start importer, load nodes

pull/327/head
Gargaj 2014-08-06 13:26:26 +02:00
parent 5b512dd9dd
commit 87dff6a00e
2 changed files with 157 additions and 4 deletions

View File

@ -50,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "AssbinLoader.h"
#include "assbin_chunks.h"
using namespace Assimp;
@ -66,12 +67,12 @@ static const aiImporterDesc desc = {
"assbin"
};
const aiImporterDesc* Assimp::AssbinImporter::GetInfo() const
const aiImporterDesc* AssbinImporter::GetInfo() const
{
return &desc;
}
bool Assimp::AssbinImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig ) const
bool AssbinImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig ) const
{
IOStream * in = pIOHandler->Open(pFile);
if (!in)
@ -85,9 +86,153 @@ bool Assimp::AssbinImporter::CanRead( const std::string& pFile, IOSystem* pIOHan
return strncmp( s, "ASSIMP.binary-dump.", 19 ) == 0;
}
void Assimp::AssbinImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler )
template <typename T>
T Read(IOStream * stream)
{
// TODO
T t;
stream->Read( &t, sizeof(T), 1 );
return t;
}
template <>
aiString Read<aiString>(IOStream * stream)
{
aiString s;
stream->Read(&s.length,4,1);
stream->Read(s.data,s.length,1);
return s;
}
template <>
aiMatrix4x4 Read<aiMatrix4x4>(IOStream * stream)
{
aiMatrix4x4 m;
for (unsigned int i = 0; i < 4;++i) {
for (unsigned int i2 = 0; i2 < 4;++i2) {
m[i][i2] = Read<float>(stream);
}
}
return m;
}
void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node )
{
ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AINODE);
uint32_t size = Read<uint32_t>(stream);
*node = new aiNode();
(*node)->mName = Read<aiString>(stream);
(*node)->mTransformation = Read<aiMatrix4x4>(stream);
(*node)->mNumChildren = Read<unsigned int>(stream);
(*node)->mNumMeshes = Read<unsigned int>(stream);
if ((*node)->mNumMeshes)
{
(*node)->mMeshes = new unsigned int[(*node)->mNumMeshes];
for (unsigned int i = 0; i < (*node)->mNumMeshes; ++i) {
(*node)->mMeshes[i] = Read<unsigned int>(stream);
}
}
if ((*node)->mNumChildren)
{
(*node)->mChildren = new aiNode*[(*node)->mNumChildren];
for (unsigned int i = 0; i < (*node)->mNumChildren; ++i) {
ReadBinaryNode( stream, &(*node)->mChildren[i] );
}
}
}
void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene )
{
ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AISCENE);
uint32_t size = Read<uint32_t>(stream);
scene->mFlags = Read<unsigned int>(stream);
scene->mNumMeshes = Read<unsigned int>(stream);
scene->mNumMaterials = Read<unsigned int>(stream);
scene->mNumAnimations = Read<unsigned int>(stream);
scene->mNumTextures = Read<unsigned int>(stream);
scene->mNumLights = Read<unsigned int>(stream);
scene->mNumCameras = Read<unsigned int>(stream);
// Read node graph
scene->mRootNode = new aiNode[1];
ReadBinaryNode( stream, &scene->mRootNode );
/*
// Read all meshes
for (unsigned int i = 0; i < scene->mNumMeshes;++i) {
const aiMesh* mesh = scene->mMeshes[i];
ReadBinaryMesh( stream,mesh);
}
// Read materials
for (unsigned int i = 0; i< scene->mNumMaterials; ++i) {
const aiMaterial* mat = scene->mMaterials[i];
ReadBinaryMaterial(stream,mat);
}
// Read all animations
for (unsigned int i = 0; i < scene->mNumAnimations;++i) {
const aiAnimation* anim = scene->mAnimations[i];
ReadBinaryAnim(stream,anim);
}
// Read all textures
for (unsigned int i = 0; i < scene->mNumTextures;++i) {
const aiTexture* mesh = scene->mTextures[i];
ReadBinaryTexture(stream,mesh);
}
// Read lights
for (unsigned int i = 0; i < scene->mNumLights;++i) {
const aiLight* l = scene->mLights[i];
ReadBinaryLight(stream,l);
}
// Read cameras
for (unsigned int i = 0; i < scene->mNumCameras;++i) {
const aiCamera* cam = scene->mCameras[i];
ReadBinaryCamera(stream,cam);
}
*/
}
void AssbinImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler )
{
IOStream * stream = pIOHandler->Open(pFile,"rb");
if (!stream)
return;
stream->Seek( 44, aiOrigin_CUR ); // signature
unsigned int versionMajor = Read<unsigned int>(stream);
unsigned int versionMinor = Read<unsigned int>(stream);
unsigned int versionRevision = Read<unsigned int>(stream);
unsigned int compileFlags = Read<unsigned int>(stream);
shortened = Read<uint16_t>(stream) > 0;
compressed = Read<uint16_t>(stream) > 0;
stream->Seek( 256, aiOrigin_CUR ); // original filename
stream->Seek( 128, aiOrigin_CUR ); // options
stream->Seek( 64, aiOrigin_CUR ); // padding
if (compressed)
{
// TODO
}
else
{
ReadBinaryScene(stream,pScene);
}
pIOHandler->Close(stream);
}
#endif // !! ASSIMP_BUILD_NO_ASSBIN_IMPORTER

View File

@ -57,6 +57,12 @@ namespace Assimp {
*/
class AssbinImporter : public BaseImporter
{
private:
bool shortened;
bool compressed;
protected:
public:
virtual bool CanRead(
const std::string& pFile,
IOSystem* pIOHandler,
@ -68,6 +74,8 @@ class AssbinImporter : public BaseImporter
aiScene* pScene,
IOSystem* pIOHandler
);
void ReadBinaryScene( IOStream * stream, aiScene* pScene );
void ReadBinaryNode( IOStream * stream, aiNode** mRootNode );
};
} // end of namespace Assimp