Jonne Nauha
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43e620e04a
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OgreImporter: Fix UV flip for binary meshes. Fix exception XML parsing when positions are declared in a previous vertex buffer than the currentl parsed one (that has eg. UVs). Remove debug prints from material parser.
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2014-05-21 04:37:45 +03:00 |
Jonne Nauha
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f8e1dcb102
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OgreImporter: Mirror bool return for XmlSerializer as it is in BinarySerializer. Document its meaning.
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2014-05-21 04:06:22 +03:00 |
Jonne Nauha
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1129ae5a6e
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OgreImporter: Implement binary skeleton serialization. Fix bone/animation matrix stuff to be simpler (aka read as Quats to internal structures). Cleanup code for pull request.
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2014-05-21 04:00:11 +03:00 |
Jonne Nauha
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cf9b705829
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OgreImporter: Move skeleton functions to the end of file (after mesh functions). Put all constant to same place in the file. Implement support for 'animationlinks' (skipped) and bone 'scale' (read to Bone but not utilized atm).
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2014-05-21 00:09:30 +03:00 |
Jonne Nauha
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0b937c5a4b
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OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality.
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2014-05-20 04:52:53 +03:00 |
Jonne Nauha
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75598f69b7
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OgreImporter: Format code and move commented verbose debug logging behind internal OGRE_BINARY_SERIALIZER_DEBUG. Thow deadly importer error on clear invlid mesh file errors.
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2014-05-18 12:30:16 +03:00 |
Jonne Nauha
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4b16b182be
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OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes.
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2014-05-18 11:57:44 +03:00 |
James Lupiani
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427eaad642
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Fixes #158 via anonymous user
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2014-05-12 12:04:19 -05:00 |
Alexander Gessler
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04f0075b63
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Change default extension for binary STL exports from stlb to stl
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2014-05-12 12:50:21 +02:00 |
Kim Kulling
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f6925db3d8
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update: add cmake_mimimum_required statement to each cmake file
for consistency
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2014-05-10 10:31:42 +02:00 |
Jonne Nauha
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eea8099b05
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RemoveRedundantMaterials: Fix crash bug when unreferenced materials were destroyed. The logic only rebuilt the material list if there were redundant materials being removed. This is a clear bug as it left freed aiMaterial ptrs into the list and did not fix the scene->numMaterials to be correct, even when deleting materials. This crashed later on in the ComputeUVMappingsProcess that accessed the freed ptr.
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2014-05-09 01:33:30 +03:00 |
Léo Terziman
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f8b79acb36
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Fixed compilation errors on OgreImporter with Visual Studio 2012
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2014-05-05 10:25:04 +02:00 |
Kim Kulling
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1ec72cdddb
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Release candidate 2 : 3.1
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
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2014-05-04 19:17:51 +02:00 |
Kim Kulling
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392730be07
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bugfix: export processes for unittests.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
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2014-05-04 16:02:52 +02:00 |
Jonne Nauha
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9ad74e461e
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OgreImporter: Added brackets for all conditional etc. statements, even when there is a single line as requested by @kimkulling. I'm still not sure about the coding convention but looked for guidance in the obj importer code. Now newline before { if only one line and no else/else if after it, othewise a newline before it.
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2014-05-03 00:20:17 +03:00 |
Jonne Nauha
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22a4215c06
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OgreImporter: Remove unnecessary comments.
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2014-05-02 01:54:42 +03:00 |
Jonne Nauha
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dcf6002bed
|
Try fix travis ci produced build errors on gcc and clang.
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2014-05-02 01:38:13 +03:00 |
Jonne Nauha
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409c2cf332
|
OgreImporter: One more function cleanup.
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2014-05-02 00:56:35 +03:00 |
Jonne Nauha
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283394d695
|
OgreImporter: Cleanup skeleton related code and code that populates the assimp scene. Tested skeleton/animation imports and it seems to work correctly now.
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2014-05-02 00:28:14 +03:00 |
Jonne Nauha
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f5c7b283bc
|
OgreImporter: Cleanup and bugfixes to OgreSkeleton.cpp. This was actually so badly broken that it did nothing if the mesh referenced a binary skeleton. Now logs a warning for this case and tries to read from .skeleton.xml like the original author intended it to work. The assimp skeleton is still broken, I will fix that later on when I (eventually) get to that part of the code.
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2014-05-02 00:28:13 +03:00 |
Jonne Nauha
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45715df263
|
OgreImporter: Forgot to rebuild after filename changes so broke the build. Fix includes, add include guards and ASSIMP_BUILD_NO_OGRE_IMPORTER to missing places.
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2014-05-02 00:28:12 +03:00 |
Jonne Nauha
|
fcb97bb595
|
OgreImporter: Rename .hpp to .h. Shuffled parsing utils to a single file.
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2014-05-02 00:28:12 +03:00 |
Jonne Nauha
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f98584cdea
|
OgreImporter: Remove unnecessary m_currentX state. Improve and clean OgreMaterial: split tech/pass/texture_unit to their own functions. Document missing features and potential bugs. Improve the original authors 'detection from texture filename' logic (enabled with AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME). Add generic detection from texture unit name, which is commonly used in Ogre materials.
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2014-05-02 00:28:10 +03:00 |
Jonne Nauha
|
6c51fa2072
|
OgreImporter: Continue cleanup.
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2014-05-02 00:28:09 +03:00 |
Jonne Nauha
|
09517b342b
|
OgreImporter: Started cleanup and refactoring. Aim is to get this into a shape that its easy to read and understand before I start making any new features.
|
2014-05-02 00:28:09 +03:00 |
Kim Kulling
|
825a61fbc0
|
update:
- update version info for 3.1
- aiGetVersionRevision will now return the git tag.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
|
2014-05-01 11:32:15 +02:00 |
Kim Kulling
|
d1886daf5a
|
Merge branch 'master' of https://github.com/assimp/assimp
|
2014-04-29 00:06:14 +02:00 |
Kim Kulling
|
fbaf89492d
|
bugfix: Obj-importer is now able to deal with 3d-texture coordinates.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
|
2014-04-29 00:04:54 +02:00 |
Léo Terziman
|
7c3a039349
|
Merge remote-tracking branch 'official/master' into contrib
Conflicts:
include/assimp/matrix4x4.inl
include/assimp/vector2.h
include/assimp/vector3.h
|
2014-04-22 14:32:59 +02:00 |
Kim Kulling
|
129e4318e6
|
Merge pull request #255 from xantares/master
mingw|cmake fixes
|
2014-04-22 08:49:59 +02:00 |
tszirr
|
25c2dd58de
|
fix: smoothed normal qnan handling & more stable smoothed normals for imprecise geometry w/ long thin faces
|
2014-04-21 23:12:51 +02:00 |
tszirr
|
0a01da7242
|
fix: optimize meshes when vertex & primitive format final
|
2014-04-21 22:52:50 +02:00 |
tszirr
|
8699021f17
|
fix: OptimizeMeshes w/o SplitLargeMeshes was disabled due to obscure max_verts = 0 assignment
|
2014-04-21 22:40:48 +02:00 |
xantares
|
0e62405406
|
use standard BUILD_SHARED_LIB option. Install dll to <prefix>/bin (mingw)
|
2014-04-21 21:36:33 +02:00 |
Kim Kulling
|
aae01c47ad
|
bugfix: fix compiler warnings for gcc-4.8.1.
|
2014-04-21 16:18:14 +02:00 |
Kim Kulling
|
a6044e125e
|
Merge pull request #249 from attila-barsi/master
Initial version for FBX layered textures.
|
2014-04-01 16:02:16 +02:00 |
attila-barsi
|
4f36e85bd8
|
Added required changes to doc and protection from nullptr.
|
2014-03-31 10:30:04 +02:00 |
Kim Kulling
|
38de6a658d
|
bugfix:
- fix redundant checks against nullptr ( see https://github.com/assimp/assimp/issues/241 ).
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
|
2014-03-27 20:33:08 +01:00 |
DoubleLee
|
2e3b602c0b
|
Aspect Ratio fix, and comment about field of view.
|
2014-03-26 16:44:49 -05:00 |
attila-barsi
|
ed9204ab1b
|
Initial version for FBX layered textures.
Fixed assert during parsing UDP3DSMAX.
|
2014-03-24 11:46:36 +01:00 |
Léo Terziman
|
1f3be52079
|
Merge remote-tracking branch 'official/master' into contrib
|
2014-03-24 10:44:57 +01:00 |
Léo Terziman
|
2dd6726c02
|
Changed order of some post processing steps in order to switch coordinate system as early as possible because pretransform now accept external matrices for the root transformation & this matrice should imperatively be in the same system coordinates as the rest of assimp structures
|
2014-03-24 10:43:07 +01:00 |
Léo Terziman
|
358819c1a0
|
Fixed error in GetProperty when accessed from external libraries using a different language (using swig for example)
|
2014-03-20 15:32:12 +01:00 |
Alexander Gessler
|
331158e410
|
Merge pull request #237 from frederikaalund/master
Added support for heterogenous metadata on aiNode
|
2014-03-20 02:23:07 -04:00 |
Léo Terziman
|
e9fa779a65
|
Fixed error when compiling with mingw
|
2014-03-19 15:45:12 +01:00 |
Léo Terziman
|
82cc038a83
|
Merge remote-tracking branch 'official/master' into contrib
|
2014-03-19 10:18:47 +01:00 |
Judith Hartmann
|
7d1a704ed7
|
saves value in the 'Ke'-Attribute in ObjMtl Files in COLOR_EMISSIVE
|
2014-03-16 21:30:10 +01:00 |
Frederik Aalund
|
595529ef8b
|
Refactored the metadata for inner consistency.
|
2014-03-15 08:37:45 +01:00 |
Frederik Aalund
|
a8401ba377
|
Added support for heterogenous metadata on the aiNodes.
|
2014-03-14 14:17:34 +01:00 |
Léo Terziman
|
8fad549649
|
Merge remote-tracking branch 'official/master' into contrib
|
2014-03-10 17:21:26 +01:00 |