Commit Graph

61 Commits (07027787617ab85bee4c6bd5798e2e2ba2ae0e5a)

Author SHA1 Message Date
Arkeon f84851e893 PLYImporter: - optimize memory and speed on ply importer / change parser to use a file stream - manage texture path in ply import - manage texture coords on faces in ply import - correction on point cloud faces generation
IFC :
 - update poly2tri to avoid crash on some IFC files

Collada :
 - manage missing texture reference in collada import
2017-06-02 13:48:57 +02:00
Kim Kulling a2b8d66a86 Update license info. 2017-05-09 19:57:36 +02:00
Kim Kulling ef540f46a3 Remove unused headers. 2017-02-22 17:20:26 +01:00
Jared Mulconry 58e0d8c261 Fixed build warnings on MSVC14 x64 in the STL format sources. 2016-11-27 13:32:44 +11:00
Giuseppe Barbieri b6fb1f3c05 Update STLLoader.cpp
If `faceVertexCounter` does not start equal 3, then at line 291 you will get a warning
2016-11-20 15:14:33 +01:00
Kim Kulling 02e038bbb6 Fix compiler warnings related to issue 957. 2016-11-03 18:37:02 +01:00
Chris Russ 05a6ee6473 Adding double precision import support for formats that can be exported 2016-07-16 18:23:33 +10:00
Kim Kulling 7207e5117c Use new include bracktes. 2016-06-06 22:04:29 +02:00
mensinda 5dacda0a08 replaced boost smart pointers with c++11 smart pointers 2016-04-05 23:23:53 +02:00
Eric Engestrom 87e7cf00a2 Fix spelling mistakes 2016-04-03 01:38:00 +01:00
Kim Kulling 1191d03405 Update license info. 2016-01-01 21:07:24 +01:00
Kim Kulling 6b1cac5743 Merge branch 'master' of https://github.com/assimp/assimp 2015-09-21 17:34:01 +02:00
Kim Kulling ca6296f609 STLLoader: mak functions local. 2015-09-21 17:33:41 +02:00
Kim Kulling 4afddf316f Merge pull request #632 from turol/afl-fixes
Random crash fixes
2015-08-14 16:13:54 +02:00
Andreas Henne ec43e08295 Fixed issue in STLLoader that lead to wrong node names. 2015-08-14 13:37:41 +02:00
Turo Lamminen e5ddb98dde STL: Fix another read past EOF 2015-08-14 11:53:13 +03:00
Andreas Henne 860360bd86 Fixed merge conflicts. 2015-08-13 11:06:22 +02:00
Turo Lamminen b39446b7bb Avoid reading past EOF when encountering a malformed STL file
Since IsSpaceOrNewLine returns true on '\0' we might try to read past
end of buffer on line 310. Add explicit check to avoid this.
2015-08-10 15:50:05 +03:00
Kim Kulling d8d64a8422 TLLoader: fix typo in comment. 2015-08-08 11:57:15 +02:00
Kim Kulling e794aaf017 STL-Loader: fix https://github.com/assimp/assimp/issues/103. 2015-08-08 10:55:10 +02:00
Andreas Henne 5030fe8c7e Formatting changes. 2015-08-06 13:37:16 +02:00
Andreas Henne 3fc56de33c Fixed merge conflicts. 2015-08-06 12:04:05 +02:00
Richard c69e047dfc Fixed: Initialize all members in STLImporter 2015-07-02 20:51:46 -06:00
Richard 83de707587 Refactor: Expand tabs to 4 spaces 2015-06-28 16:04:15 -06:00
Richard a96a595a7a Refactor: Trim trailing whitespace 2015-06-28 16:01:32 -06:00
Richard 4c1a0507fe Refactor: Line endings are LF, not CRLF 2015-06-28 15:59:33 -06:00
Kim Kulling 2bfc353fde License info: update year info. 2015-06-28 21:48:25 +02:00
abma bf4913b5c9 remove AssimpPCH.h: fixes #534 2015-04-16 01:00:17 +02:00
Andreas Henne 816ceeda69 Eliminated error in MSVC. 2015-03-20 14:18:26 +01:00
Andreas Henne 59b0819866 STL loader can now handle more than one mesh in a single ascii file. 2015-03-19 17:27:06 +01:00
Turo Lamminen b93bd167ed Fix infinite loop in STL loader error path
It appears that this was never tested since hitting it caused an infinite loop.

Fixes testcase hangs/c2eb1fa3e74c6ffe0cebcb1672b03140
2015-02-01 00:35:00 +02:00
Turo Lamminen 6b9f9afd7a Fix infinite loop in STL loader
If next character was not part of valid token and not whitespace we
would end up spinning in the loop indefinitely. Fix by using do..while
loop which always skips at least one character.

Fixes testcase hangs/73b42cd3b6d05e2ddb5c0fe5888459bc
2015-02-01 00:09:32 +02:00
Turo Lamminen 792da49933 Fix out-of-bounds write when STL file node name is too long 2015-01-31 21:36:13 +02:00
Andrew Short a30ea8e92c Fix overflow in STL header colour reading.
When reading the STL header for a "COLOR=rgb" part, the bytes were treated as signed chars, when in fact they can range from 0-255. This meant that any value greater than 127 would overflow, leading to an incorrect colour.

This change fixes the issue by treating the header as unsigned chars.
2014-07-13 00:34:08 +10:00
Jared Duke 00717b6474 Default to light gray diffuse for STL
For consistency, use a light gray default diffuse color for STL files.
This provides consistency with other geometric types, like PLY, that use a
light-gray default material.
2013-11-26 14:11:24 -08:00
Jared Duke 6f4632e4d9 Allow spaces before the ascii STL header keyword
The text "solid" is the general STL header indicator that the file is in fact
an ascii STL archive.  Allows spaces to precede the "solid" keyword, providing
compatibility with exporters that insert such (non-compliant )spaces.
2013-09-25 13:25:02 -07:00
Jared Duke 7db5dcb357 Improve STL representation detection
Previously, the STL loader relied on a string check at the start of the
buffer to determine if the STL file was of ASCII representation.  This led to
certain false-positives for binary STL files with the magic string present in
their header.  This patch addresses the issue by adding a proper binary check
to the representation detection.
2013-08-16 18:10:19 -07:00
Alexander Gessler 0b9d6bec0d - drop a few swear words from documentation. Some of these are years old and I think the authors (me included) don't want them associated with their commits. 2013-03-21 19:54:55 +01:00
Nicholas Bishop c2db6a0abd Fix array access when loading colored binary STLs
Loading binary STLs with colors caused a crash due to writing after the end of the colors array.
2013-02-09 17:35:59 -05:00
kimmi 39ae26bfd8 bugfix : fix level 4 compiler warnings for Visual studio 2012.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1323 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-27 19:41:56 +00:00
aramis_acg 5a81b42ebe - add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1234 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-04-22 22:26:26 +00:00
aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1147 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-03 03:38:30 +00:00
aramis_acg c12fadc93b - make fast_atof_move a template and rename it to fast_atoreal_move.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1125 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-01-31 16:18:32 +00:00
aramis_acg 4f1a95a584 # STLLoader: avoid potential division by zero.
# irrMeshLoader: fix potentially uninitialized variable.
Thanks to erikbuck for pointing these out (http://sourceforge.net/projects/assimp/forums/forum/817653/topic/4691387).

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1076 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-09-04 15:09:45 +00:00
aramis_acg 9d85c8834d - extract MaterialHelper and move all of its members to aiMaterial in /include.
- pull in IOhannes' patch to set the gcc default visibility for all symbols to NO and to mark ASSIMP_API with __attribute__ ((visibility("default"))).
- drop unneeded ASSIMP_API from most internal classes in /code, we just need to keep some exports on Windows to keep AssimpView alive.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1066 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-22 20:22:51 +00:00
aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@661 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-10 15:30:22 +00:00
aramis_acg 762a7df46a Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries.
PLEASE TEST CAREFULLY IF THIS SHOULD CAUSE REGRESSIONS.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@617 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-18 17:00:12 +00:00
aramis_acg 5738860990 - Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface.
- FIX build error on vc8/release-noboost x64, ConvertUTF.c had wrong PCH settings.
- ADD knowext and listext verbs to assimp_cmd, add some raw docs.
- Update unit tests to reflect these changes. Currently I keep getting failures in some tests, this needs to be resolved *urgently*.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@567 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-02 17:38:01 +00:00
aramis_acg a251827cb9 Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now).
IrrXML receives memmapped UTF-8 input data now, it's own (faulty) conversion is not used anymore.
aiString's are explicitly UTF-8 now.
Slight refactorings and improvements.
Adding UTF-8/UTF-16 text files for ASE,obj,collada,ac3d. These contain various japanese/chinese character sequences.
Changing assimp_view's node view to display UTF-8 multibyte sequences correctly.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@469 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-08-21 22:49:58 +00:00
aramis_acg 4bbc03332b General
- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00