Renamed CMake project to Assimp, as the semi-full name »AssetImporter« was used nowhere else.

Sorry, kimmi, if this was on purpose – feel free to revert.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@578 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
pull/1/head
klickverbot 2010-03-03 22:07:59 +00:00
parent ac8479f542
commit ed41aa8ce1
4 changed files with 10 additions and 10 deletions

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@ -1,5 +1,5 @@
cmake_minimum_required( VERSION 2.6 )
PROJECT( AssetImporter )
PROJECT( Assimp )
INCLUDE_DIRECTORIES( include )

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@ -1,11 +1,11 @@
INCLUDE_DIRECTORIES(
${AssetImporter_SOURCE_DIR}/include
${AssetImporter_SOURCE_DIR}/code
${Assimp_SOURCE_DIR}/include
${Assimp_SOURCE_DIR}/code
)
# Add the temporary output directories to the library path to make sure the
# Assimp library can be found, even if it is not installed system-wide yet.
LINK_DIRECTORIES( ${AssetImporter_BINARY_DIR} ${AssetImporter_BINARY_DIR}/lib )
LINK_DIRECTORIES( ${Assimp_BINARY_DIR} ${AssetImporter_BINARY_DIR}/lib )
SOURCE_GROUP( unit FILES
unit/CCompilerTest.c

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@ -1,11 +1,11 @@
# Make sure the compiler can find include files from our Hello library.
include_directories (
${AssetImporter_SOURCE_DIR}/include
${AssetImporter_SOURCE_DIR}/code
${Assimp_SOURCE_DIR}/include
${Assimp_SOURCE_DIR}/code
)
# Make sure the linker can find the Hello library once it is built.
link_directories (${AssetImporter_BINARY_DIR} ${AssetImporter_BINARY_DIR}/lib)
link_directories (${Assimp_BINARY_DIR} ${AssetImporter_BINARY_DIR}/lib)
# Add executable called "helloDemo" that is built from the source files
# "demo.cxx" and "demo_b.cxx". The extensions are automatically found.

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@ -1,11 +1,11 @@
# Make sure the compiler can find include files from our Hello library.
include_directories (
${AssetImporter_SOURCE_DIR}/include
${AssetImporter_SOURCE_DIR}/code
${Assimp_SOURCE_DIR}/include
${Assimp_SOURCE_DIR}/code
)
# Make sure the linker can find the Hello library once it is built.
link_directories (${AssetImporter_BINARY_DIR} ${AssetImporter_BINARY_DIR}/lib)
link_directories (${Assimp_BINARY_DIR} ${AssetImporter_BINARY_DIR}/lib)
# Add executable called "helloDemo" that is built from the source files
# "demo.cxx" and "demo_b.cxx". The extensions are automatically found.