Kim Kulling
2294390917
Merge branch 'master' into iosystem-patch
2017-12-20 09:57:54 +01:00
Giuseppe Barbieri
06179cee04
Update FBXDocument.cpp
2017-12-19 22:53:59 +01:00
Turo Lamminen
bb5495f99a
Q3BSP: Add assertion to silence a static analyzer warning
2017-12-19 19:39:04 +02:00
Turo Lamminen
c44522d4db
ObjImporter: Fix possible memory leak
2017-12-19 19:38:38 +02:00
Turo Lamminen
47b725a8c8
MDCLoader: Fix horrible pointer casting hack
2017-12-19 18:55:14 +02:00
Turo Lamminen
0cf772a4d4
MDCLoader: Replace min and strlen with strnlen
2017-12-19 18:46:48 +02:00
Turo Lamminen
65ffeaa81e
ObjImporter: Use unique_ptr
2017-12-19 18:24:03 +02:00
Turo Lamminen
1e9f329e6d
MMD: Add virtual destructor to a class which already has virtual functions
2017-12-19 18:18:14 +02:00
Turo Lamminen
b6800a9992
X3DImporter: Add virtual destructors to some classes which already have virtual functions
2017-12-19 18:16:41 +02:00
rickomax
4623c2f14c
FBX Embedding Fix
...
FBX files may use a texture reference from an embedded texture that hasn't been loaded yet. This patch fixes this issue, storing all texture filenames, that can be acessed later via "scene::GetEmbeddedTexture", when all textures are already loaded.
Some warnings have been added to other file formats that uses embedded data.
2017-12-18 18:14:54 -02:00
Kim Kulling
04dc52fcf0
Merge branch 'master' into iosystem-patch
2017-12-18 08:59:14 +01:00
Kim Kulling
39e36371f9
Merge branch 'master' into nonascii_chars_in_fbxmaterial_cpp
2017-12-17 20:41:52 +01:00
Tommy
47c422ea49
Fix non-ascii encoding in comments in FBXMaterial.cpp.
...
It looks like it was just saved with a wrong encoding,
as these 0xB4 characters were in place of "'".
Also converted tabs to spaces to match indent in the rest of the file.
2017-12-17 16:40:12 +01:00
Kim Kulling
d081b4ab4e
Merge branch 'master' into fix_clang5_issue
2017-12-17 16:11:44 +01:00
Kim Kulling
efc893a139
Merge branch 'master' into gltf2-exporter-improvements
2017-12-17 09:39:14 +01:00
Kim Kulling
3d743151ce
Merge branch 'master' into fix_1623
2017-12-17 09:04:08 +01:00
Kim Kulling
0bcf5c22db
Merge branch 'master' into unique_ptr
2017-12-17 02:16:48 +01:00
Kim Kulling
74319a6a50
Merge branch 'master' into fix_gltf_exporter_define_name
2017-12-17 00:30:56 +01:00
Kim Kulling
05f8af950a
Merge branch 'master' into master
2017-12-16 19:56:41 +01:00
Turo Lamminen
463dec5c7e
Change StreamReader::IncPtr argument to signed
...
Negative values are passed to it so it needs to be signed
2017-12-16 15:48:01 +02:00
Turo Lamminen
2f082340fc
MDLLoader: Add workaround for clang 5.0 build issue
2017-12-16 15:48:01 +02:00
Tommy
379562055b
Fix incorrect NO_GLTF_IMPORTER define name in glTFExporter.h
2017-12-15 23:18:45 +01:00
Alexis Breust
32e5e3a576
Forgot to uncomment isBinary
2017-12-15 15:40:31 +01:00
Kim Kulling
5e63ba9a9d
typo.
2017-12-14 18:10:42 +01:00
Kim Kulling
dec3e2ba42
XGLLoader: fix const issue when seeting vec2.
2017-12-14 18:06:28 +01:00
Alexis Breust
d29173aaa9
Following specification for padding
2017-12-14 17:32:18 +01:00
Kim Kulling
eb0608f2e9
diable unaigned pointer access temprary, second one.
2017-12-14 17:00:16 +01:00
Kim Kulling
722420c5dc
diable unaigned pointer access temprary.
2017-12-14 16:51:47 +01:00
Kim Kulling
422776b479
Merge branch 'master' into master
2017-12-14 16:38:22 +01:00
Alexis Breust
d09df8cc07
Fixed leftover log
2017-12-14 16:18:17 +01:00
Alexis Breust
31a4ccaebb
Added support for generating glb2 (binary glTF 2)
2017-12-14 16:11:12 +01:00
Alexandre Avenel
50bcaf39fd
Fix issue #1623 : crash when loading multiple PLY files
...
Pointer mGeneratedMesh was not reset to nullptr when transfering ownership
to pScene->mMeshes
2017-12-12 20:48:51 +01:00
Turo Lamminen
89afe0780b
B3DImporter: Fix double free when reusing Importer
2017-12-12 20:03:16 +02:00
Turo Lamminen
824dfc314b
B3DImporter: Store node animations in unique_ptr
2017-12-12 19:46:11 +02:00
Turo Lamminen
08a35d4e1f
B3DImporter: Store materials in unique_ptr
2017-12-12 19:46:11 +02:00
Turo Lamminen
f1707e920d
B3DImporter: Store meshes in unique_ptr
2017-12-12 19:46:11 +02:00
Turo Lamminen
acab4c327e
B3DImporter: Store animations in unique_ptr
2017-12-12 19:46:07 +02:00
Turo Lamminen
30ae14fae9
B3DImporter: Add unique_to_array helper function
2017-12-12 18:40:28 +02:00
Teybeo
99031997bd
Fix 3MF define typo
2017-12-11 16:27:27 +01:00
Teybeo
8cd1ede9ba
Fix 3MF define typo
2017-12-11 16:26:45 +01:00
Teybeo
7337474b6c
Fix 3MF define typo
2017-12-11 16:26:00 +01:00
Kim Kulling
28b01cbdd1
Update to 4.1.0
2017-12-11 13:20:19 +01:00
Daniel Löber
2f93cd77f8
added path conversion code for unicode on windows
2017-12-11 10:28:50 +01:00
Giuseppe Barbieri
3e0b072263
Update FBXBinaryTokenizer.cpp
2017-12-09 23:42:23 +01:00
Kim Kulling
972d8517b5
fix the model xml
2017-12-07 17:50:18 +01:00
Kim Kulling
0588d6cccf
FBX: closes https://github.com/assimp/assimp/issues/1619 : return correct index for embedded textures.
2017-12-07 09:44:48 +01:00
Kim Kulling
c23c63e821
fix correct folder naming scheme.
2017-12-06 22:15:34 +01:00
Kim Kulling
95e9cd75fa
3MF: fix working test for 3MF-export.
2017-12-06 21:41:48 +01:00
Giuseppe Barbieri
e741e7aec6
Update MD5Loader.h
2017-12-02 23:16:10 +01:00
Kim Kulling
b8ab90ae4b
Merge branch 'master' into patch-16
2017-12-02 21:15:54 +01:00