Marc-Antoine Lortie
4d27fccd0b
Fixed memory leaks in SimpleTexturedOpenGL sample.
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- Added function "cleanup" to centralize release of resources.
- Added function "freeTextureIds" to free textureIds memory.
- Added call to freeTextureIds in LoadGLTextures to free memory before it is allocated again.
- Made several changes in KillGLWindow to prevent certain Win32 handle/resources
from being released more than once.
2020-02-19 13:17:45 -05:00
Marc-Antoine Lortie
d9042e4609
Fixed SimpleTexturedOpenGL sample.
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Several places in the sample's code were calling Unicode versions of Win32 functions with "multibyte" strings. A few changes were required to fix it.
I added a class "UTFConverter", which handles calls to unicode/multibyte string conversions. This should help minimize the impacts on code change in case C++'s codecvt_utf8 ever changes.
In addition, seveal memory leaks have been found, but these fixes will come in another PR because it goes beyond the scope of this PR.
DevIL.lib was removed in CMakeFiles.txt, as it is unused in the sample.
Here is a list of the changes:
- Fixed MB string calls to Unicode functions.
- Added class UTFConverter to handle string conversions.
- Removed reference to DevIL.lib.
- Fixed compile warnings.
2020-02-15 18:02:12 -05:00
kimkulling
3f9a25df5a
Devil: replace this by header-only lib.
2019-02-07 17:09:05 +01:00
BuildTools
a8a1ca9894
header paths adjusted for unit tests and samples
2018-01-05 23:12:40 -08:00
Jared Mulconry
539410d033
Fixed an error when compiling samples under MSVC that was caused by assuming including windows.h would pull in shellapi.h
2017-09-24 19:31:04 +10:00
Jared Mulconry
059a32654e
Addressed warnings generated on MSVC across x86 and x64.
2017-09-24 19:29:43 +10:00
Chris Russ
63a4591683
Fixing bugs related to 64-bit upgrade in materials
2016-08-16 16:03:56 +10:00
Eric Engestrom
87e7cf00a2
Fix spelling mistakes
2016-04-03 01:38:00 +01:00
Kim Kulling
524834c307
Fix line endings.
2015-08-08 18:02:37 +02:00
Richard
1d96486437
Refactored: Reformat CMake files to conform to editor config
2015-06-28 15:50:57 -06:00
Ricardo Ortiz
a94e668486
Define CMAKE_DEBUG_POSTFIX and use it instead of ASSIMP_DEBUG_PREFIX
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to have a consistent library name accross platforms.
2015-01-23 14:19:29 -05:00
Kim Kulling
0ede630b10
bugfix:
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- fix unhandled exception with sample SimpleTexturedOpenGL #308
- remove commented code, which made no sense any more.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-08-16 13:34:35 +02:00
Alexander Gessler
79d8e4c14a
SimpleTexturedOpenGL/CMakeLists.txt: add path to DEVIL prebuilt library.
2014-06-01 17:33:50 +02:00
Marcel Metz
c1b28ff1ce
Removed unreferenced variables.
2013-11-20 14:40:25 +01:00
Marcel Metz
07ab616644
Fixed building simple opengl texture example with mingw.
2013-11-20 14:40:24 +01:00
Jared Duke
4328636d14
Allow commandline-supplied model path for the SimpledTexturedOGL sample
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Currently, the path to the model in the sample is hardcoded. Allow the user
to provide a model path via the command line for the sample, and remove a few
redundant comments.
2013-10-02 18:09:03 -07:00
aramis_acg
aaf0be0bbf
- CMake overhaul. Add proper FindXXX scripts for PkgMacros, ZLIB, DirectX. Isolate MSVC-specific defines. Add newer boost versions to boost whitelist. Many thanks to Mr. S. for the patch! (see http://zfx.info/viewtopic.php?f=9&t=334&p=32190#p32190 )
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1293 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-07-17 22:56:15 +00:00
aramis_acg
21a0a222b8
- apply https://github.com/assimp/assimp/pull/5
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1273 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-07-08 01:32:29 +00:00
jonathanklein
eebba5348d
- Added Debug Postfix
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- added Viewer Installer
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1172 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-18 10:55:47 +00:00
jonathanklein
6852eb6ffe
- compiler error fixes for sample programs
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1171 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-18 10:53:58 +00:00
aramis_acg
c05acabea9
- update cmake build environment, now includes targets to build debian packages for Assimp.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@997 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-09 19:34:21 +00:00
klickverbot
7e5e2d7ea1
Quick fix to make the SimpleOpenGL sample compile with MinGW.
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This commit is cluttered with whitespace fixes, sorry for that.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@839 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-10 19:34:40 +00:00
aramis_acg
fdda697af7
Move test models with problematic license restrictions to test/models-nonbsd and update the test suites accordingly.
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Update note in LICENSE accordingly.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@827 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-10-13 17:57:06 +00:00
kimmi
0fd0f68b26
UPDATE: Add opengl-samples to cmake build enviroment for windows systems.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@823 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-10-03 12:08:21 +00:00
aramis_acg
78b94afb71
Update SimpleTexturedOpenGL sample.
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Add Martin Walser to CREDITS.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@760 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-02 11:41:36 +00:00
aramis_acg
7b3f55b05b
Add DevIL and Glut binaries for windows/x86.
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Restructure workspace locations for samples.
Add SamHayne's sample from http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3736373 with some minor changes to suit the new directory layout.
Update README.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@759 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-06-30 11:29:52 +00:00