Commit Graph

29 Commits (07027787617ab85bee4c6bd5798e2e2ba2ae0e5a)

Author SHA1 Message Date
Kim Kulling febf94f6aa Merge pull request #1212 from aoowweenn/umw_dev
MikuMikuDance Format
2017-05-17 12:01:46 +02:00
Kim Kulling a2b8d66a86 Update license info. 2017-05-09 19:57:36 +02:00
aoowweenn 51dae22828 merge master and adjust assimp/DefaultIOSystem.h 2017-03-27 22:35:19 +08:00
aoowweenn 845d206959 Fill in mParent for each node in Assbin Loader 2017-03-22 21:11:17 +08:00
Kim Kulling ef540f46a3 Remove unused headers. 2017-02-22 17:20:26 +01:00
Jared Mulconry a2dadbbe52 Fixed build warnings on MSVC14 x64 in the AssBin sources. 2016-11-19 00:39:11 +11:00
Kim Kulling 7207e5117c Use new include bracktes. 2016-06-06 22:04:29 +02:00
Sherief Farouk 397fa374a3 Removed usage of Boost static assert. 2016-03-18 17:02:39 -07:00
Kim Kulling 1191d03405 Update license info. 2016-01-01 21:07:24 +01:00
Richard 83de707587 Refactor: Expand tabs to 4 spaces 2015-06-28 16:04:15 -06:00
Richard a96a595a7a Refactor: Trim trailing whitespace 2015-06-28 16:01:32 -06:00
Kim Kulling 2bfc353fde License info: update year info. 2015-06-28 21:48:25 +02:00
shin_mbpr_late2013 98b234020b Fixed AssBin loader.
File reads were used in ai_assert. The function has side effects, so it should not be used in an assert.
Fixed AddGTest.cmake.
There was an issue regarding Xcode project file. The path of libgtest.a was incorrectly set.
2015-05-16 23:39:24 +09:00
abma bf4913b5c9 remove AssimpPCH.h: fixes #534 2015-04-16 01:00:17 +02:00
Gargaj 397989e169 Null-terminate string
In theory it shouldn't be necessary since the length is specified but there are parts like https://github.com/assimp/assimp/blob/master/code/MaterialSystem.cpp#L74 that depend on it.
2014-09-26 01:29:23 +02:00
abma 6c5f9ecb06 fix most warnings with -pendantic 2014-08-18 02:09:06 +02:00
abma 56ddb4f4af fix some compile warnings:
- passing NULL to non-pointer
- unused vars
- unused function
- order of init
- parentheses
2014-08-17 23:28:00 +02:00
Gargaj fa99aa0d3a add remaining specializations
hopefully i didnt mess this up too bad
2014-08-08 12:56:11 +02:00
Gargaj b712bf1770 Change to looped writes
to avoid struct packing issues
2014-08-08 12:46:29 +02:00
Gargaj 2775141da3 #include should be outside 2014-08-07 09:07:09 +02:00
Gargaj 061911bdbf add support for compressed, drop support for shortened 2014-08-07 08:05:07 +02:00
Gargaj fb546b694e code style 2014-08-06 15:25:39 +02:00
Gargaj 1aeaef2037 add lights and cameras 2014-08-06 15:01:04 +02:00
Gargaj 97c9ce1d5b add animations and textures 2014-08-06 14:44:06 +02:00
Gargaj 5048793096 add material import 2014-08-06 14:21:53 +02:00
Gargaj f38dd8e6e2 add mesh loader 2014-08-06 14:06:08 +02:00
Gargaj 87dff6a00e start importer, load nodes 2014-08-06 13:26:26 +02:00
Gargaj 5b512dd9dd add info + header check 2014-08-06 00:52:05 +02:00
Gargaj 0f822d38cd add basic framework for importer 2014-08-06 00:39:54 +02:00