp::BaseImporter::ReadFile C:\Users\aavenel\Dev\assimp\code\Common\BaseImporter.cpp:135
    #5 0x7ffcad51ee46 in Assimp::Importer::ReadFile C:\Users\aavenel\Dev\assimp\code\Common\Importer.cpp:709
    #6 0x7ff7dd8f9f1a in ImportModel C:\Users\aavenel\Dev\assimp\tools\assimp_cmd\Main.cpp:307
    #7 0x7ff7dd8fdf9e in Assimp_Info C:\Users\aavenel\Dev\assimp\tools\assimp_cmd\Info.cpp:344
    #8 0x7ff7dd8fc04f in main C:\Users\aavenel\Dev\assimp\tools\assimp_cmd\Main.cpp:222
    #9 0x7ff7dd9030eb in __scrt_common_main_seh D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
    #10 0x7ffd39e57343 in BaseThreadInitThunk+0x13 (C:\WINDOWS\System32\KERNEL32.DLL+0x180017343)
    #11 0x7ffd3a2626b0 in RtlUserThreadStart+0x20 (C:\WINDOWS\SYSTEM32\ntdll.dll+0x1800526b0)
2023-11-20 08:43:17 +01:00
Kim Kulling c1deb808fa Fix: Remove incorrect final statements 2023-10-29 10:05:25 +01:00
Kim Kulling 5d60cf228a Fix: Waning implicite cast 2023-10-08 14:43:53 +00:00
Kim Kulling 2f78d48d6b Fix: Warning implicite convertion 2023-10-08 14:43:53 +00:00
Kim Kulling 3c1423d5a5 Replace uint by unsigned int 2023-10-08 14:43:53 +00:00
Kim Kulling 1ee13872b1 Update utglTF2ImportExport.cpp 2023-10-08 14:43:53 +00:00
Kim Kulling 01322ec831 Fix Warning: Use float instead of double 2023-10-08 14:43:53 +00:00
fvbj 8fcc65a8af Extension of data export to GLB/GLTF format
Allows to export unlimited (more than 4) bones per vertex
Use JOINTS_1,2,.. and WEIGHTS_1,2,...
Added AI_CONFIG_EXPORT_GLTF_UNLIMITED_SKINNING_BONES_PER_VERTEX flag
2023-10-08 14:43:53 +00:00
Kim Kulling c421247be9 Update utVersion.cpp 2023-09-23 18:35:48 +02:00
Kim Kulling bad725ec86 Fix: Fix versions 2023-09-23 18:35:48 +02:00
Kim Kulling 9d12dd6df3 Doc: Add wiki link
- closes https://github.com/assimp/assimp/issues/5240
2023-09-22 11:03:19 +02:00
Kim Kulling 7fb4b24cb5 Update googletest to 1.14.0 2023-09-19 09:01:04 +02:00
Steve M ca7f6de671
Merge branch 'master' into fix_malformed_irr_files 2023-07-14 20:40:56 -07:00
Steve M 3161f0e754 Introduce alternate versions with animations disabled to allow sucessful load 2023-07-14 20:19:28 -07:00
Kim Kulling 16021ef9ac
Merge branch 'master' into cloud_storage_version 2023-07-14 11:47:24 +02:00
Marco Feuerstein 0e7cd18c8b Strip aws gcs version string. 2023-07-14 09:37:48 +02:00
Steve M 1e6c7063b6 Fix typos 2023-07-13 20:28:48 -07:00
Marco Feuerstein bf38d67935 Fix detection of KHR_materials_specular. 2023-07-13 11:51:56 +02:00
Kim Kulling a5bb4b59e4
Merge branch 'master' into irrfix 2023-07-03 11:19:53 +02:00
Kim Kulling d1ad4e54d7
Create licence.md
- closes https://github.com/assimp/assimp/issues/5144
2023-07-03 08:26:50 +02:00
PencilAmazing f1561f03ce
Merge branch 'master' into irrfix 2023-07-02 15:10:04 -04:00
PencilAmazing 57306bcd63 Make unit test more useful in case importer breaks again 2023-07-02 14:55:25 -04:00
PencilAmazing 96eb87265e Apply clang-format to unit test 2023-07-02 14:35:22 -04:00
emaame 22c8d97b54 Support OBJ specified only a part of vertex colors
The omitted vertex colors are treated as (0, 0, 0, 1).

e.g

v  0.0  0.0  0.0
v  0.0  0.0  1.0  0.0  0.0  0.0
v  0.0  1.0  0.0
v  1.0  0.0  0.0  1.0  0.6  0.3
v  1.0  1.0  0.0
2023-06-17 16:31:04 +09:00