Commit Graph

108 Commits (053d606a21ec80941ccd5411a8c4c3631cd2050c)

Author SHA1 Message Date
aramis_acg 7d1af07935 assimpview: reduce verbosity of output.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@738 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-05-26 00:31:53 +00:00
aramis_acg 2a6b4d1d17 assimpview: layout fixes.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@734 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-05-21 23:09:19 +00:00
aramis_acg 3cf20b605d blender loader now loads material assignments.
blender loader no longer produces randomized output in some scenarious. nice side effect of less asthetic diversity: less segfaults.
assimpview is no longer topmost.



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@732 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-05-21 22:39:31 +00:00
aramis_acg c29e985f12 AssimpView now displays meshes and mroe detailled statistics in the scene browser.
Improve the user interface. takes more screen space now, but provides more information and less clumsy buttons.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@731 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-05-21 20:04:45 +00:00
aramis_acg b9b4ea177b MS3D loader now uses aiMesh::mName to express the original group names from the MS3D file.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@729 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-05-20 12:19:05 +00:00
aramis_acg 01a25c1fb4 Get rid of ./extra folder in ./code. Move contents to main code folder.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@664 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-11 01:41:24 +00:00
aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@661 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-10 15:30:22 +00:00
aramis_acg 1d595e14ad AssimpView-Build: SVNRevision is no longer doubly defined and the corresponding warning is gone.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@660 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-10 15:07:00 +00:00
aramis_acg bcf0ddc086 - don't delete the null logger.
- don't leak LogStreamInfo when detaching streams from DefaultLogger.
- detach the stream before deleting it in aiDetachAllLogStreams.
Thanks to Bart Botta for the patch.

- DefaultLogger does not properly delete log streams if they're still attached to it when the logger is destroyed. This is the behaviour specified in the documentation.
- Adapt AssimpView's logger usage, which didn't follow the spec as well.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@659 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-10 15:00:36 +00:00
aramis_acg 75c1cc3edd Fix version number in assimpcmd and assimpview.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@645 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-04 15:47:46 +00:00
aramis_acg c58dcee5b9 Add 'testbatchload' verb to assimp_cmd. It expects a list of input files and loads them all. This is intended to test reusability of a single importer. Not mentioned in doc.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@624 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-23 18:16:22 +00:00
aramis_acg ff53e84749 - Update XML output written by assimp dump. cameras & lights missing, document scheme as well. No guarantees that I won't change it in future without further notice (currently WIP, format to be freezed with our next release).
- Add dump comparison tool to assimp_cmd. It serves as the workhorse of the regression suite.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@598 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-13 00:04:21 +00:00
aramis_acg b26cee19a0 assimp info now prints min,max and center points of a model.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@586 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-04 21:09:51 +00:00
aramis_acg a7f298e6c3 - Move mkutil to packaging/windows-mkzip. Any further scripts to build dedicated download packages from a SVN working copy should go into packaging/<x> from now.
- Migrate mkutil/revision.h to the root folder, adjust all dependent paths.
- Get rid of unneeded win batch scripts.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@584 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-04 18:46:54 +00:00
aramis_acg 07c25b8ef9 Fresh icon for assimp_cmd on Windows.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@583 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-04 18:34:40 +00:00
aramis_acg 26a96340ff - Add 'info' utility to assimp_cmd. It displays quick file statistics, texture dependencies, file structure.
- Clean up assimp_cmd source code, a bit of doc work as well.
- Remove unused workspaces pertaining to old jAssimp and Assimp.net.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@582 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-04 17:47:39 +00:00
klickverbot b2aeba2b10 Fixed out-of-source builds of assimp_cmd.
Removed sample comments from the assimp_cmd CMake script and adapted it to the style used in the other CMake files.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@580 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-03 22:55:54 +00:00
klickverbot ed41aa8ce1 Renamed CMake project to Assimp, as the semi-full name »AssetImporter« was used nowhere else.
Sorry, kimmi, if this was on purpose – feel free to revert.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@578 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-03 22:07:59 +00:00
klickverbot ac8479f542 Moved private headers to code/ as discussed; removed boost::random workaround which was no longer needed; CMake cleanup part two (Boost detection, …).
Please be quick to suspect this commit if the build should break on Windows/MSVC.

(Again, sorry for the large commit, but I didnt want to flood the commit log with my git-style tiny commits.)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@577 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-03 21:48:23 +00:00
aramis_acg 98bac7094b Resolve GCC warnings in assimp_cmd
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@570 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-02 21:45:28 +00:00
aramis_acg f7aa189118 Add assimp command line tools to CMAKE build. Add it to make install as well. Needs more testing on different systems.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@568 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-02 19:27:36 +00:00
aramis_acg 5738860990 - Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface.
- FIX build error on vc8/release-noboost x64, ConvertUTF.c had wrong PCH settings.
- ADD knowext and listext verbs to assimp_cmd, add some raw docs.
- Update unit tests to reflect these changes. Currently I keep getting failures in some tests, this needs to be resolved *urgently*.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@567 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-02 17:38:01 +00:00
aramis_acg 1fd3cfd311 MSVC: Add noreturn attribute to aiAssert and ValidateDSProcess::ReportError. This reduces warnings in VS2010's static code analysis tool. Thanks to Chris Maiwald for the patch.
Correct include order in assimp_view.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@539 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-02-05 22:32:19 +00:00
aramis_acg 2e3fee99f0 ADD Vertex utility class to simplify conversion from and to interleaved vertices.
Refactor JoinVerticesProcess to utilize the new utility.
ADD basic operators for aiColor4D, move to dedicated header and implementation file.
ADD some utility functions to SpatialSort.
ADD my existing Catmull-Clark implementation to Assimp for all model formats with support for subdivision surfaces. Slightly WIP, likely to produce errors on non-closed meshes. Currently only implemented in the AC3D loader.
Switch to byteswap intrinsics instead of inline assembly (bswap). Currently MSVC only.
FIX phong shading in assimp_view.
VertexTriangleAdjacency class now also works on arbitrary polygons - UNTESTED, tbd.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@532 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-01-28 21:17:25 +00:00
aramis_acg a9ece90b81 FIX: Scons workspace was missing a reference to contrib/ConvertUTF.
FIX: assimp_cmd doesn't anymore execute ConvertToLeftHanded if only -fuv or -fwo is specified.
FIX: Amd64-Build with vc8 - invalid integer promotion
FIX: Remove '_asm int 3' debug stuff from IrrXML. 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@512 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-12-14 17:17:41 +00:00
aramis_acg a251827cb9 Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now).
IrrXML receives memmapped UTF-8 input data now, it's own (faulty) conversion is not used anymore.
aiString's are explicitly UTF-8 now.
Slight refactorings and improvements.
Adding UTF-8/UTF-16 text files for ASE,obj,collada,ac3d. These contain various japanese/chinese character sequences.
Changing assimp_view's node view to display UTF-8 multibyte sequences correctly.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@469 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-08-21 22:49:58 +00:00
kimmi 82bb2313f0 - Add cmake buildfile for unitests ( currently no cppunit is part of the makefile ).
- Add cmake buildfile for assimp_cmd application.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@463 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-08-02 20:53:30 +00:00
aramis_acg c50410f487 FIX: Dump contains material index now.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@447 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-06-29 14:58:06 +00:00
aramis_acg a534c364b2 AssimpView now finds textures stored with their full path in the asset's directory.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@434 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-06-05 01:47:55 +00:00
aramis_acg d881a16402 Logging functions are now available to C-Users, too. Cleaning up headers.
Changing spelling of some enums to camel.
Ply loader loads tristrips correctly now.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@425 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-28 11:32:54 +00:00
aramis_acg de14e06805 FIX: Nasty debug-only bug in FindInstancesProcess.
FIX: Crash at ReplaceCurrentTexture().
FIX: Crash at 'compute smooth normals' in AssimpView.
FIX: Obj shininess is now scaled by 4.0.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@421 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-16 15:33:01 +00:00
aramis_acg 84c6b4fde6 AssimpView:
- postprocessing configuration is no (partially) configurable.
 - adding linsk to Assimp homepage/bugtracker/forums.
 - updating about dialog.  
 - fixing colors of texture view (tiny array overrun ...).
 - minor UI theme adjustments.
 - 'setup file extensions' works again.
 - normal smooth limit is now used for primary import, too.
 - minor spelling fixes in the UI.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@417 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-09 23:27:48 +00:00
aramis_acg 25088fd7da FIX: IrrMesh lightmap scale factor is imported correctly now.
FIX: aiProcess_TransformUVCoords tried to transform untransformed channels, and 'he' changed their order from time to time.
FIX: Viewer displays lightmap with scaling factor correctly now.
Further work on documentation, material doc is WIP for the moment.
Some improvements to fast_atof.
Updating makeifle.mingw to reflect my new boost location (arg, too lazy to make it better ...). 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@413 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-03 21:49:34 +00:00
aramis_acg 807e2de3f4 Adding some additional check to avoid viewer crashes when the user changes the asset too fast.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@404 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-24 21:43:48 +00:00
aramis_acg 9abcba4bc2 Integrating aiProcess_OptimizeGraph and aiProcess_OptimizeMeshes back into the Assimp core. They're stable enough now.
Moving private members of Assimp::Importer to a pimpl, hopefully solving strange crashes with vc9 debug builds.
Updating assimp_cmd to reflect these changes.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@403 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-24 20:53:24 +00:00
aramis_acg bd196ea318 - Changing LWO loader's VMAP selection strategy. Unassigned VMAPs (UVs and VColors) are now kept, if possible. Referenced VMAPs have higher priority so everything should be backward compatible.
- assimp_cmd writes vertex colors in 'Colors' elements now.
- assimp_cmd writes 'set=' attribute for UVs and vertex colors.
- Adding test files for the awesome new LWO capabilities.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@396 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-20 16:49:46 +00:00
kimmi 7ed81a7273 Bugfix: Add resources to cmake enviroment.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@393 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-18 22:21:14 +00:00
kimmi 0ec4348188 - Add first prototype for CMake enviroment.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@390 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-18 00:10:16 +00:00
aramis_acg f0ca5b8a56 assimp_cmd: makefile.mingw now embeds icon and version into the executable.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@387 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-11 14:46:54 +00:00
aramis_acg 07b7814da9 assimp_cmd: makefile.mingw now embeds icon and version into the executable.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@386 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-11 14:46:12 +00:00
aramis_acg fcc6455447 Removing stdint.h dependency from the public API to avoid conflicts with other libraries.
Cleaned up aiTexture.h, AssimpPCH.h and MaterialSystem.h.
Updated child apps & makefiles to reflect these changes.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@385 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-11 14:31:57 +00:00
aramis_acg 29c33760e4 Triangulation:
- FEATURE: Concave polygons are now triangulated correctly.
 - internal face order is ccw now, flipwinding part of converttolh flag
 - added test files for the various formats supporting such polygons

FindDegenerates: 
 - improved behaviour when processing polygons, more tolerant.

Obj: 
 - material files are now properly read using the given IOSystem 
 - redirecting some std::cerr calls to our logger 
 - spaces and tabs are now allowed at the beginning of a line 

Viewer: 
 - max smoothing angle for normals is set to 90 deg now

vc9-workspace 
 - added assimp_cmd, renamed some virtual folders to be sexier.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@374 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-02 15:16:01 +00:00
aramis_acg 48d768f15f LWO
- added workaround for LWOB's with ill-formed SURF chunks 
 - layer hierarchy is now correct
 - fixed & simplified transparency handling

FindDegenerates 
 - fixed seldom crashes with RemoveDegenerates=1. 


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@369 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-26 22:05:56 +00:00
aramis_acg c2d8881549 General
- changing Assimp's coordinate system from RH z-up to RH y-up
 - fixing coordinate system for LWO, 3DS, ASE, MD5, MDL, B3D, IRR, IRRMESH 
 - converttolh moved to three separate steps -> flipuv, flipwinding, makelh

LWO 
 - fixing texture coordinate generation -> mapping axis is correct now 
 - fixing z-fighting bug

ASE 
 - fixing crash due to invalid normal setup 
 - fixing parenting bug 
 - code cleanup

IRR 
 - code cleanup
 - fixing placement of externally loaded meshes 

MDL 
 - fixing texture coordinate space

PLY 
 - cleanup 
 - two-sided maat property is now set 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@366 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-15 00:40:30 +00:00
aramis_acg 7080ba231c General
- added Conjugate() and Rotate() to aiQuaternion
 - SkeletonMeshBuilder can now start hierarchy construction at a given node
 
MD5
 - MD5MESH and MD5 anim now working.
 - MD5ANIM files can be loaded without corresponding MD5MESHES
 - Config option to prevent automatic loading of MD5ANIMs 
 - WIP version of MD5CAMERA support.
 - added test files. No anim test file yet.

BHV
 - fixing formatting 

LimitBoneWeights
 - prints now statistics to the logging system 

Viewer
 - does now specify the LBW post-processing step.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@359 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-08 15:29:34 +00:00
aramis_acg 4bbc03332b General
- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
aramis_acg abe2d4834e MD3
- shaders are now processed
 - multi-part player models are handled correctly

Material system
 - added flags for 'usealpha' or 'ignorealpha' setting of textures

LWO
 - fixed texture assignment bug due to invalid tag list

3DS
 - improved handling of dummy nodes

Viewer:
 - lines&points are now displayed
 - improved animation control via slider (still some stuff missing)
 - skeleton is now displayed
 - some other minor fixes

Validator:
 - some material issues are warnings now (no errors anymore)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@349 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-15 20:29:07 +00:00
aramis_acg fd9769eae6 MD2
- fixed UV coords
 - added further test models

Collada
 - fixed invalid aiStrings

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@343 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-12 15:58:55 +00:00
aramis_acg 055c3f0d24 IRRMESH/IRR
- improved handling of materials with multiple textures
  - BUG: lightmapping is now broken for the moment

AssimpView
  - Skyboxes and bg images work again
  - Improved lightmap handling.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@341 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-11 22:24:17 +00:00
aramis_acg c865999420 Collada
- collada 1.5.0 textures are readable now
 - cube and volume maps and mip initializations are skipped
Material system
 - unified texture types. Added lightmap, displacement, reflection and 'unknown'. Everyone should be happy now (intending to remove ambient textures from the API).

ComputeUV
  Changed mapping axis property to vec3 
  Adapted step
   WARN: produces mirrored uv coords now. LH issue.

IRR  
  Updated to new texture types

3DS
  Updated to new texture types

NFF
  Updated to new texture types

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@340 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-11 20:56:05 +00:00