Commit Graph

263 Commits (3d19cd9362f72bd866f38e7df31b935e7ad5dbfb)

Author SHA1 Message Date
Kim Kulling 133f730c11
Merge branch 'master' into create-local-textures 2023-04-17 20:47:54 +02:00
Kim Kulling 8bc64ec147
Delete License.txt
- closes https://github.com/assimp/assimp/issues/4957
2023-04-15 11:53:19 +02:00
Steve M 9c5ab67b64 Replace provisional image with original historical image 2023-04-01 09:20:36 -07:00
Steve M e1678f11e6 Replace relative paths with local assets/textures
Relative paths can easily contain typos, lower/upper case errors, and in general are brittle
2023-03-31 22:17:50 -07:00
Steve M 9552769f82
Merge branch 'master' into provide-utf8-IRR-files 2023-03-21 13:35:01 -07:00
Steve M 92409a821d Provide dwarf textures for COB model
Duped from B3D and X dwarf folders
2023-03-18 22:44:20 -07:00
Steve M e2063b3ba6 Revert to commit 13 May 2014 (08bacc7)
Changes were introduced to the binary portion of this file at some point
2023-03-17 22:42:17 -07:00
Steve M 95616cf5b5 Add UTF-8 versions of UTF-16LE files
Also duplicate missing textures for local model access
2023-03-17 22:13:40 -07:00
Marc-Antoine Lortie 3c2a425869 Added a test to validate HL1 MDL bone hierarchy. 2023-03-13 19:06:18 -04:00
Matthias Möller db72c6ee38 When "getNextBlock" was called after "getNextLine", the pointer could still on the newline.
The pointer to a newline could not advance enough, when the line ended with \r\n. The resulting buffer was correct, as the buffer range went from <start> until \r, but that the pointer increased by just 1 could lead to the problem that the next pointer points at \n, which is still part of the newline and therefore, "getNextBlock" got 1 byte too much.

Refs Issue #4871
2023-02-04 15:16:22 +01:00
PencilAmazing cb8320945d Fix issue #4866 by continuing to resetting read loop after hitting a comment 2023-01-23 14:18:50 -05:00
Luca Della Vedova 0924c4710b
Fix nested animation name being lost in Collada
Signed-off-by: Luca Della Vedova <luca@openrobotics.org>
2022-06-29 11:09:54 +08:00
Kim Kulling 1b3e9e4e01 Add testmodel 2022-05-13 19:44:14 +02:00
Kim Kulling 6e50b04ae0
Merge branch 'master' into IQM 2022-01-17 18:33:37 +01:00
Garux 46f618a6ef add Inter-Quake Model (IQM) Importer 2021-12-18 15:34:58 +03:00
Garux 7fc4603579 fix test/models/3DS/IMAGE1.bmp: is jpg 2021-12-18 14:32:46 +03:00
Pencil Amazing e831ecf3c2 Add a separate test case for Blender 276 and update Box.blend to be 293 2021-11-26 22:09:06 -04:00
Pencil Amazing 44fa1ec6a7 Make Blender importer aware of collections, and use them when available. Also add the default startup file for Blender 2.93 2021-11-26 22:09:06 -04:00
Kim Kulling 34daf87428
Delete test/models/3DS/UVTransformTest directory
- Remove deprecated data
2021-11-26 19:17:42 +01:00
Kim Kulling 37c81e7a28
Merge branch 'master' into MalcolmTyrrell/jsonSchemaSupport 2021-11-12 10:37:19 +01:00
Kim Kulling 8ed18621db Fixes 2021-11-10 20:37:27 +01:00
Malcolm Tyrrell 7788c1a04e Add a unit test for json schemas. 2021-10-07 10:01:32 +01:00
René Martin 3001d88172 Merge branch 'master' into x3d_pugi_migration 2021-09-07 15:04:08 +02:00
Krishty 758116b083 removed trailing spaces and tabs from source and text
This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
2021-07-29 13:28:51 +02:00
RichardTea bff1d012bd Read matrix and input (shared) correctly
<matrix> may have leading and trailing whitespace
<input/> set attribute is unsigned. It is also optional, default 0
2021-07-13 16:50:09 +01:00
RichardTea fb039bb9eb Add glTFv2 Clearcoat import/export tests
Uses Clearcoat model from Khronos
2021-06-14 15:11:41 +01:00
Malcolm Tyrrell 57652a9084 Version is strictly a string 2021-03-15 16:27:50 +00:00
RichardTea 7c9cddf786 Draco test file
2CylinderEngine from https://github.com/KhronosGroup/glTF-Sample-Models
2021-01-15 17:25:36 +00:00
Malcolm Tyrrell f7be3048de New 3ds Max PBR Materials in FBX 2020-12-01 12:05:42 +00:00
Malcolm Tyrrell d4f5f29b44 Add missing asset 2020-07-15 12:22:39 +01:00
Malcolm Tyrrell 7e7161852a Add a unit test. 2020-07-15 11:19:10 +01:00
Robert Reif f753a6e7ad add acc file test using existing ac file converted to acc format 2020-07-06 20:14:03 -04:00
kimkulling 1b0b4d8d1a add a unittest. 2020-06-12 11:43:31 +02:00
Jeremy Cytryn c3a21666da Make gltf2 export normal normalization safe
This avoids introducing NaNs e.g. when the input mesh has 0-length normals
2020-05-11 12:02:38 -07:00
Jeremy Cytryn aef4ecada5 Fail gltf/gltf2 export whenever invalid / incomplete JSON is generated
This can happen currently for example if NaNs are introduced in accessor bounds as rapidjson cannot write NaN/inf floats (see subsequent commit for fix there) and will halt writing to buffer at this point.  Fix here ensures that whenever anything like this happens we throw an exception so this ends up as a registered export failure case, rather than silently exporting the incomplete JSON
2020-05-11 12:02:38 -07:00
kkulling 4e16716924 Merge branch 'file-formatting' of https://github.com/aaronfranke/assimp into aaronfranke-file-formatting 2020-05-05 10:17:52 +02:00
Kim Kulling c0dc26de8e
Merge branch 'master' into GLTF2_recursive_references_fix 2020-04-16 11:29:37 +02:00
Kim Kulling 4c177ad72e fix possible warnings 2020-03-30 20:33:43 +02:00
Max Vollmer (Microsoft Havok) 3c9751ce0c
Merge branch 'master' into GLTF2_recursive_references_fix 2020-03-26 10:16:58 +00:00
Max Vollmer (Microsoft Havok) 973e38ad97
Merge branch 'master' into GLTF2_guarantee_rootnode_fix 2020-03-23 07:57:38 +00:00
Aaron Franke 1529f9518f
Make file formatting comply with POSIX and Unix standards
UTF-8, LF, no BOM, and newlines at the end of files
2020-03-21 02:34:12 -04:00
Kim Kulling f17b04168f
Merge branch 'master' into GLTF2_recursive_references_fix 2020-03-18 13:58:35 +01:00
Max Vollmer ec69e2bf59 Added unit test for recursive references in GLTF2 file 2020-03-12 09:10:48 +00:00
Max Vollmer a4bbd9b936 Added two unit tests for cases where Assimp returned a scene that didn't have a root node:
- NoScene tests that Assimp correctly fails importing an invalid GLTF2 file that doesn't have a scene.

- SceneWithoutNodes tests that Assimp correctly creates an empty root node for GLTF2 files with a scene that has no nodes.
2020-03-12 09:01:29 +00:00
Max Vollmer ad278055ae Added test file and test case for ASCII FBX files with invalid (out of bounds) float values 2020-03-11 12:46:13 +00:00
tellypresence 9e1eba7912 Revert image files corrupted by a8a1ca9 2020-01-27 19:58:05 +09:00
Turo Lamminen 8619ff55b6 Revert broken .X test model to working version 2020-01-21 13:05:02 +02:00
Turo Lamminen 1eeecb7ca7 Revert broken Q3D test models to working versions 2020-01-20 15:30:49 +02:00
Turo Lamminen cbdf6296e2 Revert broken terragen model to working version 2020-01-20 14:42:25 +02:00
Turo Lamminen 808a0a5412 Revert broken STL test model to working version 2020-01-20 14:41:25 +02:00