Turo Lamminen
e8f0eb930d
Fix loading binary LWO files
2023-02-24 14:40:27 +02:00
Turo Lamminen
3bdc43a216
Add debug logging to LWO node graph generation
2023-02-24 14:40:27 +02:00
Turo Lamminen
657c1d8ad0
Use unique_ptr to store pivot nodes until moved to mapPivot
2023-02-24 14:40:23 +02:00
Turo Lamminen
3bdfecb0ed
Destroy mapPivot nodes as we go
2023-02-24 13:26:34 +02:00
Turo Lamminen
be28f0949b
Whitespace
2023-02-24 13:20:40 +02:00
Turo Lamminen
53c6cc0966
Add a scope so mapPivot is destroyed when no longer used
2023-02-24 13:19:38 +02:00
Turo Lamminen
92f7c50c91
Remove dead code
2023-02-24 13:18:04 +02:00
Turo Lamminen
28d4e394c0
Use std::unique_ptr a bit
2023-02-24 13:17:32 +02:00
Kim Kulling
eb73464055
Merge branch 'master' into fix-fbx-document-duplicate-id-leak
2023-02-23 10:39:52 +01:00
Kim Kulling
2c3d52a5a1
Merge branch 'master' into master
2023-02-23 10:15:07 +01:00
Kim Kulling
c8d50dc83f
Merge branch 'master' into patch-2
2023-02-22 21:33:20 +01:00
Johan Mattsson
fa4273ee1f
Fix index out of bounds
2023-02-20 19:56:57 +01:00
Johan Mattsson
f8132bf17c
Fix index out of bounds
2023-02-20 19:50:06 +01:00
Aaron Jacobs
53e5f19b14
Use C++ style casts
2023-02-17 11:20:00 -08:00
Aaron Jacobs
e4386d3013
Fix implicit conversion errors on macOS
2023-02-16 15:21:43 -08:00
Anton Vaneev
2cd3da4831
Fix a leak in FBXDocument when duplicate object IDs are found
...
When a duplicate ID is encountered, existing LazyObject is overwritten. Previously allocated instance leaks.
This change deletes the previously allocated instance before overwriting the pointer.
2023-02-16 11:21:29 +01:00
Kim Kulling
3585dd577d
Fix: Add default parameter to constructor/destructor.
2023-02-16 11:19:23 +01:00
Kim Kulling
7877dab43a
Fix: Fix typo
2023-02-16 10:59:36 +01:00
Kim Kulling
bc8a122d88
Review finding: Use constexpr instead of macro
2023-02-16 09:28:35 +01:00
Kim Kulling
b170370e5c
Fix: Fix memleak when exiting method by exception
2023-02-08 21:29:54 +01:00
sunjc
fb146b7d39
fix typo, use a macro to avoid magic numbers.
2023-02-08 10:13:48 +08:00
sunjc
647f1e47fa
fix regression in join vertices post process.
2023-02-07 20:05:39 +08:00
Kim Kulling
839cd35a54
Merge branch 'master' into master
2023-02-04 19:08:39 +01:00
Matthias Möller
db72c6ee38
When "getNextBlock" was called after "getNextLine", the pointer could still on the newline.
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The pointer to a newline could not advance enough, when the line ended with \r\n. The resulting buffer was correct, as the buffer range went from <start> until \r, but that the pointer increased by just 1 could lead to the problem that the next pointer points at \n, which is still part of the newline and therefore, "getNextBlock" got 1 byte too much.
Refs Issue #4871
2023-02-04 15:16:22 +01:00
Robert Reif
88ef9eecc1
ACLoader: add support for reading more than one texture per object
2023-02-03 20:29:56 -05:00
Turo Lamminen
8d405d60d9
Fix Terragen loader
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Fixes e8d2b84017
2023-02-03 11:44:27 +02:00
PencilAmazing
feb3e9ff7a
Merge branch 'master' into PLYcomments#4866
2023-02-01 13:05:55 -05:00
Kim Kulling
5caae1a86d
Merge branch 'master' into JoinVerticesProcessUsedVerticesMask
2023-01-31 21:03:32 +01:00
Kim Kulling
d6b8d61066
Merge branch 'master' into JoinVerticesProcessUsedVerticesMask
2023-01-30 20:58:21 +01:00
krishty
df28e7830f
Merge branch 'master' into fix-build-without-armaturepopulate-post-process
2023-01-29 01:14:33 +01:00
PencilAmazing
6dc12f57a2
Merge branch 'master' into PLYcomments#4866
2023-01-23 21:50:26 -05:00
Kim Kulling
57054415cf
Merge branch 'master' into fixLHNormals
2023-01-24 00:04:49 +01:00
PencilAmazing
4d733d80f1
Merge branch 'master' into PLYcomments#4866
2023-01-23 15:56:04 -05:00
Kim Kulling
b31c04e37c
Merge branch 'master' into fix-msvc-emplace-warnings
2023-01-23 21:37:41 +01:00
Kim Kulling
f830d7998e
Merge branch 'master' into clean-up-ctors-dtors
2023-01-23 21:21:34 +01:00
PencilAmazing
cb8320945d
Fix issue #4866 by continuing to resetting read loop after hitting a comment
2023-01-23 14:18:50 -05:00
Kim Kulling
036f2b3771
Merge branch 'master' into remove-stray-semicolon
2023-01-23 20:06:43 +01:00
Kim Kulling
3e20502e0f
Merge branch 'master' into fix_gltf2_camera_fov
2023-01-23 19:14:42 +01:00
Kim Kulling
3bd2f788f6
Merge branch 'master' into replace-variables-with-literals
2023-01-23 18:55:20 +01:00
AdamCichocki
5ed09b7ab6
usedVertexIndicesMask is now based on vector<boo> instead of vector<uint>
2023-01-23 16:39:06 +01:00
AdamCichocki
72b178b9fc
Optimized usedVertexIndices by using bitmask instead of unordered_set
2023-01-23 14:51:02 +01:00
Kim Kulling
f2f967b8ba
Merge branch 'master' into remove-useless-virtual
2023-01-22 20:25:45 +01:00
Kim Kulling
f8bc8293ce
Update FBXMeshGeometry.h
2023-01-22 16:48:45 +01:00
Kim Kulling
303c30668f
Merge branch 'master' into trim-whitespace
2023-01-22 16:37:43 +01:00
Kim Kulling
5ed01bcfa3
Ensure initializer exists
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- Fixing a Codaxy finding.
2023-01-20 20:00:36 +01:00
Kim Kulling
81cf1369db
Set correct number of bones in mesh instance
2023-01-20 19:20:06 +01:00
Kim Kulling
ab0a119626
Update LimitBoneWeightsProcess.cpp
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- Removing empty bones only if AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES is enabled.
- closes https://github.com/assimp/assimp/issues/4840
2023-01-20 19:14:04 +01:00
lsnoel
8d1256f472
Comments about winding order fix for gen normals
2023-01-20 14:55:06 +00:00
Kim Kulling
d331a7e5d4
Merge branch 'master' into fix-build-without-armaturepopulate-post-process
2023-01-20 13:52:13 +01:00
lsnoel
eb5d3c51e8
Correctly consider aiProcess_FlipWindingOrder AND aiProcess_MakeLeftHanded when generating normals
2023-01-19 16:46:29 +00:00