Commit Graph

24 Commits (3ded2d9123f43890bd03a88567c26082bbb68c20)

Author SHA1 Message Date
abma 470ad98281 fix "headercheck":
part of https://github.com/assimp/assimp/issues/534
2015-04-15 21:22:26 +02:00
Turo Lamminen 5a74e07f5f Mark some more functions with AI_WONT_RETURN 2015-02-27 23:09:12 +02:00
Wolfgang Herget ca3ce4703d Rename ColladaParser::CopyPrimitive to ::CopyVertex.
That's a bit closer to what the function actually does.
2014-11-20 13:12:09 +01:00
Johannes Ebersold e568c2df9d ColladaParser::ReadIndexData: don't rely on the specified number of primitives.
Especially TriStrips don't specify triangle count upfront, so one needs to
sum up the count of triangles read from all <p> tags in a tristrip collection.
2014-11-19 14:40:43 +01:00
Johannes Ebersold 593484829b Add Function ColladaParser::ReadPrimTriStrips.
This does the index mangling for reading tristrips.
2014-11-19 14:40:42 +01:00
Johannes Ebersold 4ef244f672 Extract function ColladaParser::CopyPrimitive 2014-11-19 14:40:42 +01:00
aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1147 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-03 03:38:30 +00:00
aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@661 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-10 15:30:22 +00:00
ulfjorensen f85d7b63ef - Bugfix: Collada parser did not skip unknown material properties correctly, leading to strange XML error messages
- Bugfix: Collada parser should read tangents / bitangents correctly now

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@503 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-11-22 12:46:49 +00:00
ulfjorensen e471b966c5 - Collada loader now supports node animations
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@375 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-06 17:00:03 +00:00
ulfjorensen 74204086ae - Collada loader now also loads skinned meshes, although still as static meshes. Preparation step, more to come.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@368 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-25 21:10:28 +00:00
aramis_acg 4bbc03332b General
- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
ulfjorensen 732884e2f4 - Bugfix: ColladaParser now properly tunnels XML reading through the Assimp IO System
- Bugfix: IrrXML-IOWrapper now properly inherits the irr interface
- moved some "using namespace" directives out of the header

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@351 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-03 15:43:26 +00:00
aramis_acg c865999420 Collada
- collada 1.5.0 textures are readable now
 - cube and volume maps and mip initializations are skipped
Material system
 - unified texture types. Added lightmap, displacement, reflection and 'unknown'. Everyone should be happy now (intending to remove ambient textures from the API).

ComputeUV
  Changed mapping axis property to vec3 
  Adapted step
   WARN: produces mirrored uv coords now. LH issue.

IRR  
  Updated to new texture types

3DS
  Updated to new texture types

NFF
  Updated to new texture types

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@340 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-11 20:56:05 +00:00
aramis_acg 7678b8e1be Collada
- added support for lights and cameras
 - added support for tangents and bitangents
 - added support for more than 2 UV components.
 - fixed node naming
 - beta support for instance_node elements. Works in most cases.
 - added support for more complex materials
 - UV index is now set correctly. hopefully.
 Material system
 - fixed potential problems regarding aiUVTransform
 - added utility macros for the base keys

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@338 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-08 22:55:51 +00:00
aramis_acg d41f570dc0 Added support for compressed x files (all files from dx sdk, except car2.x, work, no further tests yet).
Added a working makefile for mingw, provides more configs now. Not perfect yet.
Added decompression part of zlib (inflate).
Moved IrrXML to ./contrib dir.
Moved some IRR/IRRmesh shared code.
FIXME: makefile for gnu/linux is untested yet.
Code cleanup.
Unified #ifndef ASSIMP_BUILD_nnn_IMPORTER directives.
OBJ loader supports map_bump, map_ka, map_ks, map_ns now.
Endianess conversion in the ply loader is correct now.
Changed IRR/IRRMESH coordinate system conversion. Not absolutely right now, but better than before.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@305 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-18 23:48:25 +00:00
ulfjorensen 244e2468c6 - Bugfix: ColladaLoader failed on <extra> tags in geometry elements
- Bugfix: ColladaLoader reads and filters mesh subgroups without faces now. Who the fuck writes them anyways? I'm looking at you, Maya export!
- Made the VC9 workspace load again. Thanks to Aramis for the hints.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@302 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-18 00:52:20 +00:00
ulfjorensen 917db45b3c - further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@260 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-12-04 17:06:26 +00:00
ulfjorensen 5639220859 - corrected example code in the documentation. Thanks to Ingrater to point it out.
- Further work on the Collada loader. Halve way through the material import, I have to leave it here and continue at home.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@253 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-27 15:54:35 +00:00
ulfjorensen 85a487f6b8 - Bugfix: ColladaLoader node rotation was miscalculated
- ColladaLoader now supports more primitive types
- ColladaLoader now honours the up-vector specification
- moved Collada temporary structures to separate Helper header
- fast_atof_move() now also eats localized numbers with comma separator (e.g. 0,3210) correctly

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@251 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-26 15:45:34 +00:00
aramis_acg fd9e6edc19 Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
Added missing 'typename' in Colladaparser.h
First implementation of spherical and cylindrical mapping, already in use for IRR and LWO models. For the latter the coordinate system is not yet correct.
Moved vec2d to a separate header and added operators similar to vec3.
Added plane and ray helper classes. Just the data is wrapped, no operators required for the moment.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@249 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-26 13:17:39 +00:00
ulfjorensen 78969d0a95 - finalized Collada mesh part - can read static models now, using dummy materials
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@246 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-25 17:58:11 +00:00
ulfjorensen fe3c008301 - added another boost dependency.
- further work on the collada loader. Should load static geometry correctly now, but still not properly integrated
- added some Collada sample files. The license is hopefully fine with this.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@245 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-20 17:42:55 +00:00
ulfjorensen 1083d85b2c - first draft of the Collada importer. Compiles and runs fine, but not functional yet.
- added a "rotation around arbitrary axis" function to the matrix class

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@238 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-12 17:07:44 +00:00