Malcolm Tyrrell
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f7be3048de
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New 3ds Max PBR Materials in FBX
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2020-12-01 12:05:42 +00:00 |
Max Vollmer
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ad278055ae
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Added test file and test case for ASCII FBX files with invalid (out of bounds) float values
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2020-03-11 12:46:13 +00:00 |
Mike Samsonov
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55c2a3edb9
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FBX orphant embedded textures
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2019-11-01 12:29:54 +00:00 |
RevoluPowered
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514257f587
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Added unit tests for ArmaturePopulate when used (added huestos model to tests)
Added clear documentation for this too to explain, you need to enable it to make it available
Signed-off-by: RevoluPowered <gordon@gordonite.tech>
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2019-10-27 14:16:39 +00:00 |
Kim Kulling
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ca0549558b
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closes https://github.com/assimp/assimp/issues/2653: introduce 2 tests to reproduce fbx-tokenize issue.
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2019-09-14 10:31:35 +02:00 |
Malcolm Tyrrell
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5b81899302
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Add failing test.
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2019-08-09 15:24:18 +01:00 |
Kim Kulling
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e1ed975839
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Merge branch 'master' into topic/fbx_node_naming_optimization
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2019-05-22 20:13:36 +02:00 |
Mike Samsonov
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c84ac7a135
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Fragmented FBX ASCII emdedded resource
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2019-05-16 11:59:23 +01:00 |
Mike Samsonov
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b957d44943
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Node names optimization and fixing non-unique name
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2019-05-16 11:58:48 +01:00 |
kimkulling
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cbd8b032e7
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FBX: add test case
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2019-04-08 17:37:40 +02:00 |
Malcolm Tyrrell
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56374666a7
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Add two test files which require 'c' handling to be tokenized correctly.
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2019-02-06 11:15:31 +00:00 |
Kim Kulling
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8284226efd
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fbx: add missing test file.
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2018-02-04 17:19:49 +01:00 |
Tommy
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aba8383283
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Add unit test for correct FBX phong material import.
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2018-01-11 17:49:17 +01:00 |
Kim Kulling
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96b9626601
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FBX: add missing test file.
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2018-01-04 13:17:42 +01:00 |
Kim Kulling
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dcfc696e86
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FBX: woraround for issue 1089.
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2016-12-02 11:32:34 +01:00 |