Commit Graph

9589 Commits (kimkulling-oss_fuzz29168)

Author SHA1 Message Date
Kim Kulling b2ab3fa35e
Merge branch 'master' into ModellerMetaData 2019-12-06 21:19:29 +01:00
Gordon MacPherson 6d71921a2f
Merge pull request #2802 from RichardTea/remove-cout-2797
Remove cout calls from FBX, LWO and B3D
2019-12-06 19:52:56 +00:00
Malcolm Tyrrell a2f8c84c6c Fix deletion issue in aiMetadata::Add. 2019-12-05 17:06:28 +00:00
Malcolm Tyrrell 24f0a400b7 Extra comments. 2019-12-05 15:11:46 +00:00
Malcolm Tyrrell 8956e567b2 Better comment. 2019-12-05 14:09:36 +00:00
Malcolm Tyrrell 6639d5180b Add a test for gltf2 and FBX metadata. 2019-12-05 14:05:49 +00:00
Malcolm Tyrrell 81984002d3 Fix and test for GLTF. 2019-12-05 13:52:34 +00:00
Malcolm Tyrrell fabfcf3cb0 More checking 2019-12-05 12:33:00 +00:00
Malcolm Tyrrell 894b8e3519 Initial version 2019-12-05 12:32:22 +00:00
Gordon MacPherson 505769935e
Merge branch 'master' into remove-cout-2797 2019-12-04 22:38:50 +00:00
Kim Kulling a29e407853
Update B3DImporter.cpp
some minor format changes: add brackets for one-liner if statement.
2019-12-04 21:25:17 +01:00
RichardTea fadf4a3ee2 Update M3DWrapper.h
Add missing include.
Odd that MSVC2013-2017, GCC and Clang were ok with this.
2019-12-04 14:05:46 +00:00
RichardTea d8608156d3
Merge branch 'master' into partial-cleanup-m3d 2019-12-04 14:00:33 +00:00
Gordon MacPherson 81cb2433bc
Merge pull request #2779 from turbosquid/fix_gltf_accessor_overflow
Fix glTF validation error related to accessor min and max values
2019-12-04 13:43:38 +00:00
Gordon MacPherson bdb89413bc
Merge branch 'master' into fix_gltf_accessor_overflow 2019-12-03 22:20:19 +00:00
Kim Kulling b10b8b2f1e
Merge branch 'master' into warning-level-max 2019-12-03 21:57:04 +01:00
Kim Kulling a8c251fa37
Merge pull request #2769 from muxanickms/preserve_error_string
Error string of Importer should contain a message in case of an exception
2019-12-03 20:28:37 +01:00
RichardTea 4a29cc7fcb
Merge branch 'master' into partial-cleanup-m3d 2019-12-03 14:16:11 +00:00
RichardTea 45a96af9ac Fix typo in M3DWrapper.cpp
Don't use std::mutex if not supported.
Allow override to force it to be used if does in fact exist
Thank you CI
2019-12-03 14:15:50 +00:00
RichardTea e5b065da3e Formatter is a stringstream
Used wrong API. Sorry about that.
2019-12-03 13:35:53 +00:00
RichardTea 3a977d009d Merge branch 'master' into remove-cout-2797 2019-12-03 13:24:03 +00:00
RichardTea ee537b70ad Correct M3DWrapper ifdef guards
M3DWrapper should also compile if M3D Importer is enabled
2019-12-03 13:18:59 +00:00
RichardTea e668eead19 Some cleanup of M3D support
Wrap the m3d.h header
Note: C++11 support required to use in a threaded environment
Fix export memory leak (although exporter apopears to be unused)
Apply clangformat.
2019-12-03 12:56:21 +00:00
Kim Kulling e5edd8a28a
Merge branch 'master' into preserve_error_string 2019-12-03 11:29:35 +01:00
Kim Kulling a98a8edb71
Merge pull request #2770 from muxanickms/fix_memory_leak_in_gltf2_on_exception
Fix for memory leak in glTF2 Importer if an exception has been thrown
2019-12-03 11:28:22 +01:00
Kim Kulling 903ce59ffe
Merge branch 'master' into fix_memory_leak_in_gltf2_on_exception 2019-12-02 19:07:44 +01:00
Kim Kulling fc5e4b22e2
Merge pull request #2752 from thomasbiang/fix_vertex_weighted_repeatedly
avoid weighting vertex repeatedly when joining identical vertices
2019-12-02 18:44:46 +01:00
RichardTea 496382982a Remove cout calls from FBX, LWO and B3D
Fixes #2797
2019-12-02 11:56:55 +00:00
Mike Samsonov 631da3a3d1
Merge branch 'master' into preserve_error_string 2019-12-02 10:35:29 +00:00
RichardTea 5297529bb1 MSVC: Disable optimisations in debug build
Fixes #2799 and #2785
2019-12-02 10:07:48 +00:00
Cory Fabre 7c0f84f484
Merge branch 'master' into fix_gltf_accessor_overflow 2019-12-01 19:31:44 -06:00
Kim Kulling 4071fcd398
Update Exporter.cpp
Fix format.
2019-12-01 22:46:48 +01:00
Kim Kulling 54720e36cb
Merge branch 'master' into fix_vertex_weighted_repeatedly 2019-12-01 22:46:18 +01:00
Kim Kulling 6117c3f589
Merge pull request #2792 from migenius/migenius-fix-dracocrash
Migenius fix dracocrash
2019-12-01 16:33:49 +01:00
Kim Kulling 7967deb06a
Update glTF2Asset.inl
some minor review finding: use brackets and add a newline.
2019-12-01 12:34:45 +01:00
Kim Kulling bf3b5f4e58
Merge branch 'master' into migenius-fix-dracocrash 2019-12-01 12:32:44 +01:00
Gordon MacPherson ef4bf35f69
Merge branch 'master' into fix_gltf_accessor_overflow 2019-11-30 17:11:07 +00:00
Kim Kulling 11c69c2aaf
Merge pull request #2789 from assimp/kimkulling-patch-1
Update CMakeLists.txt
2019-11-28 20:24:19 +01:00
Paul Arden 97b71dd03b Add reading of extensionsRequired and explicit check to throw an error if Draco compression is required. Fixes issue #2791. 2019-11-28 09:01:01 +10:00
ardenpm 9f6a010e05
Merge pull request #12 from assimp/master
Pull latest from upstream master.
2019-11-28 09:18:30 +11:00
Kim Kulling c9155160f4
Merge branch 'master' into kimkulling-patch-1 2019-11-27 22:03:22 +01:00
Kim Kulling 084a88498e
Merge pull request #2787 from migenius/migenius-fix-khrtexturetransform
Migenius fix khrtexturetransform
2019-11-27 19:42:52 +01:00
Kim Kulling 4754d2dc6d
Update CMakeLists.txt
- closes https://github.com/assimp/assimp/issues/2785
- Disable optimization in debug mode.
2019-11-27 17:32:55 +01:00
Kim Kulling 30851b796f
Update glTF2Importer.cpp
Make them const
2019-11-27 17:18:12 +01:00
Paul Arden e4f1b8e609 Correctly change the coordinate system of the glTF UV transforms to match those used internally inside Assimp. This should now hopefully result in a complete implementation for issue #2119 2019-11-27 11:05:31 +11:00
ardenpm 81ffacfc34
Merge pull request #11 from assimp/master
Merge upstream master
2019-11-27 07:32:40 +11:00
Gordon MacPherson f52df5d242
Merge branch 'master' into fix_gltf_accessor_overflow 2019-11-26 18:42:07 +00:00
Kim Kulling 12b7fafb3f
Merge pull request #2782 from migenius/migenius-fix-doubleexport
Migenius fix doubleexport
2019-11-26 18:07:12 +01:00
Paul Arden fdd76a6d0b Merge branch 'migenius-fix-doubleexport' of github.com:migenius/assimp into migenius-fix-doubleexport 2019-11-26 18:17:55 +11:00
Paul Arden b4f778f53b Fix aiGetMaterialUVTransform which assumed the data was 4 floats when in fact it is 5 floats. Fixes and issue seen in #2119. 2019-11-26 18:17:35 +11:00